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AgeCommit message (Expand)Author
2005-09-13whitespace fixesEugene Sandulenko
2005-09-13Fix SegaCD detection.Eugene Sandulenko
2005-09-12Add logos and music in demo.Travis Howell
2005-09-12Avoid integer overflow in volume parameter to playRaw(). This fixes bugTorbjörn Andersson
2005-09-11Add reported games.Eugene Sandulenko
2005-09-11oopsGregory Montoir
2005-09-11russian indy3Eugene Sandulenko
2005-09-11committed patch #1281714 'Kyra 1 Sound Patch'. Thanks LordHoto.Gregory Montoir
2005-09-11- Enable HE SCUMM gamesJoost Peters
2005-09-11Add reported indy4 amiga spanish.Eugene Sandulenko
2005-09-10only load the 6.fnt file for floppy version (which is unused in the introduct...Gregory Montoir
2005-09-10renamed some vars for consistency with the demo tablesGregory Montoir
2005-09-10Small font not used in demo.Travis Howell
2005-09-10Add support for non-interactive demo version.Travis Howell
2005-09-10fixed line breaks ; cleanupGregory Montoir
2005-09-09cleanupGregory Montoir
2005-09-09Re-named variable.Torbjörn Andersson
2005-09-09Whitespace change.Torbjörn Andersson
2005-09-09Use British English by default, as documented in the README file, not USTorbjörn Andersson
2005-09-09After saving, return to the game instead of the main control panel. This isTorbjörn Andersson
2005-09-09Fix warningTravis Howell
2005-09-09Remove pointless check, exists in all SCUMM6+.Travis Howell
2005-09-08added missing calls to destructors in ScummEngine_v70he and ScummEngine_v90heGregory Montoir
2005-09-08typoGregory Montoir
2005-09-08some WIP code, moved Font stuff to Screen classGregory Montoir
2005-09-08fix 1283705Andrew Kurushin
2005-09-08Whitespace changesTorbjörn Andersson
2005-09-08Very slight re-wording.Torbjörn Andersson
2005-09-07Remove debug output leftoverEugene Sandulenko
2005-09-07Fixing wrong file formatting.Eugene Sandulenko
2005-09-07Add C64 games.Eugene Sandulenko
2005-09-07Add description on how to handle MM NES and C64 games.Eugene Sandulenko
2005-09-06oops. Commited halfway changes.Eugene Sandulenko
2005-09-06Jump opcodes in C64 really use Words not Bytes, so overload them.Eugene Sandulenko
2005-09-06Jump opcodes in C64 really use Words not bytes, so overload them.Eugene Sandulenko
2005-09-06Force subtitles to be shown in floppy version.Eugene Sandulenko
2005-09-06Completely revisited C64 opcodes table. Matched with disassembly.Eugene Sandulenko
2005-09-05Partially fixed utter mess with C64 opcodes.Eugene Sandulenko
2005-09-05Filter out Version INI setting in HE games.Travis Howell
2005-09-04Correct music drivers for AtariST/Macintosh versions.Travis Howell
2005-09-04fix #1269037 Rif walks off-screen when looking at screen at deskAndrew Kurushin
2005-09-04Prepare PalmOS ARM version : no global initializers with ARM loader o_OChris Apers
2005-09-04Remove baseFilename and detectFilename from struct ScummGameSettings sinceEugene Sandulenko
2005-09-04fixed crash in Sound::openSfxFile()Gregory Montoir
2005-09-04Fix detection/running of those games which have different file generation inEugene Sandulenko
2005-09-04Mention eliminated targets.Eugene Sandulenko
2005-09-04oops.Eugene Sandulenko
2005-09-04Fix more platforms.Eugene Sandulenko
2005-09-04Fix platformsEugene Sandulenko
2005-09-04Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets".Eugene Sandulenko