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2013-08-24TSAGE: Added code to make newly added inventory items immediately visiblePaul Gilbert
2013-08-24TSAGE: Further R2R scene 1550 renaming, and fixing tracking junk statePaul Gilbert
2013-08-24TSAGE: Further R2R scene 1550 fields renamingPaul Gilbert
2013-08-24TSAGE: Variable renaming in R2R scene 1550Paul Gilbert
2013-08-24TSAGE: Clean up of R2R scene 1550 player position trackingPaul Gilbert
2013-08-24TSAGE: Corrected usage of quinn and speaker classes across scenesPaul Gilbert
2013-08-24TSAGE: Fixed playing of scanner tones when switching between charactersPaul Gilbert
2013-08-24WINTERMUTE: Fix warningWillem Jan Palenstijn
2013-08-24ZVISION: Move PushToggleControl and LeverControl to their own filesrichiesams
2013-08-24ZVISION: Fix signed/unsigned mismatchrichiesams
2013-08-24ZVISION: Cast completeFrame and frameNumber to int so their difference can go...richiesams
2013-08-24ZVISION: Fix signed/unsigned mismatchrichiesams
2013-08-24ZVISION: Partially implement LeverControlrichiesams
2013-08-24ZVISION: Add console method to dump all .lev filesrichiesams
2013-08-24ZVISION: Add note about _activeNodesrichiesams
2013-08-24ZVISION: Fix memory leakrichiesams
2013-08-24ZVISION: Add TODO's about the verbosity of the frame decoding overflow warningrichiesams
2013-08-24ZVISION: Check if we can use getNextFrame() or getPreviousFrame() before usin...richiesams
2013-08-24ZVISION: Fix signed/unsigned mismatchrichiesams
2013-08-24ZVISION: Fix error: decrementing instead of incrementingrichiesams
2013-08-24ZVISION: Change variable name to match its purposerichiesams
2013-08-24ZVISION: Convert _mouseEvents to pointers since MouseEvent is now abstractrichiesams
2013-08-24ZVISION: Have PushToggleControl inherit from MouseEvent and handle the method...richiesams
2013-08-24ZVISION: Keep a member variable ZVision pointer instead of passing it in ever...richiesams
2013-08-24ZVISION: Make Control purely virtualrichiesams
2013-08-24ZVISION: Make MouseEvent purely virtualrichiesams
2013-08-24ZVISION: Convert ScriptManager::_activeNodes to normal pointers instead of Sh...richiesams
2013-08-23ZVISION: Make ZVision::_workingWindow and ZVision::_pixelFormat publicrichiesams
2013-08-23TIZEN: Silence cppcheck warning in scanStringUntil()Torbjörn Andersson
2013-08-23AGOS: Add two savegame-related FIXMEsWillem Jan Palenstijn
2013-08-23AGOS: Use Common::String for savegame filenamesWillem Jan Palenstijn
2013-08-23AGOS: Simplify string parsingWillem Jan Palenstijn
2013-08-23AGOS: Use Common::strlcpy() instead of strncpy()Torbjörn Andersson
2013-08-23TINSEL: Add the English Mac version of DW1 (bug #3614864)Filippos Karapetis
2013-08-23SCI: Fix several script bugs in Hoyle 4 (Bridge)Filippos Karapetis
2013-08-23SCI: Give more verbose error messages on arithmetic errorsFilippos Karapetis
2013-08-23AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681Torbjörn Andersson
2013-08-23TSAGE: R2R - Some more renaming and comments in scene 600Strangerke
2013-08-23TSAGE: R2R - Some more renaming in scene 600Strangerke
2013-08-22TSAGE: Replace some British English by American EnglishStrangerke
2013-08-22TSAGE: R2R - Replace more magic values by constantsStrangerke
2013-08-22TSAGE: R2R - Fix invalid call to getObjectScene()Strangerke
2013-08-22TSAGE: R2R - Fix some checks on action, check calls of getObjectScene and rep...Strangerke
2013-08-22Merge pull request #361 from rundfunk47/guiimprovementsEugene Sandulenko
2013-08-22THEME: Add back entry for color when hovering over buttonNarek Mailian
2013-08-22GRAPHICS: Increase robustness of VectorRendererSpec::drawString.Johannes Schickel
2013-08-22GRAPHICS: Unify drawing paths in VectorRendererSpec::drawString.Johannes Schickel
2013-08-22GRAPHICS: Simplify VectorRendererSpec::drawString.Johannes Schickel
2013-08-22TSAGE: R2R - Fix bug when using attractor on attached cable (scene 700), some...Strangerke
2013-08-22TSAGE: R2R - Fix invalid use of inventory enum R2_ATTRACTOR_CABLE_HARNESSStrangerke