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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Fix compilation
Eugene Sandulenko
2019-09-03
HDB: Play a MP3 sound from hdb.cpp
Nipun Garg
2019-09-03
HDB: Add Sound names
Nipun Garg
2019-09-03
HDB: Add sound data to mpc.h
Nipun Garg
2019-09-03
HDB: Add cheat to test MAP29
Nipun Garg
2019-09-03
HDB: Fix CppCheck warnings in window
Strangerke
2019-09-03
HDB: Reduce some more variable scopes
Strangerke
2019-09-03
HDB: Implement removeSaveState()
Strangerke
2019-09-03
HDB: Fix waypoints calculation code
Eugene Sandulenko
Now player does not go back and forth
2019-09-03
HDB: Reduce some variable scopes, some janitorial work
Strangerke
2019-09-03
HDB: Fix an out of bound issue in mapname
Strangerke
2019-09-03
HDB: (Hopefully) fix a c&p error in hasFeature()
Strangerke
2019-09-03
HDB: Fix some CppCheck warnings in ai-player, ai-use, ai-waypoint and gfx
Strangerke
2019-09-03
HDB: Fix load menu items
Eugene Sandulenko
2019-09-03
HDB: More script patches to MAP30.LUA
Eugene Sandulenko
2019-09-03
HDB: Fix secret stars level launching
Eugene Sandulenko
2019-09-03
HDB: Load thumbnail from the launcher
Eugene Sandulenko
2019-09-03
HDB: Fix loading of Lua script from the save
Eugene Sandulenko
2019-09-03
HDB: Fix initialization warning
Nipun Garg
2019-09-03
HDB: Fix LIGHTBARREL in Slime & moving floats
Nipun Garg
2019-09-03
HDB: Put both data and Lua saves into single file
Eugene Sandulenko
2019-09-03
HDB: Fix some CppCheck warnings in ai-inventory and ai-lists
Strangerke
2019-09-03
HDB: Fix findTeleporterDest()
Nipun Garg
2019-09-03
HDB: Fix CppCheck warnings in ai-funcs
Strangerke
2019-09-03
HDB: Patch misplaced function names
Nipun Garg
2019-09-03
HDB: Fix aiFatFrogTongueDraw()
Nipun Garg
2019-09-03
HDB: Clear MAP06 through level-select
Nipun Garg
2019-09-03
HDB: Fix some more CppCheck warnings, use static const in various functions
Strangerke
2019-09-03
HDB: Fix some CppCheck warnings in ai-bots
Strangerke
2019-09-03
HDB: Support loading from the launcher
Eugene Sandulenko
2019-09-03
HDB: Fix compilation for MSVC9
Strangerke
2019-09-03
HDB: Fix player collision detection code
Eugene Sandulenko
2019-09-03
HDB: Remove leftover code
Eugene Sandulenko
2019-09-03
HDB: Added script patches for MAP19.LUA
Eugene Sandulenko
2019-09-03
HDB: Added script patch for MAP29.LUA
Eugene Sandulenko
2019-09-03
HDB: Added more script patches to MAP30.LUA
Eugene Sandulenko
2019-09-03
HDB: Sorted script patches
Eugene Sandulenko
2019-09-03
HDB: Add one more patch to GLOBAL.LUA
Eugene Sandulenko
The call first occurs in MAP11.LUA when entering the lab
2019-09-03
HDB: Improved error messages during Lua execution
Eugene Sandulenko
2019-09-03
HDB: Added cheat code for MAP11 for testing the Lab
Eugene Sandulenko
2019-09-03
HDB: Added support for CINE_OUTRO from the command line (level 31)
Eugene Sandulenko
2019-09-03
HDB: Fix copy/paste error in map centering code.
Eugene Sandulenko
This prevents us from seeing NO TILES in MAP10
2019-09-03
HDB: Added more constants instead of magic numbers
Eugene Sandulenko
2019-09-03
HDB: Fix another incorrect allocation/deallocation.
Eugene Sandulenko
This leads to double free, because gfxList contains list to pointers to gfxCache, which is managed by the Gfx code
2019-09-03
HDB: Fix game restarting
Eugene Sandulenko
2019-09-03
HDB: Hid some debug messages to deeper level
Eugene Sandulenko
2019-09-03
HDB: Fix progress bar rendering
Eugene Sandulenko
2019-09-03
HDB: More Lua script patches to MAP30.LUA
Eugene Sandulenko
2019-09-03
HDB: Added line references to the script patches
Eugene Sandulenko
2019-09-03
HDB: Added script patch from MAP21.LUA
Eugene Sandulenko
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