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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-31
BUILD: Fix compilation when --enable-plugins is enabled.
D G Turner
2011-05-31
BUILD: Fix Linking.
D G Turner
2011-05-31
BUILD: Compile more files only when necessary
Max Horn
2011-05-31
BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends
Max Horn
2011-05-30
WINCE: Remove unnecessary -I flags
Max Horn
2011-05-30
BUILD: Only add one option per line to INCLUDES/CXXFLAGS/LDFLAGS
Max Horn
2011-05-30
TSAGE: Changed parameter to animate call from NULL to 0 for better type matching
Paul Gilbert
2011-05-30
TSAGE: Bugfix for saving in scene #2150
Paul Gilbert
2011-05-30
TSAGE: General cleanup of object class
Paul Gilbert
2011-05-30
FM-TOWNS AUDIO: fix destructors (thread safety)
athrxx
2011-05-30
TSAGE: Fix a mess in Seeker's actions in scene 2100
strangerke
2011-05-30
TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)
strangerke
2011-05-30
TSAGE: Fix a bug in scene 7000, after talking to Skeenar
strangerke
2011-05-29
COMMON: Limit pragma warning use in algorithm.h to MSVC.
Johannes Schickel
2011-05-29
SCI: Added a more generalized fix for bug #3306417
md5
2011-05-29
AGOS: Silenced a false positive warning in MSVC
md5
2011-05-29
CREATE_PROJECT: Fixed typo
md5
2011-05-29
VS: Disabled libpng, libtheora and opengl in the VS solution files
md5
2011-05-29
SCI: Make 'quit' an alias for 'quit game' in the console
Willem Jan Palenstijn
2011-05-29
CREATE_PROJECT: Disable PNG, Theora and OpenGL by default.
md5
2011-05-29
SCUMM: Fix bug #1013617
athrxx
2011-05-29
KYRA: pause midi sounds while gmm is running
athrxx
2011-05-29
FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.
athrxx
2011-05-29
SCUMM: implement some missing (very low relevance) imuse code
athrxx
2011-05-29
KYRA: remove useless mutex from sound_towns
athrxx
2011-05-28
TSAGE: Fix a glitch in scene 5100, add some comments
strangerke
2011-05-28
TSAGE: Fix an animation issue, and the transition between scene 5300 and 5100...
strangerke
2011-05-28
TSAGE: Fix 'Restart' button, when game is over
strangerke
2011-05-28
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
strangerke
2011-05-28
TSAGE: Add some comments, and a missing remove() in scene 2300
strangerke
2011-05-28
TSAGE: Fix similar issue in scene 2150
strangerke
2011-05-28
TSAGE: Fix crash when restoring a game in scene 2100
strangerke
2011-05-28
TSAGE: Add specific initialization for ringworld CD, fixing the color of the ...
strangerke
2011-05-28
TSAGE: Fix several bugs in scene 5300
strangerke
2011-05-28
TSAGE: Fix a couple of glitches in scene 5300
strangerke
2011-05-28
TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn...
strangerke
2011-05-27
TSAGE: Add a workaround for the mouse hidden bug in scene 4150 (also present ...
strangerke
2011-05-27
TSAGE: Fix a sound glitch in scene 4150
strangerke
2011-05-27
WINCE: Update of port-related README
CeRiAl
2011-05-27
WINCE: Update of port-related README
CeRiAl
2011-05-27
TSAGE: Fix priority issue in scene 2100, in the lift
strangerke
2011-05-27
TSAGE: Cosmetic tweaks to Scene::setZoomPercents.
Alyssa Milburn
2011-05-27
TSAGE: Rename _field1800 in scene 2100
strangerke
2011-05-27
TSAGE: Fix (second) bug "Scene 2100: If you sit down at Quinn's console and t...
strangerke
2011-05-27
SCI: Fix access to variables (gc_interval etc.) from the console
Lars Skovlund
2011-05-27
Revert "SCI: Don't attempt to modify null/disposed objects."
Lars Skovlund
2011-05-27
TSAGE: Bugfix for loading savegames directly from the launcher
Paul Gilbert
2011-05-27
TSAGE: Bugfix for saving game in scene #4025
Paul Gilbert
2011-05-27
TSAGE: Bugfix for using lift after restoring a savegame in scene #2320
Paul Gilbert
2011-05-27
SCI: Don't attempt to modify null/disposed objects.
md5
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