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2014-04-17NEVERHOOD: Fix bug #6520: 'NEVERHOOD: buggy sound of the waterfall'johndoe123
2014-04-17WINTERMUTE: Add a warning when trying to play video without Theoradec-supportEinar Johan Trøan Sømåen
2014-04-17WINTERMUTE: Add a warning when loading TTF-fonts without FreeType2-support.Einar Johan Trøan Sømåen
2014-04-16FULLPIPE: Implement ModalMainMenu::isOverArea()Eugene Sandulenko
2014-04-16FULLPIPE: Fix GCC warningTorbjörn Andersson
2014-04-16KEYMAPPER: Avoid blocking F8 events from engine when using keymapper.D G Turner
2014-04-16KEYMAPPER: Avoid blocking F7 events from engine when using vkeybd.D G Turner
2014-04-15FULLPIPE: Implement ModalMainMenu::init()Eugene Sandulenko
2014-04-14FULLPIPE: Implement Background::~Background()Eugene Sandulenko
2014-04-13PEGASUS: Fix Ares flag not getting reset upon jumping to MarsKeith Kaisershot
2014-04-13PEGASUS: Fix entering the Mars shuttle with the shield biochip activeMatthew Hoops
2014-04-13PEGASUS: Disable non-existent hint movieMatthew Hoops
2014-04-13PEGASUS: Fix showing save failed dialog when not using the GMMMatthew Hoops
2014-04-13AGOS: Fix music looping when using Roland MT-32 music in Simon the Sorcerer 2.Kirben
2014-04-13FULLPIPE: Implement StepArray::insertPoints()Eugene Sandulenko
2014-04-13FULLPIPE: Implement StaticANIObject::startAnimSteps()Eugene Sandulenko
2014-04-13AVALANCHE: Add HighScore.uruk
2014-04-13AVALANCHE: Fix Ghostroom's destructor.uruk
2014-04-13FULLPIPE: Implement StaticANIObject::show2()Eugene Sandulenko
2014-04-12AVALANCHE: Remove useless warnings.uruk
2014-04-12AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.uruk
2014-04-12AVALANCHE: Remove unnecessary TODOs.uruk
2014-04-12AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy.uruk
2014-04-12AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.uruk
2014-04-12FULLPIPE: Implement BallChain::removeBall()Eugene Sandulenko
2014-04-11FULLPIPE: Implement StaticANIObject::startMQIfIdle()Eugene Sandulenko
2014-04-10FULLPIPE: Implement ModalMainMenu::handleMessage()Eugene Sandulenko
2014-04-10FULLPIPE: Implement ModalMainMenu::enableDebugMenu()Eugene Sandulenko
2014-04-10FULLPIPE: Implement ModalMainMenu::enableDebugMenuButton()Eugene Sandulenko
2014-04-09FULLPIPE: Implement ModalMainMenu constructorEugene Sandulenko
2014-04-08FULLPIPE: Renames in scene29. This completes the sceneEugene Sandulenko
2014-04-08FULLPIPE: More renames in scene29Eugene Sandulenko
2014-04-07FULLPIPE: Renames in scene29Eugene Sandulenko
2014-04-07FULLPIPE: More work on renaming in scene29Eugene Sandulenko
2014-04-07WINTERMUTE: Correct mistaken identification of JULIA 1.2 as Steam-versionEinar Johan Trøan Sømåen
2014-04-06FULLPIPE: Further renames in scene29Eugene Sandulenko
2014-04-06AVALANCHE: Remove some leftovers of the mini-games.uruk
2014-04-06AVALANCHE: Fix drawing of the toolbar regardless of loading.uruk
2014-04-06WINTERMUTE: Add detection for 1/2 RitterEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux)Einar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Rhiannon: Curse of the four BranchesEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Corrosion: Cold Winter WaitingEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Ghost in the SheetEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A.Einar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add another detection-entry for BickadoodleEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk-Einar Johan Trøan Sømåen
2014-04-05FULLPIPE: More renames in scene29Eugene Sandulenko
2014-04-04FULLPIPE: Renames in scene29Eugene Sandulenko
2014-04-03FULLPIPE: Implement sceneHandler29_winArcade()Eugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_sub05()Eugene Sandulenko