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AgeCommit message (Expand)Author
2011-05-31BUILD: Fix compilation when --enable-plugins is enabled.D G Turner
2011-05-31BUILD: Fix Linking.D G Turner
2011-05-31BUILD: Compile more files only when necessaryMax Horn
2011-05-31BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backendsMax Horn
2011-05-30WINCE: Remove unnecessary -I flagsMax Horn
2011-05-30BUILD: Only add one option per line to INCLUDES/CXXFLAGS/LDFLAGSMax Horn
2011-05-30TSAGE: Changed parameter to animate call from NULL to 0 for better type matchingPaul Gilbert
2011-05-30TSAGE: Bugfix for saving in scene #2150Paul Gilbert
2011-05-30TSAGE: General cleanup of object classPaul Gilbert
2011-05-30FM-TOWNS AUDIO: fix destructors (thread safety)athrxx
2011-05-30TSAGE: Fix a mess in Seeker's actions in scene 2100strangerke
2011-05-30TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)strangerke
2011-05-30TSAGE: Fix a bug in scene 7000, after talking to Skeenarstrangerke
2011-05-29COMMON: Limit pragma warning use in algorithm.h to MSVC.Johannes Schickel
2011-05-29SCI: Added a more generalized fix for bug #3306417md5
2011-05-29AGOS: Silenced a false positive warning in MSVCmd5
2011-05-29CREATE_PROJECT: Fixed typomd5
2011-05-29VS: Disabled libpng, libtheora and opengl in the VS solution filesmd5
2011-05-29SCI: Make 'quit' an alias for 'quit game' in the consoleWillem Jan Palenstijn
2011-05-29CREATE_PROJECT: Disable PNG, Theora and OpenGL by default.md5
2011-05-29SCUMM: Fix bug #1013617athrxx
2011-05-29KYRA: pause midi sounds while gmm is runningathrxx
2011-05-29FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.athrxx
2011-05-29SCUMM: implement some missing (very low relevance) imuse codeathrxx
2011-05-29KYRA: remove useless mutex from sound_townsathrxx
2011-05-28TSAGE: Fix a glitch in scene 5100, add some commentsstrangerke
2011-05-28TSAGE: Fix an animation issue, and the transition between scene 5300 and 5100...strangerke
2011-05-28TSAGE: Fix 'Restart' button, when game is overstrangerke
2011-05-28TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimneystrangerke
2011-05-28TSAGE: Add some comments, and a missing remove() in scene 2300strangerke
2011-05-28TSAGE: Fix similar issue in scene 2150strangerke
2011-05-28TSAGE: Fix crash when restoring a game in scene 2100strangerke
2011-05-28TSAGE: Add specific initialization for ringworld CD, fixing the color of the ...strangerke
2011-05-28TSAGE: Fix several bugs in scene 5300strangerke
2011-05-28TSAGE: Fix a couple of glitches in scene 5300strangerke
2011-05-28TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn...strangerke
2011-05-27TSAGE: Add a workaround for the mouse hidden bug in scene 4150 (also present ...strangerke
2011-05-27TSAGE: Fix a sound glitch in scene 4150strangerke
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-27TSAGE: Fix priority issue in scene 2100, in the liftstrangerke
2011-05-27TSAGE: Cosmetic tweaks to Scene::setZoomPercents.Alyssa Milburn
2011-05-27TSAGE: Rename _field1800 in scene 2100strangerke
2011-05-27TSAGE: Fix (second) bug "Scene 2100: If you sit down at Quinn's console and t...strangerke
2011-05-27SCI: Fix access to variables (gc_interval etc.) from the consoleLars Skovlund
2011-05-27Revert "SCI: Don't attempt to modify null/disposed objects."Lars Skovlund
2011-05-27TSAGE: Bugfix for loading savegames directly from the launcherPaul Gilbert
2011-05-27TSAGE: Bugfix for saving game in scene #4025Paul Gilbert
2011-05-27TSAGE: Bugfix for using lift after restoring a savegame in scene #2320Paul Gilbert
2011-05-27SCI: Don't attempt to modify null/disposed objects.md5