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2007-12-08simplified gfxConvertSpriteToRaw, some renamingGregory Montoir
svn-id: r29758
2007-12-08made timing closer to the original interpreter and simplified manageEvents ↵Gregory Montoir
function (no need to recurse) svn-id: r29757
2007-12-08reverted part of commit #29749, inplace unpacking doesn't work with .ani dataGregory Montoir
svn-id: r29756
2007-12-08Cleanup and simplificationFilippos Karapetis
svn-id: r29755
2007-12-08Cleanup and simplificationFilippos Karapetis
svn-id: r29754
2007-12-07Enabled click-and-drag mouse mode for the right mouse button as well as the ↵Oystein Eftevaag
left button, and fixed a the mouse cursor being able to go 1 pixel off screen on one side svn-id: r29753
2007-12-07don't use str functions with binary data, should fix bug #1845760Gregory Montoir
svn-id: r29752
2007-12-07add Common::Rect::center (handy for ::setFocusRectangle())Gregory Montoir
svn-id: r29751
2007-12-07Properly centered the image on screen after aspect ratio correctionOystein Eftevaag
svn-id: r29750
2007-12-07backported some changes for OSGregory Montoir
- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file) - delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers - relation script run count should be set in _localVars[0] - added comments for some "special" script variables svn-id: r29749
2007-12-07fix unterminated string (causing intermittent savegame listing problems in ↵Willem Jan Palenstijn
scumm) svn-id: r29748
2007-12-07Added missing hack for the tools to allow building on MinGW with SDL ↵Travis Howell
backend. (see bug #1800764 TOOLS: MinGW tools building broken) svn-id: r29747
2007-12-07Bugfix so player will move out of the way if he's blocking an entrance a ↵Paul Gilbert
character is entering by svn-id: r29746
2007-12-07Changed startup error messages to use a modal GUI dialogPaul Gilbert
svn-id: r29745
2007-12-07Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey wait' ↵Paul Gilbert
dialog was resetting the destination character just before the conversation started svn-id: r29743
2007-12-07NDS: A few cycles saved in the inner loop of the CPU scalerBertrand Augereau
svn-id: r29742
2007-12-06reverted commit #29736 with a proper fix (I think) to fmopl codeGregory Montoir
svn-id: r29741
2007-12-06NDS : ASM cpu scalers fixed, USING_ARM_BLITTERS backBertrand Augereau
svn-id: r29740
2007-12-06Mickey is now supportedFilippos Karapetis
svn-id: r29737
2007-12-06Reverted commit #29733, as RandomSource() is called before g_system is ↵Filippos Karapetis
initialized (e.g. from sound/fmopl.cpp) svn-id: r29736
2007-12-06Move AGI engine back to custom line drawing routine as it caused regressionsEugene Sandulenko
svn-id: r29735
2007-12-06Switch Lure engine to AdvancedDetectorEugene Sandulenko
svn-id: r29734
2007-12-06Do not use time() needlesslyMax Horn
svn-id: r29733
2007-12-06Attempted fix for the DS blitters; looks like I was reading from dst andRobin Watts
storing to src. D'Oh. Still untested, but this code is broken anyway (apparently) and is disabled, so I can't really make it any worse... svn-id: r29732
2007-12-05NDS: Disabling the buggy ARM blitters so that the CPU scaler worksBertrand Augereau
svn-id: r29731
2007-12-05NDS: Reporting hi-level opti from Robin in the c++ software scaler ( ↵Bertrand Augereau
a1r5g5b5 swizzling ) svn-id: r29730
2007-12-05Remove now obsolete commentFilippos Karapetis
svn-id: r29729
2007-12-05NDS : params reordering to match C scaler and ARM oneBertrand Augereau
svn-id: r29728
2007-12-05NDS : The CPU scaler checkbox is back (and can be removed with a #define)Bertrand Augereau
svn-id: r29725
2007-12-05Declare Winnie supportedEugene Sandulenko
svn-id: r29723
2007-12-05update Touche sectionGregory Montoir
svn-id: r29722
2007-12-05Change to default volume levels on the GP2X to prevent some nasty 'clipping'.John Willis
svn-id: r29721
2007-12-05Add a few small GP2X things to NEWSJohn Willis
svn-id: r29720
2007-12-05Tidyup of a few small things in the GP2X port.John Willis
svn-id: r29719
2007-12-05ARM ASM blitting routines from Robin_WattsOystein Eftevaag
svn-id: r29717
2007-12-04Broke up parseDialogue into more manageable and focused short routines.Nicola Mettifogo
svn-id: r29716
2007-12-04update NEWS with development since 0.10.0Eugene Sandulenko
svn-id: r29715
2007-12-04remove code duplicationPaweł Kołodziejski
svn-id: r29714
2007-12-04Mention COMI/SCUMM fixes in the NEWSMax Horn
svn-id: r29713
2007-12-04correction based on disassembly Paweł Kołodziejski
svn-id: r29712
2007-12-03Add patch #1842862 - Support for Freddi3 french.Travis Howell
svn-id: r29711
2007-12-03remove code duplicationPaweł Kołodziejski
svn-id: r29710
2007-12-03Reworked the fight loop and event handling so fights run at the same speed ↵Paul Gilbert
as in the original game svn-id: r29709
2007-12-02Abort configure run if no matching datatypes are found; some tweaks for ↵Max Horn
cross compiling (do not try to link when you don't use the resulting binary; but *if* we want to link, we must pass the LDFLAGS in case there are require linker flag modifications) svn-id: r29707
2007-12-02update queen changelogGregory Montoir
svn-id: r29706
2007-12-02revised mutex handling a bit in dimuse :Gregory Montoir
- protected access to Track.used in startSound - removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy) svn-id: r29705
2007-12-02Update NEWS fileEugene Sandulenko
svn-id: r29704
2007-12-02fixes for cygwin build. In particular: move the _mak_plugins environment ↵Kostas Nakos
after LDFLAGS has been defined in config.mk, to allow building in case of non-standard lib paths (thru LDFLAGS). Also, silenced a nasm warning. svn-id: r29701
2007-12-02fixes for cygwin buildKostas Nakos
svn-id: r29700
2007-12-02Minor comment clarificationOystein Eftevaag
svn-id: r29698