Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-06-11 | SHERLOCK: Beginning of descendent Person classes | Paul Gilbert | |
Tattoo has some different Sprite methods, and since Person descends from Sprite, need to create descendents from it. And this has also necessitated some refactoring of People class's _data array | |||
2015-06-11 | SHERLOCK: RT: Increase size of global flags array | Paul Gilbert | |
2015-06-11 | SHERLOCK: RT: showCloseUp working better | Paul Gilbert | |
2015-06-11 | SHERLOCK: RT: map showCloseUp now partially working | Paul Gilbert | |
2015-06-11 | SHERLOCK: RT: Fix stream leak loading map data | Paul Gilbert | |
2015-06-11 | SHERLOCK: RT: Fix mouse clicking on the map | Paul Gilbert | |
2015-06-11 | SHERLOCK: Fix memory corruption when displaying map | Paul Gilbert | |
2015-06-12 | SHERLOCK: 3DO: cel decoder change | Martin Kiewitz | |
2015-06-12 | SHERLOCK: 3DO: fix white pixels fade to white | Martin Kiewitz | |
2015-06-12 | SHERLOCK: Fix two Valgrind warnings in the 3DO image decoder | Torbjörn Andersson | |
The 3DO Serrated Scalpel intro now runs without any Valgrind warnings, up to the point where it should be showing the credits. | |||
2015-06-12 | SHERLOCK: Implement the cmdRestorePeopleSequence opcode for Rose Tattoo | Filippos Karapetis | |
2015-06-12 | SHERLOCK: Implement the rest of the NPC path opcodes for Rose Tattoo | Filippos Karapetis | |
This includes cmdNPCLabelGoto, cmdNPCLabelIfFlagGoto, cmdNPCLabelSet, cmdSetNPCPathDest, cmdSetNPCPathPause, cmdSetNPCPathPauseTakingNotes, cmdSetNPCPathPauseLookingHolmes and cmdSetNPCTalkFile | |||
2015-06-11 | SHERLOCK: 3DO: support to load background image | Martin Kiewitz | |
2015-06-11 | SHERLOCK: Implement the cmdSetNPCDescOnOff opcode for Rose Tattoo | Filippos Karapetis | |
2015-06-11 | SHERLOCK: Disable the unneeded warning for loadSound() | Filippos Karapetis | |
2015-06-11 | SHERLOCK: 3DO: support images inside room files | Martin Kiewitz | |
2015-06-11 | SHERLOCK: 3DO: load walk.anim for player | Martin Kiewitz | |
2015-06-11 | SHERLOCK: some work on 3DO room data | Martin Kiewitz | |
2015-06-11 | SHERLOCK: Remove unnecessary semicolon. | Torbjörn Andersson | |
2015-06-11 | SHERLOCK: Remove stray character from comment header. | Torbjörn Andersson | |
2015-06-11 | SHERLOCK: Fix displaying RT map when switching from another scene | Paul Gilbert | |
2015-06-11 | SHERLOCK: RT map display partially working | Paul Gilbert | |
2015-06-11 | SHERLOCK: always stop music after intro | Martin Kiewitz | |
2015-06-11 | SHERLOCK: font class: skip for 3DO | Martin Kiewitz | |
2015-06-10 | SHERLOCK: Implemented more support methods for RT map | Paul Gilbert | |
2015-06-10 | SHERLOCK: Split up image file classes into their own file | Paul Gilbert | |
2015-06-10 | SHERLOCK: Split up font handling into a new Fonts surface base class | Paul Gilbert | |
This will be needed for Rose Tattoo, which needs to be able to write text to arbitrary surfaces | |||
2015-06-10 | SHERLOCK: adjust coordinates of images in intro | Martin Kiewitz | |
done via screenshot comparison to match the original interpreter | |||
2015-06-10 | Merge branch 'master' of github.com:scummvm/scummvm | Martin Kiewitz | |
2015-06-10 | SHERLOCK: free midi music buffer | Martin Kiewitz | |
2015-06-10 | SHERLOCK: Fix tiny memory leak | Torbjörn Andersson | |
2015-06-10 | SHERLOCK: 3DO intro: implement fade from white | Martin Kiewitz | |
2015-06-10 | SHERLOCK: 3DO intro: implement fade in/out/merge | Martin Kiewitz | |
2015-06-10 | SHERLOCK: adjust "early following morning" coords | Martin Kiewitz | |
2015-06-10 | SCUMM: Fix bug #6592 SCUMM: ZAK - Read Ticket is too fast to read. | Kirben | |
2015-06-10 | SHERLOCK: Add RT map data loading | Paul Gilbert | |
2015-06-08 | SHERLOCK: events delay quit event | Martin Kiewitz | |
2015-06-08 | SHERLOCK: Don't skip rest of intro when skipping DOS EA logo | Torbjörn Andersson | |
This is how the original works, as far as I can tell. | |||
2015-06-08 | SHERLOCK: 3DO: add 3DO EA Splash screen | Martin Kiewitz | |
2015-06-08 | SHERLOCK: 3DO: play EA intro movie | Martin Kiewitz | |
2015-06-08 | SHERLOCK: Fix checkSprite() regression from FIXED_INT_MULTIPLIER | Torbjörn Andersson | |
I think these 100 should be FIXED_INT_MULTIPLIER, which was changed to 1000 recently to accomodate for The Case of the Rose Tattoo. Bizarrely, the noticeable regression from this was that the first few paragraphs of the journal (referencing events in the intro) were not recorded. I trust someone will let me know if I got it wrong. | |||
2015-06-08 | SHERLOCK: adjust music play code (file extension) | Martin Kiewitz | |
2015-06-08 | SHERLOCK: 3DO: add delay right at the intro start | Martin Kiewitz | |
2015-06-08 | SHERLOCK: add music + sync to 3DO intro | Martin Kiewitz | |
2015-06-08 | SHERLOCK: 3DO: add comment about ccbFlag bit 5 | Martin Kiewitz | |
2015-06-08 | SHERLOCK: 3DO intro screen clear added | Martin Kiewitz | |
2015-06-08 | SHERLOCK: 3DO intro cels added (+scream +note) | Martin Kiewitz | |
2015-06-08 | SHERLOCK: 3do cel uncompressed fix, adjust city | Martin Kiewitz | |
- uncompressed data is still DWORD aligned - fixes "copyright EA" cel - adjusted city scene coordinates | |||
2015-06-08 | SHERLOCK: 3DO cel decoding support | Martin Kiewitz | |
2015-06-08 | SHERLOCK: Remove redundant game check from ScalpelMap | Paul Gilbert | |