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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2002-11-13
Added some needed initializations.
Lionel Ulmer
2002-11-13
more initialisation fixes
Max Horn
2002-11-13
more initialisation fixes
Max Horn
2002-11-13
properly initialize everything -> works w/o our custom new/delete now!
Max Horn
2002-11-13
cleanup
Max Horn
2002-11-13
properly init all datacd Projekte/scummvm
Max Horn
2002-11-13
fix endian bug
Max Horn
2002-11-13
Change quit dialog not implemented error to warning
Travis Howell
2002-11-13
Change last ugly hack to make it a little better
Travis Howell
2002-11-13
An ugly hack to allow music looping in simon1talkie
Travis Howell
2002-11-13
removed my non functional attempt at streaming in the CoreAudio driver, now t...
Max Horn
2002-11-13
Simon games music is no longer limitedt some systems
Travis Howell
2002-11-13
Add midi streaming support from Jamieson630
Travis Howell
2002-11-12
more readme.txt replacements, todo: update manpage and spec file with 0.3.0 info
Jonathan Gray
2002-11-12
another readme location updating
Jonathan Gray
2002-11-12
first of a few more s/readme.txt/README/ changes
Jonathan Gray
2002-11-11
fixed endian bug that prevented Simon2 SFX from playing on big endian machinese
Max Horn
2002-11-11
workaround for voc weakness
Oliver Kiehl
2002-11-11
append missing heads hack so actor in indy3 intro is always visible
Jonathan Gray
2002-11-11
confine dodgy hack in indy3 that should probably be removed
Jonathan Gray
2002-11-10
Added a bundle target for OS X (creates an .app wrapper); Info.plist contains...
Max Horn
2002-11-10
Mac OS X icon
Max Horn
2002-11-10
fixed dialog redrawing (when you switched in the save/load dialog between sav...
Max Horn
2002-11-10
in Zak256, flash light now follows the mouse cursor instead of the actor; als...
Max Horn
2002-11-10
Fixed race condition check in midi_driver_thread.
Jamieson Christian
2002-11-10
Hack to prevent animation hangs during Conroy's song in Sam & Max.
Jamieson Christian
2002-11-10
Game-specific a likely incorrect fix for Indy3 (Class 22 is the "Don't mask" ...
James Brown
2002-11-10
revert costume palette table to 32 and fix actor.cpp compilation
Paweł Kołodziejski
2002-11-10
completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat...
Max Horn
2002-11-10
increasing actor palette to 256
Paweł Kołodziejski
2002-11-10
oops
Oliver Kiehl
2002-11-10
oops, forgot a file (ambient effects)
Oliver Kiehl
2002-11-10
added ambient effects (rest of vc_52)
Oliver Kiehl
2002-11-10
added looping support to playRaw
Oliver Kiehl
2002-11-10
Fix another typo
James Brown
2002-11-10
fixed typo
Tore Anderson
2002-11-10
Update internal version number
James Brown
2002-11-10
Update readme file, mark Indy3 as completable and rearrange some wording.
James Brown
2002-11-10
fix for the flashlight crash in Indy3; I am not 100% sure that this is the ri...
Max Horn
2002-11-10
if possible, always #include headers in the source files, not in other headers
Max Horn
2002-11-10
fixed stupid mistake
Max Horn
2002-11-10
added Scumm::displayError() method; make use of that to display errors if sav...
Max Horn
2002-11-10
indention fix :-)
Max Horn
2002-11-10
improved MessageDialog: long lines are split now (this needs improvement to f...
Max Horn
2002-11-10
fixed two race conditions
Max Horn
2002-11-10
Add small correction
James Brown
2002-11-10
Removed final references to the defunct -emidiemu option.
Jamieson Christian
2002-11-10
Fixed IMuseGM device state trackers to prevent inappropriate dropped messages.
Jamieson Christian
2002-11-10
added FIXME comment
Max Horn
2002-11-10
Hack to prevent decapitation :)
James Brown
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