Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-04 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (975 of 975 strings) | |||
2018-06-04 | SCUMM: Remove unnecessary space. | Torbjörn Andersson | |
2018-06-04 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (975 of 975 strings) | |||
2018-06-04 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-06-03 | SCUMM: Improve 'imuse play' debugger command error handling | Adrian Frühwirth | |
This commit introduces the following (seemingly non-invasive) changes to make the 'imuse play' debugger command more useful (i.e. don't crash when trying to load the wrong kind of (sound) resource. * ScummEngine::readSoundResource() Instead of fatally error()'ing upon hitting a non-sound resource type, e.g. a room header (0x524d4844 aka RMHD), we now only issue a warning(). This enables the already existing dead code which properly returns 0 (aka no resource loaded). * ResourceManager::validateResource() Instead of fatally error()'ing upon hitting an illegal glob type we now only issue a warning() and return false (also existing dead code). All methods calling validateResource() check its return value so this seems like the right thing to do anyway. * ScummDebugger::Cmd_IMuse() Instead of directly calling ensureResourceLoaded() we now call getResourceAddress() instead (which in turn calls ensureResourceLoaded() and handles other edge cases) and only attempt to play a sound if the returned pointer actually is valid. Fixes Trac#10527. | |||
2018-06-03 | SAGA: Don't show pause message in saved thumbnail | David Fioramonti | |
Fixes Trac#10008. Previously, the game would show a paused game message in the thumbnail when the game was saved using the gmm. | |||
2018-06-03 | GRAPHICS: Remove BOM at start of larryscale files | Thierry Crozat | |
Note that larryScale_generated.cpp still contains UTF-8 characters, but they are all in comments, so hopefully they will not cause problems. | |||
2018-06-03 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (975 of 975 strings) | |||
2018-06-03 | WIN32: Fix fallback in getSystemLanguage | Cameron Cawley | |
2018-06-03 | WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL | Cameron Cawley | |
2018-06-03 | WIN32: Move Windows-specific implementation of getSystemLanguage out of ↵ | Cameron Cawley | |
OSystem_SDL | |||
2018-06-03 | I18N: Update translations templates | Thierry Crozat | |
2018-06-03 | Merge pull request #1141 from DanielSWolf/larryscale | Thierry Crozat | |
SCI: High-quality "LarryScale" cel scaler for LSL7 | |||
2018-06-03 | I18N: Update translation (French) | Donovan Watteau | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Donovan Watteau | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Donovan Watteau | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Donovan Watteau | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translation (French) | Donovan Watteau | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-06-03 | I18N: Update translations templates | Thierry Crozat | |
2018-06-03 | BASE: Remove temporary targets when they fail to launch | Bastien Bouclet | |
Prevents invalid targets created from the command line to show up in the launcher. Fixes Trac#2788. | |||
2018-06-01 | SCUMM: Ensure pointer returned by getResourceAddress() is usable | Adrian Frühwirth | |
In some cases the pointer returned is used directly without further error checking. As most instances already assert() in this case this commit simply adds asserts where missing and deemed appropriate. | |||
2018-06-01 | I18N: Update translation (Finnish) | jepael | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-05-31 | SLUDGE: Move save game getter to StackHandler | Simei Yin | |
2018-05-31 | SLUDGE: Move stack size getter to struct StackHandler | Simei Yin | |
2018-05-31 | SLUDGE: Move copyStack() to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move last stack finding function to struct VariableStack | Simei Yin | |
2018-05-31 | SLUDGE: Move stack variable getter/setter to VariableStack | Simei Yin | |
2018-05-31 | SLUDGE: Move FastArray getter to struct FastArrayHandler | Simei Yin | |
2018-05-31 | SLUDGE: Move fastarray functions to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move value getters to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move add/comparison functions to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move costume functions to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move PersonAnimation functions into struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move text related functions to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move copyVariable to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move save/loadVariable() to struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move SetVariable() into struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move unlinkVar into struct Variable | Simei Yin | |
2018-05-31 | SLUDGE: Move createCString() with string tools | Simei Yin | |
2018-05-30 | XEEN: Correct scroll and music when signing into tavern | Paul Gilbert | |
2018-05-30 | XEEN: Fix Direction Sense display | Paul Gilbert | |
2018-05-30 | XEEN: Stop re-rolling new character stats when some areas of screen clicked | Paul Gilbert | |
2018-05-31 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-05-31 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-05-30 | XEEN: Properly reset subtitles when replaying cutscenes | Paul Gilbert | |
2018-05-30 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (973 of 973 strings) | |||
2018-05-30 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (973 of 973 strings) |