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AgeCommit message (Expand)Author
2013-12-17AVALANCHE: Implement text drawing and setup in Nim.uruk
2013-12-17AVALANCHE: Implement picture loading/drawing in Nim.uruk
2013-12-17FULLPIPE: Implement sceneHandler06_buttonPush()Eugene Sandulenko
2013-12-17FULLPIPE: More code to scene06Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_enableDrops()Eugene Sandulenko
2013-12-17AVALANCHE: Add some graphic functions for Nim.uruk
2013-12-17CGE: Fix check on file handlersStrangerke
2013-12-17AVALANCHE: Fix variable initialization in NimStrangerke
2013-12-17TONY: Add a reset function in RMWindow in order to group variable initializationStrangerke
2013-12-17TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a useles...Strangerke
2013-12-17TSAGE: R2R - Fix an original bug in the card game logic, remove useless loopsStrangerke
2013-12-17COMMON: Revert "Fix mismatched new/delete in the MemoryPool class".Johannes Schickel
2013-12-17COMMON: Fix mismatched new/delete in the MemoryPool classFilippos Karapetis
2013-12-16TSAGE: R2R - Some more renaming and refactoring in scene 1337Strangerke
2013-12-16FULLPIPE: Implement scene06_updateCursor()Eugene Sandulenko
2013-12-16FULLPIPE: Enable scene06Eugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initMumsy()Eugene Sandulenko
2013-12-16FULLPIPE: Implement sceneHandler06()Eugene Sandulenko
2013-12-16FULLPIPE: Fix off-by-one error when checking valid 'idx'Torbjörn Andersson
2013-12-16FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()Eugene Sandulenko
2013-12-16FULLPIPE: Rearrange arcade-related functionsEugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initScene()Eugene Sandulenko
2013-12-15PEGASUS: Fix the prehistoric volcano animationsMatthew Hoops
2013-12-15SCI: patch SQ4 bug with throwing at sequel policeMartin Kiewitz
2013-12-15FULLPIPE: Fix warningEugene Sandulenko
2013-12-15FULLPIPE: Fix indentationEugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_genFlies(). This completes the sceneEugene Sandulenko
2013-12-15FULLPIPE: Renames in scene05Eugene Sandulenko
2013-12-15SCI: pq1vga script patch to fix map restore bugMartin Kiewitz
2013-12-15TSAGE: Fix for accidental class prefix in R2R card game dialog definitionPaul Gilbert
2013-12-15TSAGE: Implemented R2R card game options dialogPaul Gilbert
2013-12-15FULLPIPE: Implement sceneHandler05_testHatch()Eugene Sandulenko
2013-12-15FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_ha...Eugene Sandulenko
2013-12-15TSAGE: Fix for R2R card game mouse button handling being reversedPaul Gilbert
2013-12-15FULLPIPE: Implement sceneHandler05_makeWackoFeedback()Eugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_makeManFlight()Eugene Sandulenko
2013-12-15FULLPIPE: Implement MGM::getPoint()Eugene Sandulenko
2013-12-15FULLPIPE: Implement MctlLadder::method34()Eugene Sandulenko
2013-12-15TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()Strangerke
2013-12-15TSAGE: R2R - Remove some noisy (useless?) warningsStrangerke
2013-12-15TSAGE: R2R - Fix bug in handlePlayer3()Strangerke
2013-12-15TSAGE: R2R - Some renaming in Scene 1337Strangerke
2013-12-15FULLPIPE: Implemented several destructorsEugene Sandulenko
2013-12-15TSAGE: R2R - Fix issue introduced in handlePlayer3Strangerke
2013-12-14TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug in hand...Strangerke
2013-12-14TSAGE: R2R - More renaming in scene 1337Strangerke
2013-12-14TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500Strangerke
2013-12-14PEGASUS: Fix regression with Prehistoric AI rules orderingMatthew Hoops
2013-12-14FULLPIPE: Implement sceneHandler05_showHandle() and sceneHandler05_hideHandle()Eugene Sandulenko
2013-12-14FULLPIPE: Started scene05 codeEugene Sandulenko