Age | Commit message (Expand) | Author |
2016-05-20 | GNAP: Rework the code of Scene07::run, remove an obsolete todo | Strangerke |
2016-05-19 | GNAP: Add several checks on _gameDone in order to quit the game quickly | Strangerke |
2016-05-19 | GNAP: Compute the thumbnail when opening the device so that it doesn't show t... | Strangerke |
2016-05-19 | GNAP: Add thumbnails, rewrite partially querySaveMetaInfos. | Strangerke |
2016-05-18 | GNAP: Change pixel format - Courtesy of _sev | Strangerke |
2016-05-17 | GNAP: Fix the coding style of a couple of casts | Strangerke |
2016-05-17 | GNAP: Fix some spacing | Strangerke |
2016-05-17 | GNAP: Add missing stars in header, change include guard name in gnap.h | Strangerke |
2016-05-17 | GNAP: USe Common::Point for mouse position, initialize some more variables | Strangerke |
2016-05-17 | GNAP: Replace memcpy on overlapping memory area by memmove. Thanks to eriktor... | Strangerke |
2016-05-16 | GNAP: Fix another valgrind error | Strangerke |
2016-05-16 | GNAP: Enforce the use of nullptr in function calls | Strangerke |
2016-05-16 | GNAP: Fix a couple of unintialized variables | Strangerke |
2016-05-16 | GNAP: Fix broken debug strings | Strangerke |
2016-05-16 | GNAP: Fix score display in Monkey arcade game. | Strangerke |
2016-05-16 | GNAP: Explicitely set _scoreLevel to 1 when score greater than 556 | Strangerke |
2016-05-16 | GNAP: Load TTF from the executable (optional) | Strangerke |
2016-05-15 | GNAP: Fix regression in hotspots | Strangerke |
2016-05-12 | GNAP: Simplify some calls of _hotspotWalkPos | Strangerke |
2016-05-12 | GNAP: Remove _id from HotSpot structure | Strangerke |
2016-05-12 | GNAP: Use Common::Rect for hotspots | Strangerke |
2016-05-12 | GNAP: Add music when game is paused | Strangerke |
2016-05-11 | GNAP: Use enum values for _sceneClickedHotspot in scene 53 | Strangerke |
2016-05-11 | GNAP: Rename GetSequence enums | Strangerke |
2016-05-10 | GNAP: Fix initialization | Eugene Sandulenko |
2016-05-10 | GNAP: Fix initialization and out-of-bounds write | Eugene Sandulenko |
2016-05-10 | GNAP: Make all relevant destructors virtual | Eugene Sandulenko |
2016-05-10 | GNAP: Refactoring of playScratchingHead, playShowCurrItem, playUseDevice | Strangerke |
2016-05-10 | GNAP: Refactoring of playMoan1&2, playPullOutDevice and playPullOutDeviceNonW... | Strangerke |
2016-05-10 | GNAP: Refactoring of playBrainPulsating, playIdle and playImpossible | Strangerke |
2016-05-10 | GNAP: Reorder functions in grid.cpp | Strangerke |
2016-05-10 | GNAP: Reduce dereferencing of _plat | Strangerke |
2016-05-10 | GNAP: Reduce dereferencing of _gnap | Strangerke |
2016-05-10 | GNAP: Simplify some checks | Strangerke |
2016-05-10 | GNAP: USe Common::Point for getSequenceId | Strangerke |
2016-05-10 | GNAP: Remove useless redirections, move two more functions | Strangerke |
2016-05-10 | GNAP: Move Gnap action functions to PlayerGnap | Strangerke |
2016-05-10 | GNAP: Move more functions to PlayerGnap | Strangerke |
2016-05-10 | GNAP: Move walkTo and walkStep to Character | Strangerke |
2016-05-10 | GNAP: Use Common::Point with platypusWalkTo | Strangerke |
2016-05-10 | GNAP: use Common::Point for gnapWalkTo | Strangerke |
2016-05-10 | GNAP: Fix a small bug in Playtpuss pathfinding | Strangerke |
2016-05-10 | GNAP: Some more refactoring in Character, some renaming | Strangerke |
2016-05-10 | GNAP: More character refactoring (WIP) | Strangerke |
2016-05-10 | GNAP: Even more refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: More refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: More refactoring related to characters (WIP) | Strangerke |
2016-05-10 | GNAP: Move _actionStatus to the Character class | Strangerke |
2016-05-10 | GNAP: Use a Character for Platypus (WIP) | Strangerke |
2016-05-10 | GNAP: Introduce Character class - WIP | Strangerke |