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2011-03-10ALSA: Work around a firmware bug in USB-MIDI cables.Johannes Schickel
Thanks to waltervn (and wjp) for their investigation on this and Walter's SCI specific workaround which I more or less just copied here so it will apply for all engines.
2011-03-10ALSA: Strip trailing spaces in device name.Johannes Schickel
This might fix odd problems when storing the device name in the config file, when the name ends with a space by chance.
2011-03-10SCI: Fixed regression (shift key) in the latest event code cleanupmd5
2011-03-10TOON: Cleanupstrangerke
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-03-09MOHAWK: Fix typo in the Riven missing executable dialogMatthew Hoops
2011-03-09CREDITS: Fix typo in previous commitThierry Crozat
2011-03-09CREDITS: Add credits for web sites maintainer and new skinsThierry Crozat
Also add Andre in the credits for Android port.
2011-03-09SCI: Don't patch the save/load dialogs in Shiversmd5
Shivers uses a custom save/load system, so we can't replace its dialogs
2011-03-09SCI: Removed unnecessary parameter from deallocate()md5
2011-03-09SCI: Implement Mac iconbar event handling.Walter van Niftrik
2011-03-09Merge branch 'master' of github.com:scummvm/scummvmLars Skovlund
2011-03-09SCI32: Reroute kSave(5) to kGetSaveFiles(). Any differences to pre-SCI32Lars Skovlund
kGetSaveFiles() should be worked out there.
2011-03-09MOHAWK: Remove outdated TODOMatthew Hoops
2011-03-09MOHAWK: Correct start times for Riven creditsMatthew Hoops
2011-03-09MOHAWK: Add initial support for the Riven credits sequenceMatthew Hoops
The credits start too early for a few of the end game sequences, but otherwise works well (minus missing fade support, but that is throughout the game anyway).
2011-03-09SCI: Whitespace fixesmd5
2011-03-09SCI: Some cleanup and fixes to the view unpacking codemd5
- Added comments for all the different view unpacking algorithms - Merged the SCI1 VGA and SCI1.1 VGA unpacking code - Fixed views in Longbow Amiga (the palette is still broken, though) - Used memset()/memcpy() instead of looping through - Fixed a regression of rev. d2ad789 (LSL1 Spanish, bug #3135872)
2011-03-09WINCE: Run astyle over WinCE source files.Johannes Schickel
2011-03-09WINCE: Cleanup WinCE event source a bit.Johannes Schickel
2011-03-09SCI: Save mouse position in SciEvent.Johannes Schickel
Instead of querying the event manager for the current mouse cursor coordinates kGetEvent now uses the saved mouse positions, which will assure every event will be processed with the correct coordinates instead of the current ones. Various other functions using SciEvent directly were adapted too. This fixes cursor click positions for the WinCE backend. Thanks to wjp and waltervn for helping me with this.
2011-03-09SCI: Cleanup of the event codemd5
2011-03-08SCI: Remove unused argument to saidWillem Jan Palenstijn
2011-03-08WINCE: Silence/fix some warnings.Johannes Schickel
2011-03-08DRASCULA: Fix a style related warning for WinCE specific code.Johannes Schickel
2011-03-08WINCE: Run astyle over WinCE related event and graphics source files.Johannes Schickel
2011-03-08CONFIGURE: Oops fix a typo.Johannes Schickel
2011-03-08SCI: Cleanupmd5
2011-03-08WINCE: Add -fno-inline-functions to compiler arguments.Johannes Schickel
WinCE is using -O3 by default, which includes -finline-functions, which in turn breaks SCI. By disabling that opimization we get SCI working fine again.
2011-03-08WIN32: Use names for various magic constants in resource definitionsMax Horn
2011-03-08MOHAWK: Rename variable to fix WinCE build.Alyssa Milburn
Thanks to LordHoto for working out why this was failing.
2011-03-08SCI: Fixed typosmd5
2011-03-08SCI: Cleanupmd5
2011-03-08WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)Max Horn
2011-03-08SCI: Comparisons between pointers and numbers are also done in SCI1.1md5
Fixes SQ4CD
2011-03-08Merge branch 'master' of github.com:scummvm/scummvmsylvaintv
2011-03-08TOON: Decrease CPU usagesylvaintv
Added dirty rects Reduced the max FPS from 60 to 30
2011-03-08HUGO: Misc savegame modificationsstrangerke
- Add initial savegame on slot 0 - Save viewstate as it may now contain several different values when saving - Fix loading from GMM - Implement ctrl-N
2011-03-07ANDROID: Move misplaced assertdhewg
Leftover from the recently introduced 16bit support
2011-03-07ANDROID: Move the overlay initializationdhewg
There's no point in doing that in initSize() every time
2011-03-07MOHAWK: Fix Riven's cursor in the main menuMatthew Hoops
Actually call the showCursor() function now...
2011-03-07SCI: Constify some codeMax Horn
2011-03-07Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into ↵Matthew Hoops
clone2727-pe_exe
2011-03-07GRAPHICS: Cleanup WinCursorGroup functions a bitMatthew Hoops
ScopedPtr is now used on the streams to avoid having repetitive delete calls.
2011-03-07MOHAWK: Remove unused runLoadDialog() functionMatthew Hoops
2011-03-07ANDROID: Save the game when the process is pauseddhewg
The OS can kill the activity at will after onPause() or onStop() to free up memory for other application. Provide a parachute when the engine allows it.
2011-03-07ANDROID: Texture cleanupdhewg
2011-03-07HUGO: Fix registration messages for H1 Dos Freeware version (in intro)strangerke
2011-03-07GRAPHICS: Add doxygen comments for WinCursorGroupMatthew Hoops
2011-03-07COMMON: Add TODO to make compressed NE EXE handling transparentMatthew Hoops