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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-09-13
whitespace fixes
Eugene Sandulenko
2005-09-13
Fix SegaCD detection.
Eugene Sandulenko
2005-09-12
Add logos and music in demo.
Travis Howell
2005-09-12
Avoid integer overflow in volume parameter to playRaw(). This fixes bug
Torbjörn Andersson
2005-09-11
Add reported games.
Eugene Sandulenko
2005-09-11
oops
Gregory Montoir
2005-09-11
russian indy3
Eugene Sandulenko
2005-09-11
committed patch #1281714 'Kyra 1 Sound Patch'. Thanks LordHoto.
Gregory Montoir
2005-09-11
- Enable HE SCUMM games
Joost Peters
2005-09-11
Add reported indy4 amiga spanish.
Eugene Sandulenko
2005-09-10
only load the 6.fnt file for floppy version (which is unused in the introduct...
Gregory Montoir
2005-09-10
renamed some vars for consistency with the demo tables
Gregory Montoir
2005-09-10
Small font not used in demo.
Travis Howell
2005-09-10
Add support for non-interactive demo version.
Travis Howell
2005-09-10
fixed line breaks ; cleanup
Gregory Montoir
2005-09-09
cleanup
Gregory Montoir
2005-09-09
Re-named variable.
Torbjörn Andersson
2005-09-09
Whitespace change.
Torbjörn Andersson
2005-09-09
Use British English by default, as documented in the README file, not US
Torbjörn Andersson
2005-09-09
After saving, return to the game instead of the main control panel. This is
Torbjörn Andersson
2005-09-09
Fix warning
Travis Howell
2005-09-09
Remove pointless check, exists in all SCUMM6+.
Travis Howell
2005-09-08
added missing calls to destructors in ScummEngine_v70he and ScummEngine_v90he
Gregory Montoir
2005-09-08
typo
Gregory Montoir
2005-09-08
some WIP code, moved Font stuff to Screen class
Gregory Montoir
2005-09-08
fix 1283705
Andrew Kurushin
2005-09-08
Whitespace changes
Torbjörn Andersson
2005-09-08
Very slight re-wording.
Torbjörn Andersson
2005-09-07
Remove debug output leftover
Eugene Sandulenko
2005-09-07
Fixing wrong file formatting.
Eugene Sandulenko
2005-09-07
Add C64 games.
Eugene Sandulenko
2005-09-07
Add description on how to handle MM NES and C64 games.
Eugene Sandulenko
2005-09-06
oops. Commited halfway changes.
Eugene Sandulenko
2005-09-06
Jump opcodes in C64 really use Words not Bytes, so overload them.
Eugene Sandulenko
2005-09-06
Jump opcodes in C64 really use Words not bytes, so overload them.
Eugene Sandulenko
2005-09-06
Force subtitles to be shown in floppy version.
Eugene Sandulenko
2005-09-06
Completely revisited C64 opcodes table. Matched with disassembly.
Eugene Sandulenko
2005-09-05
Partially fixed utter mess with C64 opcodes.
Eugene Sandulenko
2005-09-05
Filter out Version INI setting in HE games.
Travis Howell
2005-09-04
Correct music drivers for AtariST/Macintosh versions.
Travis Howell
2005-09-04
fix #1269037 Rif walks off-screen when looking at screen at desk
Andrew Kurushin
2005-09-04
Prepare PalmOS ARM version : no global initializers with ARM loader o_O
Chris Apers
2005-09-04
Remove baseFilename and detectFilename from struct ScummGameSettings since
Eugene Sandulenko
2005-09-04
fixed crash in Sound::openSfxFile()
Gregory Montoir
2005-09-04
Fix detection/running of those games which have different file generation in
Eugene Sandulenko
2005-09-04
Mention eliminated targets.
Eugene Sandulenko
2005-09-04
oops.
Eugene Sandulenko
2005-09-04
Fix more platforms.
Eugene Sandulenko
2005-09-04
Fix platforms
Eugene Sandulenko
2005-09-04
Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets".
Eugene Sandulenko
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