Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-06 | Fix bug #1177489 - FM-TOWNS LOOM: Multiple text lines spacing incorrect | Travis Howell | |
The string height setting is ignored in FM Towns version. svn-id: r17408 | |||
2005-04-06 | Correction | Travis Howell | |
svn-id: r17407 | |||
2005-04-06 | Add correct fix for bug #556496 | Travis Howell | |
svn-id: r17406 | |||
2005-04-06 | setCameraAt call not required, doesn't match original. | Travis Howell | |
svn-id: r17405 | |||
2005-04-05 | Excess ; | Travis Howell | |
svn-id: r17404 | |||
2005-04-05 | Fix parens. Spotted by Quietust. | Eugene Sandulenko | |
svn-id: r17403 | |||
2005-04-05 | Separate game initialization and game running little more. Though probably ↵ | Eugene Sandulenko | |
it needs more work. svn-id: r17402 | |||
2005-04-05 | Changed remaining file headers | Max Horn | |
svn-id: r17401 | |||
2005-04-05 | Remove useless casts | Max Horn | |
svn-id: r17400 | |||
2005-04-05 | Fixing lots of warnings | Max Horn | |
svn-id: r17399 | |||
2005-04-05 | fix warnings | Joost Peters | |
svn-id: r17398 | |||
2005-04-05 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r17397 | |||
2005-04-05 | Fixed some of the warnings. | Torbjörn Andersson | |
svn-id: r17396 | |||
2005-04-05 | This change does not make sense to me, but GCC was screaming bloody murder | Torbjörn Andersson | |
about not being able to find a matching call for `MAX(int16&, int)'. svn-id: r17395 | |||
2005-04-05 | Added .cvsignore | Torbjörn Andersson | |
svn-id: r17394 | |||
2005-04-05 | Fixed one warning. (Several to go.) | Torbjörn Andersson | |
svn-id: r17393 | |||
2005-04-05 | Removed unused variables. | Torbjörn Andersson | |
svn-id: r17392 | |||
2005-04-05 | This looks like a mistake to me... | Torbjörn Andersson | |
svn-id: r17391 | |||
2005-04-05 | Updated part of headers. | Eugene Sandulenko | |
svn-id: r17390 | |||
2005-04-05 | Use correct buffer when capturing wizImage. | Travis Howell | |
Puzzle in 1grademo and jokes/photo booth in pajama work now. svn-id: r17389 | |||
2005-04-05 | Initial checking of Gob engine | Eugene Sandulenko | |
svn-id: r17388 | |||
2005-04-05 | Fixed long ago... | Travis Howell | |
svn-id: r17387 | |||
2005-04-05 | Writing into wizImage no longer crashes. | Travis Howell | |
svn-id: r17386 | |||
2005-04-05 | Cleanup | Travis Howell | |
svn-id: r17385 | |||
2005-04-05 | Update HE issues | Travis Howell | |
svn-id: r17384 | |||
2005-04-05 | getScriptSlot() must start from slot 1, required for nukeArrays() in HE games. | Travis Howell | |
svn-id: r17383 | |||
2005-04-05 | Clear the text surface when loading a saved game, otherwise any text that | Torbjörn Andersson | |
was displayed before loading the game will remain. I hope this is the correct fix. svn-id: r17382 | |||
2005-04-05 | fix smush intialization | Robert Göffringmann | |
svn-id: r17381 | |||
2005-04-04 | Got rid of isSoundHandleActive usage; made the SmushMixer thread safe | Max Horn | |
svn-id: r17380 | |||
2005-04-04 | Fix for bug #1166231 (GUI: Caret not removed when switching tabs) | Max Horn | |
svn-id: r17379 | |||
2005-04-04 | Cleanup | Max Horn | |
svn-id: r17378 | |||
2005-04-04 | Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to ↵ | Max Horn | |
avoid race conditions svn-id: r17377 | |||
2005-04-04 | Nevermind, only o_getObjectImageX/Y needed adjustment. | Travis Howell | |
svn-id: r17376 | |||
2005-04-04 | Object width/height should be divded by 8 too. | Travis Howell | |
svn-id: r17375 | |||
2005-04-04 | Missed a function. | Travis Howell | |
svn-id: r17374 | |||
2005-04-04 | Muddled ifs | Travis Howell | |
svn-id: r17373 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-04-04 | Fixed warnings on little-endian systems. | Torbjörn Andersson | |
svn-id: r17371 | |||
2005-04-04 | fixed compilation | Paweł Kołodziejski | |
svn-id: r17370 | |||
2005-04-04 | Add extra charset code used in lost/smaller. | Travis Howell | |
svn-id: r17369 | |||
2005-04-04 | Removed GF_SMALL_NAMES | Max Horn | |
svn-id: r17368 | |||
2005-04-04 | Cleaning up the charset loading code some more | Max Horn | |
svn-id: r17367 | |||
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn | |
svn-id: r17366 | |||
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for ↵ | Max Horn | |
those in here svn-id: r17365 | |||
2005-04-03 | Use proper constant rtCharset instead of hardcoding '6' | Max Horn | |
svn-id: r17364 | |||
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn | |
svn-id: r17363 | |||
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added ↵ | Max Horn | |
comments to many of the GF_ feature flags; removed GF_DRAWOBJ_OTHER_ORDER (it was only use by Sam&Max, I switched that to a direct check for Sam&Max) svn-id: r17362 | |||
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. ↵ | Jerome Fisher | |
This does the following: - Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver. - Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table. svn-id: r17361 | |||
2005-04-03 | Added mouse wheel support. | Marcus Comstedt | |
svn-id: r17360 | |||
2005-04-03 | Added some comments on how the graphics in OSystem are meant to work, based ↵ | Max Horn | |
partially on a nice mail by Marcus, and adding in some information of my own. Certainly could be improved in style, language, content and everything, but once again it should be better than nothing... svn-id: r17359 |