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2006-03-18adding self to creditsWillem Jan Palenstijn
svn-id: r21368
2006-03-18Oops, forgot to change a variable declaration in the last commitOystein Eftevaag
svn-id: r21367
2006-03-18Changed 'amiga' keywords to 'isAmiga' in the resource handling code to avoid ↵Oystein Eftevaag
#define conflicts svn-id: r21366
2006-03-18- started to rework static resource loadingJohannes Schickel
- made some function parameters const (to work with new static res code) svn-id: r21365
2006-03-18workaround: manually add delay when showing image between levels in gob1 egaWillem Jan Palenstijn
svn-id: r21364
2006-03-18theme.cpp -> ThemeClassic.cpp for consistency and less confusionEugene Sandulenko
svn-id: r21363
2006-03-18Remove trailing whitespacesEugene Sandulenko
svn-id: r21362
2006-03-18Oops. Theme variables are meant to be case insensitive. Fix comparisonEugene Sandulenko
function. svn-id: r21361
2006-03-18Fixes the color of the quitting dialog text after drinking a potionOystein Eftevaag
svn-id: r21358
2006-03-18Update the known issues sectionTravis Howell
svn-id: r21357
2006-03-18Document the autosave_period config file settingTravis Howell
svn-id: r21356
2006-03-18The camera position is always set by loadRoomWithEgo opcode in HE games, ↵Travis Howell
through cameraFollows. Fixes glitches when changing rooms in fbear and other early games. svn-id: r21355
2006-03-18Extends seq_drinkPotionAnim() so that the color of the flask BrandonOystein Eftevaag
drinks will be correct. Also fixes a bug where an animation (Brandon ringing the bells) would play too quickly. svn-id: r21354
2006-03-17Further work on disassembling player tick/movement handlerPaul Gilbert
svn-id: r21349
2006-03-17Fixes animations when brandon turns inivisible/visible.Johannes Schickel
svn-id: r21348
2006-03-17Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch")Johannes Schickel
svn-id: r21347
2006-03-17- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle ↵Johannes Schickel
catacombs") - Fixes some sprite redraw bugs introduced with my last commits - Fixes wsa drawing bug in the cave too svn-id: r21346
2006-03-17Oops, I never meant to remove *that* line! Put it back again. (This fixes theTorbjörn Andersson
flute sound, and probably other regressions as well.) svn-id: r21345
2006-03-17The opcode functions are not allowed to modify their own channel.dataptrTorbjörn Andersson
directly. If they want a new data pointer, they have to use the dataptr parameter. This fixes a subtle bug that would cause the wrong music to play when getting the quill in Kyra 1. svn-id: r21344
2006-03-17Fix endian issue in akos costume codeTravis Howell
svn-id: r21343
2006-03-17Fix endian issues in akos costume codeTravis Howell
svn-id: r21342
2006-03-17Add another German version of puttzoo demoTravis Howell
svn-id: r21341
2006-03-16More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriorityTorbjörn Andersson
Added some comments on the strange but probably harmless things going on in playSoundEffect() svn-id: r21340
2006-03-16Went through callbacks 51, 52 and 53, comparing them to LordHoto's annotatedTorbjörn Andersson
disassembly. I think they're correct now, and a bit easier to read. My old comments were wrong, too. I think they are for manipulating the Adlib rhythm section volumes. I'm not sure the Kyra music ever uses the Adlib rhythm section. svn-id: r21339
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338
2006-03-16We have several functions where we need to find the pointer to a program or anTorbjörn Andersson
instrument. These are found using the lookup tables in _soundData on offsets 0 and 500 respectively. Added helper functions for that, which makes the code a lot tidier. Particularly in update_setupRhythmSection(), where it's now much clearer where it's getting all those "unk" values from. Use the checkValue() function (which limits the "total level" to its valid range) for the calculateOpLevel1() and 2() functions as well. Renamed updateCallback16() to update_waitForEndOfProgram(). svn-id: r21337
2006-03-16More renamings:Torbjörn Andersson
callbackOutput() -> setupPrograms() callbackProcess() -> executePrograms() updateCallback3() -> update_setupProgram() _unk4 -> _rhythmSection updateCallback48() -> update_setupRhythmSection() updateCallback49() -> update_playRhythmSection() updateCallback50() -> update_removeRhythmSection() svn-id: r21336
2006-03-16I don't know if it's our bug, or a bug in the original Kyra music driver, butTorbjörn Andersson
updateCallback3() would call unkOutput2(9) in at least one case. This is obviously wrong because it a) reads outside _regOffsets[], and b) writes to invalid Adlib registers. Now unkOutput2() has the same safeguards as noteOff() already had, making callbackOutput() and updateCallback3() even more similar. svn-id: r21335
2006-03-16Oops. removes some unneeded shifts and fixes now the feather bug.Johannes Schickel
svn-id: r21334
2006-03-16Fixed some comments and made a couple of cleanups to make it a bit more clearTorbjörn Andersson
just how similar callbackOutput() and updateCallback3() are. svn-id: r21333
2006-03-16- Fixes some gfx glitches (the falling feather and the falling leaf now have ↵Johannes Schickel
correct restored background) - Fixes brandon width value after loading (removes gfx glitch while talking with the tree) svn-id: r21332
2006-03-16Minor cleanupTravis Howell
svn-id: r21331
2006-03-16Update comment, to make senseTravis Howell
svn-id: r21330
2006-03-16Add comment about future saveLoad changes C64 maniacTravis Howell
svn-id: r21329
2006-03-16CleanupTravis Howell
svn-id: r21328
2006-03-16CleanupTravis Howell
svn-id: r21327
2006-03-16Remove duplicate fcs fieldTravis Howell
svn-id: r21326
2006-03-16Rename get draw buffer functionsTravis Howell
svn-id: r21325
2006-03-16Rename flags used for drawing imagesTravis Howell
svn-id: r21324
2006-03-16Remove unused unlock draw surface functionsTravis Howell
svn-id: r21323
2006-03-16Add scaling code stub for FFTravis Howell
svn-id: r21322
2006-03-15added mouse cursorsGregory Montoir
svn-id: r21321
2006-03-15- removes a wrong space in debugC calls in screen.cppJohannes Schickel
- implements cmd_brandonToStoneSequence and cmd_pauseMusicSeconds svn-id: r21320
2006-03-15Fix for bug #1449912 (DC: selector.cpp compilation failed)Max Horn
svn-id: r21319
2006-03-15Fixed typo in debug message.Torbjörn Andersson
svn-id: r21317
2006-03-15This is a bit of a hack: Before showing the mouse cursor, take care of anyTorbjörn Andersson
pending events so that the it won't have to do a little dance, catching up, every time you enter a room. svn-id: r21316
2006-03-15On second thought, that comment is probably not necessary.Torbjörn Andersson
svn-id: r21315
2006-03-15Added mouse wheel scrolling to save/restore dialogs.Torbjörn Andersson
svn-id: r21314
2006-03-15Revert previous change. I'm told some backends don't draw the mouse cursorTorbjörn Andersson
automatically, for some reason. svn-id: r21312
2006-03-15The backend handled cursor drawing -- no need to update the screen manually.Torbjörn Andersson
svn-id: r21311