Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-09 | Cleanup | Chris Apers | |
svn-id: r29782 | |||
2007-12-09 | Use the same define as in C++ code | Chris Apers | |
svn-id: r29781 | |||
2007-12-09 | Added functions required by T3 to prevent screen rotation | Chris Apers | |
svn-id: r29780 | |||
2007-12-09 | Prevent manual screen rotation after application launch | Chris Apers | |
svn-id: r29779 | |||
2007-12-09 | Fixed return key | Chris Apers | |
svn-id: r29778 | |||
2007-12-09 | Hack to workaround struct padding added by some compilers (mainly on PalmOS) | Chris Apers | |
svn-id: r29777 | |||
2007-12-09 | Bugfix to correctly display a hotspot name in message dialogs that include it | Paul Gilbert | |
svn-id: r29776 | |||
2007-12-09 | Added code to set ACTIVE_HOTSPOT_ID and USE_HOTSPOT_ID fields correctly when ↵ | Paul Gilbert | |
an action is performed svn-id: r29775 | |||
2007-12-09 | Added extra debug statements | Paul Gilbert | |
svn-id: r29774 | |||
2007-12-09 | Added extra debug statements | Paul Gilbert | |
svn-id: r29773 | |||
2007-12-09 | Added new debug category for string handling | Paul Gilbert | |
svn-id: r29772 | |||
2007-12-08 | Saving and loading in Winnie the Pooh should now be endian and alignment ↵ | Filippos Karapetis | |
safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter svn-id: r29771 | |||
2007-12-08 | Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION | Filippos Karapetis | |
svn-id: r29770 | |||
2007-12-08 | The variables nFrame and iItem can also have negative values | Filippos Karapetis | |
svn-id: r29769 | |||
2007-12-08 | Saving and loading in Mickey's Space Adventure should now be endian and ↵ | Filippos Karapetis | |
alignment safe. Note that this breaks older saved games svn-id: r29768 | |||
2007-12-08 | ioFailed() is now checked when saving a game | Filippos Karapetis | |
svn-id: r29767 | |||
2007-12-08 | reverted parts of commits #29447 and #29446 (caused regressions in ADL music ↵ | Gregory Montoir | |
playback) and properly (I hope) fixed the sound issues described in tracker item #1763053. svn-id: r29766 | |||
2007-12-08 | Use "new" framework for compressed saves... | Marcus Comstedt | |
svn-id: r29765 | |||
2007-12-08 | Fixed bug in glob matching function. | Marcus Comstedt | |
svn-id: r29764 | |||
2007-12-08 | Fix for bug #1837503. Location switches can be scheduled recursively, so now ↵ | Nicola Mettifogo | |
flags needed to be handled in a safer way to prevent inconsistencies. svn-id: r29763 | |||
2007-12-08 | Added some missing deletes of temporary objects | Paul Gilbert | |
svn-id: r29762 | |||
2007-12-08 | Fix compiler warning | Max Horn | |
svn-id: r29761 | |||
2007-12-08 | amiga demo version of OS has a VOL.CNF file so I assume full versions of the ↵ | Gregory Montoir | |
game also use it ; enabled readVolCnf for all versions of OS. svn-id: r29760 | |||
2007-12-08 | doc | Gregory Montoir | |
svn-id: r29759 | |||
2007-12-08 | simplified gfxConvertSpriteToRaw, some renaming | Gregory Montoir | |
svn-id: r29758 | |||
2007-12-08 | made timing closer to the original interpreter and simplified manageEvents ↵ | Gregory Montoir | |
function (no need to recurse) svn-id: r29757 | |||
2007-12-08 | reverted part of commit #29749, inplace unpacking doesn't work with .ani data | Gregory Montoir | |
svn-id: r29756 | |||
2007-12-08 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r29755 | |||
2007-12-08 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r29754 | |||
2007-12-07 | Enabled click-and-drag mouse mode for the right mouse button as well as the ↵ | Oystein Eftevaag | |
left button, and fixed a the mouse cursor being able to go 1 pixel off screen on one side svn-id: r29753 | |||
2007-12-07 | don't use str functions with binary data, should fix bug #1845760 | Gregory Montoir | |
svn-id: r29752 | |||
2007-12-07 | add Common::Rect::center (handy for ::setFocusRectangle()) | Gregory Montoir | |
svn-id: r29751 | |||
2007-12-07 | Properly centered the image on screen after aspect ratio correction | Oystein Eftevaag | |
svn-id: r29750 | |||
2007-12-07 | backported some changes for OS | Gregory Montoir | |
- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file) - delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers - relation script run count should be set in _localVars[0] - added comments for some "special" script variables svn-id: r29749 | |||
2007-12-07 | fix unterminated string (causing intermittent savegame listing problems in ↵ | Willem Jan Palenstijn | |
scumm) svn-id: r29748 | |||
2007-12-07 | Added missing hack for the tools to allow building on MinGW with SDL ↵ | Travis Howell | |
backend. (see bug #1800764 TOOLS: MinGW tools building broken) svn-id: r29747 | |||
2007-12-07 | Bugfix so player will move out of the way if he's blocking an entrance a ↵ | Paul Gilbert | |
character is entering by svn-id: r29746 | |||
2007-12-07 | Changed startup error messages to use a modal GUI dialog | Paul Gilbert | |
svn-id: r29745 | |||
2007-12-07 | Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey wait' ↵ | Paul Gilbert | |
dialog was resetting the destination character just before the conversation started svn-id: r29743 | |||
2007-12-07 | NDS: A few cycles saved in the inner loop of the CPU scaler | Bertrand Augereau | |
svn-id: r29742 | |||
2007-12-06 | reverted commit #29736 with a proper fix (I think) to fmopl code | Gregory Montoir | |
svn-id: r29741 | |||
2007-12-06 | NDS : ASM cpu scalers fixed, USING_ARM_BLITTERS back | Bertrand Augereau | |
svn-id: r29740 | |||
2007-12-06 | Mickey is now supported | Filippos Karapetis | |
svn-id: r29737 | |||
2007-12-06 | Reverted commit #29733, as RandomSource() is called before g_system is ↵ | Filippos Karapetis | |
initialized (e.g. from sound/fmopl.cpp) svn-id: r29736 | |||
2007-12-06 | Move AGI engine back to custom line drawing routine as it caused regressions | Eugene Sandulenko | |
svn-id: r29735 | |||
2007-12-06 | Switch Lure engine to AdvancedDetector | Eugene Sandulenko | |
svn-id: r29734 | |||
2007-12-06 | Do not use time() needlessly | Max Horn | |
svn-id: r29733 | |||
2007-12-06 | Attempted fix for the DS blitters; looks like I was reading from dst and | Robin Watts | |
storing to src. D'Oh. Still untested, but this code is broken anyway (apparently) and is disabled, so I can't really make it any worse... svn-id: r29732 | |||
2007-12-05 | NDS: Disabling the buggy ARM blitters so that the CPU scaler works | Bertrand Augereau | |
svn-id: r29731 | |||
2007-12-05 | NDS: Reporting hi-level opti from Robin in the c++ software scaler ( ↵ | Bertrand Augereau | |
a1r5g5b5 swizzling ) svn-id: r29730 |