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2007-12-02Cleaned up the iPhone configure stuff, and added a new make target for ↵Oystein Eftevaag
statically linking a binary with the external libs svn-id: r29697
2007-12-02Add patch #1842503 - Added HE99 version of french PUTTTIME.Travis Howell
svn-id: r29694
2007-12-02Added some more code to the savegame load process to correctly handle ↵Paul Gilbert
previously saved savegames (from version 25) svn-id: r29693
2007-12-02Changed the spelling of two of the Spanish stringsPaul Gilbert
svn-id: r29692
2007-12-02Modified the loadScreen method to accommodate some screens decoding to a ↵Paul Gilbert
single byte more than the actual screen size svn-id: r29691
2007-12-02Bugfix to make any animation the player is doing uninterruptablePaul Gilbert
svn-id: r29690
2007-12-02Enhanced savegames to store any active dialog when the game was savedPaul Gilbert
svn-id: r29689
2007-12-02don't call actorWalkStep if all an actor have to do is turning to a new ↵Gregory Montoir
direction (confirmed against disasm, seems specific to v8). fixes bug #1834814. svn-id: r29688
2007-12-02Reworked the RoomResource structure to make the game easier to compile on PalmOSPaul Gilbert
svn-id: r29687
2007-12-02Reworked the RoomResource structure to make the game easier to compile on PalmOSPaul Gilbert
svn-id: r29685
2007-12-01Changed assert for missing animation to explicitly give the animation IdPaul Gilbert
svn-id: r29684
2007-12-01vpath handling for C, Objective-C and soem more asm variantsMax Horn
svn-id: r29683
2007-12-01Slight cleanup and commenting of the ADPCM decoderFilippos Karapetis
svn-id: r29682
2007-12-01Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead ofTorbjörn Andersson
delete. svn-id: r29680
2007-12-01Fix for give method - one object range was incorrectly being reported as not ↵Paul Gilbert
being valid objects svn-id: r29679
2007-12-01Fix for Valgrind warning - at least one animation read a single byte beyond ↵Paul Gilbert
the end of the source data just prior to finishing decompression svn-id: r29678
2007-12-01Experimental "focus rectangle" support. I don't have any way to actually testTorbjörn Andersson
it myself. svn-id: r29677
2007-12-01Corrected animation offsets for German versionPaul Gilbert
svn-id: r29675
2007-11-30Fixed endian bug in the decoding of stringsPaul Gilbert
svn-id: r29674
2007-11-30sync'ing with local tree for nowGregory Montoir
- some minor changes to detection code - added missing spanish strings to IGOR.TBL - fixed '@' charset index svn-id: r29672
2007-11-30indentationGregory Montoir
svn-id: r29671
2007-11-30Commiting on behalf of jvprat.Robin Watts
Add a line to configure to set a vpath for .asm files; otherwise build fails when compiling from a different directory than the one with the source. svn-id: r29670
2007-11-30Add additional German version of Lure of the Temptress.Travis Howell
svn-id: r29661
2007-11-30Indentation.Torbjörn Andersson
svn-id: r29660
2007-11-29Added the french floppy version of "Lost In Time", as supplied by Arshlan in ↵Sven Hesse
the forums svn-id: r29659
2007-11-28Fixes Mickey and Gold rush. Not the cleanest fix but tested and worksStuart George
svn-id: r29658
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
svn-id: r29657
2007-11-28Added resource extraction from Spanish versionPaul Gilbert
svn-id: r29656
2007-11-28Added detection of Spanish versionPaul Gilbert
svn-id: r29654
2007-11-28Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 ↵Stuart George
circle plot patterns svn-id: r29653
2007-11-27Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems ↵Filippos Karapetis
the corresponding dialog option is too big in the Spanish version svn-id: r29652
2007-11-27Apparently, I can't write...Sven Hesse
svn-id: r29650
2007-11-27Added detection fallback for Lost In TimeSven Hesse
svn-id: r29649
2007-11-27- Changed sound creation to automatically reset volume so that introduction ↵Paul Gilbert
sound sequences play correctly - Cleaned up my channel sharing code to allow for either cropping the number of channels used or use the same channel multiple times. Ideally, though, I need to find out if the MidiParser can be set to use less than 8 channels svn-id: r29648
2007-11-27Removed old commented out debug codePaul Gilbert
svn-id: r29647
2007-11-26Fix keyword expansion in asm sourcesMax Horn
svn-id: r29646
2007-11-26Moved port specific build rules from Makefile to ports.mkMax Horn
svn-id: r29645
2007-11-26Update MSVC8 projectEugene Sandulenko
svn-id: r29644
2007-11-25- enabled speech soundsGregory Montoir
- added end of demo check for demo 1.10 - simplified parts loop - populated strings table in IGOR.TBL - updated and packed charset data svn-id: r29641
2007-11-25don't expose the Common::drawLine implementation details in client code, ↵Gregory Montoir
keep it local to graphics.cpp. svn-id: r29640
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
svn-id: r29639
2007-11-25Add md5 details for Blue's Art Time Activities.Travis Howell
svn-id: r29637
2007-11-25Switch AGI to common drawLine() as wellEugene Sandulenko
svn-id: r29636
2007-11-25Switch to our common drawLine routineEugene Sandulenko
svn-id: r29635
2007-11-25Fix regression in Fun Shop titles, when starting activites.Travis Howell
svn-id: r29634
2007-11-25Suspend ScummVM when the button is hit (or a call is received), putting it ↵Oystein Eftevaag
in a sleep loop until it's resumed svn-id: r29633
2007-11-25Add stub for wizImages thickLine code.Travis Howell
svn-id: r29632
2007-11-24Add notes (From wiki) for u32 codes used in Backyard Soccer.Travis Howell
svn-id: r29631
2007-11-24Implement soccer opcode 1006. Nothing is tested and is pure processingEugene Sandulenko
of bb86 utility. svn-id: r29630
2007-11-24Now always sending a mouse-moved event before a click (some engines don't ↵Oystein Eftevaag
update the mouse position on click events, it seems). Also added a workaround for an event not always being received when the secondary finger is lifted from the touchscreen. svn-id: r29629