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2011-04-23ASM: Defines do not get mangleddhewg
2011-04-23ARM: Global symbols get an underscore prefix on darwindhewg
apply same solution as for the sound/smush ARM asm here
2011-04-23ASM: Replace .equ with .set in proc3ARM.sdhewg
gas from the iphone failchain doesn't know about .equ, and .set is synonymous with .equ - which it supports
2011-04-23TSAGE: Fix Miranda in scene 4000, 4040 and 4045strangerke
2011-04-22TSAGE: Fix an inventory bug (ale)strangerke
2011-04-22SCUMM: Do not pass non-string literal but "%s" + string to displayMessage.Johannes Schickel
Since displayMessages usualy vsnprintf internally it is not quite safe to pass any string to it, since it might include a format argument like %n, which is unsafe.
2011-04-22AUDIO: Fix Tremolo supportdhewg
Include by used library, not by backend
2011-04-22WINCE: Add Tremolo supportdhewg
2011-04-22I18N: Update translation data file.Thierry Crozat
2011-04-22I18N: Update translation files from template.Thierry Crozat
2011-04-22I18N: Update translation template file.Thierry Crozat
2011-04-22DOTT: MM message can now be translated.Thierry Crozat
2011-04-22OPENPANDORA: Remove unneeded translations.h include.Thierry Crozat
2011-04-22I18N: Remove inexistent file from list of files for translation templateThierry Crozat
The file has actually been moved to a different place, but it does not contain any translatable string. This fix an issue that prevented the scummvm.pot template file to be updated.
2011-04-22MOHAWK: Silence MSVC warning (bug #3290528)Littleboy
2011-04-22CREATE_PROJECT: Change build events to also be run in release buildsLittleboy
Unofficial builds using MSVC in release mode will benefit from having a revision number available
2011-04-22BUILD: Move ARM_ASM flags to configuredhewg
So they're used again if a port overwrites _port_mk
2011-04-22SYMBIAN: Add support for TSAGE engineanotherguest
2011-04-22TSAGE: Fix initialization bug in scene 4100.strangerke
2011-04-22DRACI: Fix VS2010 Code Analysis Warnings Reported in Bug #3290634D G Turner
Minor correction to use integer value, rather than boolean.
2011-04-21SCI: Avoid (unused) sqrt of a negative numberWillem Jan Palenstijn
This fixes bug #3289799.
2011-04-21Merge branch 'master' of https://github.com/scummvm/scummvmathrxx
2011-04-21FM-TOWNS AUDIO: fix memory leakathrxx
2011-04-21MOHAWK: Don't initialize a null pointer, to make VS2010 happy.Bastien Bouclet
2011-04-21TSAGE: Fix a bug in Scene 4100strangerke
2011-04-21TSAGE: Fix broken animation in scene 60. Renamed more or less everythingstrangerke
2011-04-20DC: Provide some feedback when loading pluginsMarcus Comstedt
Display the names of the plugins being loaded, and display amount of free memory while doing so. This should make it easier to spot the case that too many engine plugins have been placed on the boot medium.
2011-04-20DC: Move dynamic plugin handling into the platformMarcus Comstedt
2011-04-20SCI: Fix precedence (bug #3087872)Willem Jan Palenstijn
2011-04-20GOB: Shut up VS2010 code analysis warningSven Hesse
2011-04-20HUGO: Silent several warnings reported by littleboystrangerke
2011-04-20TSAGE: Cleaner bugfix for text colours being incorrectPaul Gilbert
2011-04-20TSAGE: Fix problem with text appearing with random background colours after ↵Paul Gilbert
scene changes
2011-04-20TSAGE: Properly destroy cloned objects when removed from a scenePaul Gilbert
2011-04-20Merge branch 'master' of github.com:scummvm/scummvmanotherguest
2011-04-20SYMBIAN: Changed sound to audio in macro.anotherguest
2011-04-20Merge remote branch 'remotes/kayahr/lure'Paul Gilbert
2011-04-20SYMBIAN : Updated folder names audio, added video, added M_PI defineanotherguest
2011-04-20TSAGE: Fix double-Miranda bug when Rock is drunk (scene 4100)strangerke
2011-04-19TSAGE: Fix blocking bug in scene 4100.strangerke
That unlocks the infamous "Alcohol? Cool, get my daughter!" scene :P
2011-04-19TSAGE: Rename several objects in Scene 4000strangerke
2011-04-19LURE: Enabled clickable menus for WebOS.Klaus Reimer
2011-04-19COMMON: Do not call ReadStream::eos in SubReadStream::read.Johannes Schickel
Instead I moved the call to ReadStream::eos into SubReadStream::eos. fuzzie pointed out that in certain cases this resulted in a lot of eos calls before. Those were rather needlessly, since checking the eos bit of the decorated stream in read does not give any advantage over checking it when the client code really wants to test the eos flag.
2011-04-19TSAGE: Suppress empty format string warning of g++.Johannes Schickel
2011-04-19BACKENDS: Fix compilation for Caanoo and GP2xWiz.Johannes Schickel
2011-04-19OPENPANDORA: Replace defunct MIXER_DOUBLE_BUFFERING by working codeMax Horn
2011-04-19GPH: Replace defunct MIXER_DOUBLE_BUFFERING by working codeMax Horn
2011-04-19TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the ↵Paul Gilbert
introduction has played
2011-04-19TSAGE: Simplified the new Saver::getObjectCount methodPaul Gilbert
2011-04-19TSAGE: Changed Scene::_sceneNumber to avoid confusion with ↵Paul Gilbert
SceneManager::_sceneNumber