aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2011-05-03TSAGE: Bugfix for palette fader crash in Scene #9990Paul Gilbert
2011-05-03BACKENDS: Change printf -> debug in vkeybd codeMax Horn
2011-05-03WII: Fix various forbidden symbol clashesMax Horn
2011-05-03TSAGE: Add missing calls to inherited method in various class synchronisation...Paul Gilbert
2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-03PSP: Fix various forbidden symbol clashesMax Horn
2011-05-03DC: Fix various forbidden symbol clashesMax Horn
2011-05-03COMMON: Don't declare a fake printfMax Horn
2011-05-03PSP: Add FIXME to portdefs.hMax Horn
2011-05-03BACKENDS: Allow various files to use stuff from time.hMax Horn
2011-05-03TSAGE: Fix the last action of the game. The ending animation is still screwed...strangerke
2011-05-03TSAGE: Fix freeze in scene 4250strangerke
2011-05-03TSAGE: Fix a crash and a freeze in scene 4250.strangerke
2011-05-03TSAGE: Fix two blocking bugs in scene 4301strangerke
2011-05-03TSAGE: some little cosmetic modificationsstrangerke
2011-05-02I18N: Update translations data fileThierry Crozat
2011-05-02I18N: Update Swedish translation from patch #3296202Thierry Crozat
2011-05-02I18N: Update Polish translation from patch #3296137Thierry Crozat
2011-05-02I18N: Update French translationThierry Crozat
2011-05-02TSAGE: Fix a couple of glitches in scene 9100strangerke
2011-05-02NEWS: Fix whitespacedhewg
2011-05-02README: Mention GameCube as supported platformdhewg
2011-05-02ANDROID: Style fixdhewg
2011-05-02MOHAWK: Add detection for the seussabc Mac demoMatthew Hoops
2011-05-02SCUMM: Add support for an alternate version of The Dig's demoMatthew Hoops
2011-05-02SWORD25: Fix compilation, caused by zlib.h including unistd.hJohannes Schickel
2011-05-02COMMON: Fix compilation when zlib support is enabled.Johannes Schickel
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
2011-05-02AUDIO: Rename clock() -> updateClock() in SID emulatorMax Horn
2011-05-02PSP: fixed cursor disappearance bug in 16-bit gamesBluddy
2011-05-02TSAGE: Stop shadowing local variablesMax Horn
2011-05-02SCUMM: fix whitespaces (patch #3281359)Max Horn
2011-05-02GRAPHICS: Turn printf into warningMax Horn
2011-05-02GUI: Inform use about ignored games when mass addingMax Horn
2011-05-02TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really pla...strangerke
2011-05-01I18N: Update translations data file.Thierry Crozat
2011-05-01I18N: Update Polish translation (from patch #3295481)Thierry Crozat
2011-05-02TSAGE: Fix slipping characters in scene 7300strangerke
2011-05-02NEWS: Mention new WebOS port.Klaus Reimer
2011-05-02README: Added WebOS to list of supported platforms.Klaus Reimer
2011-05-01WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. Jus...Klaus Reimer
2011-05-01WEBOS: Removed special paths from default configuration.Klaus Reimer
2011-05-01WEBOS: No longer creating paths which are not used anymore.Klaus Reimer
2011-05-01WEBOS: Added a default prefix and enforcing docdir, datadir and plugin direct...Klaus Reimer
2011-05-01SCUMM: Fix v60he gamesMatthew Hoops
2011-05-01VIDEO: Fix flic decoder not including rect.h which is used inlineOri Avtalion
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-05-02TSAGE: Fixed using communicator in Scene #9700Paul Gilbert
2011-05-01TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene ...Paul Gilbert
2011-05-01TSAGE: Bugfix for showing tunic to guard in scene #9200Paul Gilbert