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2019-09-03HDB: Move save filename generation to genSaveFileName()Eugene Sandulenko
2019-09-03HDB: Fix Lua execution at game restoreEugene Sandulenko
2019-09-03HDB: Filter out more Lua globals from the saveEugene Sandulenko
2019-09-03HDB: Normalised usage of _systemInit for LuaEugene Sandulenko
2019-09-03HDB: Added (commented out) debug case for _use functionsEugene Sandulenko
2019-09-03HDB: Added more stuff to cheat for MAP00Eugene Sandulenko
2019-09-03HDB: Added more debug output to script compilationEugene Sandulenko
2019-09-03COMMON: Restored functionaluty of Lua printEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Fix data types in AIEntityEugene Sandulenko
2019-09-03HDB: Fix data typeEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03JANITORIAL: Fix code formattingEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Fix bug from the originalEugene Sandulenko
2019-09-03HDB: Fix copy-paste error in AI::legalMove()Eugene Sandulenko
This led to inability to move over entities on level2 while they're on level1
2019-09-03HDB: Move HDBGame::hasFeature() to detection.cpp for consistencyEugene Sandulenko
2019-09-03HDB: Unstub TODOsNipun Garg
2019-09-03HDB: Unstub the Quit functionalityNipun Garg
2019-09-03HDB: Count FPS and print onto screenNipun Garg
2019-09-03HDB: Add drawDebugInfo()Nipun Garg
2019-09-03HDB: Fix Icon loadingNipun Garg
2019-09-03HDB: Add loadIcon() for TYPE_ICON32 loadingNipun Garg
2019-09-03HDB: Unstub redundant warningsNipun Garg
2019-09-03HDB: Add save/load for TryAgain dataNipun Garg
2019-09-03HDB: Unstub AI::init()Nipun Garg
2019-09-03HDB: Fix getRandumNumber() usage in ai-bots.cppEugene Sandulenko
2019-09-03HDB: Unstub the TRY AGAIN screenNipun Garg
2019-09-03HDB: Fix 3D stars leftEugene Sandulenko
2019-09-03HDB: Add cheating debug statment and remove...Nipun Garg
redundant warnings
2019-09-03HDB: Add temp variable to store Map nameNipun Garg
2019-09-03HDB: Add code for drawing Debug MarkNipun Garg
2019-09-03HDB: Add Debug checksNipun Garg
2019-09-03HDB: Add code to enable DebuggingNipun Garg
2019-09-03HDB: Add moveMap() and startMoveMap()Nipun Garg
2019-09-03HDB: Add _debugLogoNipun Garg
2019-09-03HDB: Fix loading Lua scriptsEugene Sandulenko
2019-09-03HDB: Ignore the Controls OptionNipun Garg
2019-09-03HDB: Unstub drawWaypoints()Nipun Garg
2019-09-03HDB: Add code to ready WeaponNipun Garg
2019-09-03HDB: Add Player Attacking codeNipun Garg
2019-09-03HDB: Add Weapon Drawing and Equipping CodeNipun Garg
2019-09-03HDB: Fix Lua IndexNipun Garg
2019-09-03HDB: Unstub Weapon code from save/loadNipun Garg
2019-09-03HDB: Add queryInventoryTypeSlot()Nipun Garg
2019-09-03HDB: Initialize Weapon variablesNipun Garg