Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-16 | TSAGE: Bugfixes for fax machine in Lyle's Office | Paul Gilbert | |
2011-10-16 | TSAGE: Workaround for original game bug in BF scene 600. | Paul Gilbert | |
The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object. | |||
2011-10-16 | TSAGE: Bugfix for infinite recursion when talking to grandma. | Paul Gilbert | |
2011-10-16 | TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes. | Paul Gilbert | |
This affects the inspection cut-scene on Day 2 | |||
2011-10-16 | BUILD: Install the new Spanish quickstart file. | Jordi Vilalta Prat | |
2011-10-16 | I18N: Patch #3424097: "Spanish translation for 1.4.0" | Jordi Vilalta Prat | |
Updated the Spanish interface translation and added the QuickStart translation. | |||
2011-10-16 | DOC: Update SVN references to git. | Jordi Vilalta Prat | |
2011-10-16 | AGI: Fixed bug #3424066 - "LSL1 AGI: Password Glitch" | Filippos Karapetis | |
We should not stop looking when a partial sentence match is found, as a better match might exist later on. In this case, there were two matching sentences, "Ken" (which is wrong in this case) and "Ken sent me" (which is correct, but was never reached as the partial match was returned first) | |||
2011-10-15 | Merge pull request #102 from SimSaw/master | Alyssa Milburn | |
Update of German translation DOCS. | |||
2011-10-15 | DOCS: Updated German translation of README and NEWS. | Simon Sawatzki | |
2011-10-15 | MOHAWK: Add various Living Books detection entries from bug #3422652. | Alyssa Milburn | |
2011-10-15 | TSAGE: Fixed accidental recursion in FollowerObject::reposition method | Paul Gilbert | |
2011-10-15 | DREAMWEB: Silenced warnings, applied coding conventions | Filippos Karapetis | |
- Silenced a lot of signed/unsigned MSVC warnings - Changed (rarely used) "not" keywords to "!" | |||
2011-10-15 | MADE: Graphics::Surface is a struct, not a class | Filippos Karapetis | |
2011-10-15 | TSAGE: Bugfix for Blue Force scene 810 - Lyle's Office | Paul Gilbert | |
2011-10-15 | TSAGE: Implemented SceneMessage class to show messages before fading in a scene | Paul Gilbert | |
This is used by Blue Force to display 'The Next Day' messages. | |||
2011-10-15 | MADE: Graphics::Surface is a struct, not a class | Filippos Karapetis | |
2011-10-15 | SCI: Added a heuristic to distinguish Mac SCI1.1 from SCI2.1 versions | Filippos Karapetis | |
This removes the hack that checks for the existence of resource.cfg | |||
2011-10-15 | SCI: Fixed text length in upscaled SCI32 games | Filippos Karapetis | |
2011-10-14 | SCI: Fixed display of text surfaces in SCI21 | Filippos Karapetis | |
2011-10-14 | SCI: Silenced warnings | Filippos Karapetis | |
2011-10-14 | TSAGE: Fix stupid cut&paste error | Strangerke | |
2011-10-14 | TSAGE: Blue Force - Add speakers used in scene 115 | Strangerke | |
2011-10-14 | SCI: More work on kBitmap (still WIP) | Filippos Karapetis | |
2011-10-14 | SCI: More work on the vertical plane offset for SCI32. Still WIP. | Filippos Karapetis | |
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). | |||
2011-10-14 | TSAGE: Bugfix for #3423512 - Not being able to get crown | Paul Gilbert | |
2011-10-14 | TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMM | Paul Gilbert | |
This splits checking if save and load are enabled to the individual game classes. | |||
2011-10-14 | TINSEL: Alter previous DW1 bugfix so that DW2 still works properly | Paul Gilbert | |
2011-10-13 | TINSEL: Fix #3422433 ("DW2: US version uses UK graphics") | Torbjörn Andersson | |
According to dreammaster it should be enough to add cases for the US version in these two functions, but unfortunately he can't test it himself. I guess I should try to find the time to play through the game, but right now there's an annoying DW2 regression from commit d5690e0. See GitHub commit note for details. | |||
2011-10-13 | SCI: Extended the detection of certain selectors to work in SCI2 | Filippos Karapetis | |
This is needed for some demos that do not supply a selector vocabulary (i.e. vocab 997) | |||
2011-10-13 | SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup | Filippos Karapetis | |
2011-10-13 | SCI: Updated a comment inside processPlaySound() | Filippos Karapetis | |
2011-10-13 | TSAGE: Show an explicit error message when saving or loading savegames fails | Paul Gilbert | |
2011-10-13 | TSAGE: BlueForce, gang scene, fix a crash when giving a ticket to driver | Strangerke | |
2011-10-13 | TSAGE: Add (useless?) scene 114 in BlueForce | Strangerke | |
2011-10-12 | TSAGE: Add some comments in scene 410 | Strangerke | |
2011-10-12 | TSAGE: Add intro scene 110 for BlueForce | Strangerke | |
2011-10-12 | TSAGE: Fix some animate() calls for ANIM_MODE_7 that were missing a parameter | Paul Gilbert | |
2011-10-12 | Merge branch 'master' of github.com:scummvm/scummvm | anotherguest | |
2011-10-12 | Symbian: Supply modern theme instead of an extra copy of the classic | anotherguest | |
2011-10-12 | TSAGE: Bugfix for #3422150 - GUI dialog when clicking on skulls | Paul Gilbert | |
2011-10-12 | TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ↵ | Paul Gilbert | |
and Blue Force This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently | |||
2011-10-12 | SCI: Fixed a long-standing bug in kDoSound(init) | Filippos Karapetis | |
The sound handle should not be set in kDoSound(init), but in kDoSound(play). This is verified against several SCI versions, plus game scripts check if a sound slot is playing primarily by checking its handle. Fixes the sound in Shivers and probably an assortment of other sound related bugs | |||
2011-10-12 | SCI: Marked functions that have been changed into dummy ones in SCI3 | Filippos Karapetis | |
2011-10-11 | MAEMO: Add initial N800 support with Fullscreen key mapped to Virtual Keyboard | Tarek Soliman | |
N800 doesn't have a CTRL key to activate the virtual keyboard with. Fullscreen can still be enabled/disabled through the GUI and was the most likely sacrifice as a hardware key. | |||
2011-10-11 | MAEMO: Migrate MaemoSdlEventSource to Maemo namespace | Tarek Soliman | |
Also add some comments to the #endifs | |||
2011-10-11 | MAEMO: Migrate OSystem_SDL_Maemo to Maemo namespace | Tarek Soliman | |
2011-10-11 | MAEMO: Add basic structs to Maemo namespace | Tarek Soliman | |
2011-10-11 | MAEMO: added hardware alias to the hardware detection table | Tarek Soliman | |
2011-10-11 | MAEMO: Add detection for specific hardware model | Tarek Soliman | |
Features detected right now are just the hardware keyboard |