Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-14 | HDB: Avoid String Buffer Overruns from Save Load Code | D G Turner | |
2019-09-14 | HDB: Remove Fixed String Buffer Usage in Window Code | D G Turner | |
2019-09-14 | HDB: Removed Fixed String Buffer from AI Player Code | D G Turner | |
This is replaced by simpler Common::String equivalent. | |||
2019-09-14 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (1123 of 1123 strings) | |||
2019-09-14 | HDB: Remove More Fixed Sized String Buffers in Menu Code | D G Turner | |
2019-09-14 | I18N: Update translations templates | Thierry Crozat | |
2019-09-14 | ENGINES: More consistent error messages | Ben Castricum | |
2019-09-14 | GUI: Change "saves" to "saved games" in labels | Ben Castricum | |
2019-09-14 | HDB: Remove Fixed Sized String Buffers in Menu Code | D G Turner | |
These are replaced by Common::String usage. | |||
2019-09-14 | EVENTRECORDER: Fix GCC Compiler Warnings | D G Turner | |
These were memcpy usage to copy a non-trivial structure. | |||
2019-09-14 | SUPERNOVA: Fix warning | Thierry Crozat | |
2019-09-14 | SUPERNOVA: Replace String Copy With Safer ScummVM Common Version | D G Turner | |
2019-09-14 | HDB: Fix More GCC Compiler Warnings | D G Turner | |
2019-09-14 | NEWS: List new games alphabetically | Thierry Crozat | |
2019-09-14 | BUILD: Fix static scummvm build with iconv and without fluidsynth on macOS | Thierry Crozat | |
In that configuration it was missing the -liconv flag. | |||
2019-09-13 | SUPERNOVA: Change type of an array to avoid casting | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Fix Reported MSVC Compiler Warnings | D G Turner | |
These are from Henke37 via IRC. | |||
2019-09-13 | HDB: Further Fixes for GCC Compiler Warnings | D G Turner | |
2019-09-14 | NEWS: Mention The Prince and the Coward support | Eugene Sandulenko | |
2019-09-13 | HDB: Fix Some GCC Compiler Warnings | D G Turner | |
These were of the type memset of a complex structure. | |||
2019-09-13 | NEWS: Add Mission Supernova to list of new games for the 2.1.0 release | Thierry Crozat | |
2019-09-13 | HDB: Fix Major Memory Leak in File Manager Class | D G Turner | |
2019-09-13 | HDB: Close Memory Leaks in Sound Class | D G Turner | |
2019-09-13 | SUPERNOVA: Add testing flag and build engine by default | Thierry Crozat | |
2019-09-13 | HDB: Ensure Demos are Indicated in ScummVM GUI Launcher List | D G Turner | |
2019-09-13 | HDB: Fix Crash on Invalid Sound String Pointers | D G Turner | |
This was causing a crash with buffer overflow on Windows builds, but diagnosing with Valgrind showed invalid strings being accessed in the sound code. Some analysis showed that these were mainly the reference to c_str() buffers from a local heap Common::String which was out of scope and thus destructed, giving an invalid pointer. The fix here also simplifies the code as well as avoiding this issue. | |||
2019-09-13 | CREDITS: Add credits for all of the engines | Eugene Sandulenko | |
2019-09-13 | VIDEO: Fix embedded subtitles in VMD videos | Dmitry Blau | |
This fixes the subtitles in Woodruff - bug 10960 | |||
2019-09-12 | SCI32: Disable QFG4 Change Directory import button | sluicebox | |
2019-09-13 | SUPERNOVA: Enable improved mode by default | Thierry Crozat | |
Masochists who want to experience the original frustrating experience can disable it in the game settings. | |||
2019-09-13 | CREDITS: Add special thanks for HDB and Supernova | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Update engine data file with latest English translation | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Improve English translation for part 2 | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Stop any playing sound before loading a savegame | Thierry Crozat | |
This fixes for exemple loading a savegame from the Museum in part 2 after triggering the alarm but before being caught. Before this commit the alarm would continue to play after loading the savegame. | |||
2019-09-13 | PRINCE: Build engine by default | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Improve English translation for part 2 | Thierry Crozat | |
2019-09-13 | SUPERNOVA: Improve English translation for part 2 | Thierry Crozat | |
2019-09-12 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (1122 of 1122 strings) | |||
2019-09-12 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 94.0% (1055 of 1122 strings) | |||
2019-09-12 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 99.8% (1120 of 1122 strings) | |||
2019-09-12 | BLADERUNNER: Remove use of unaligned memory access (#1839) | Cameron Cawley | |
2019-09-12 | SCI32: Fix loading system font for Mac games | sluicebox | |
Fixes GK1 Mac crash on load due to reading hard-coded little endian font data as big endian | |||
2019-09-12 | SCI32: Fix loading autosaves (slot 0) | sluicebox | |
Fixes bugs in trac #11029: - Slot 1 loading when user selects slot 0 in ScummVM UI - Slot 1 loading when slot 0 specified on command line - QFG4 slot 0 not appearing in game's original Restore UI | |||
2019-09-12 | PRINCE: I18N: Remove credits from the translations. | Eugene Sandulenko | |
They are confusing and it makes little sense to translate them. | |||
2019-09-12 | I18N: Update translations templates | Thierry Crozat | |
2019-09-12 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1122 of 1122 strings) | |||
2019-09-11 | PRINCE: Added few English translations | Eugene Sandulenko | |
2019-09-11 | BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838) | Cameron Cawley | |
2019-09-11 | CRYO: EDEN: Move graphics into a separate class | David Fioramonti | |
Eden game object now contains a graphics object with which to delegate graphics operations and store states of the graphics. Much of the video playing is done in the graphics class so I have moved a lot of the video state into there. Some graphics related variables were moved out of eden and into graphics, but many are still in eden. Since they are still coupled there are lots of getters and setters. For example both eden_graphics and eden share a handle to the same video object. I have made a few more things public than desirable. I changed graphics to eden_graphics since it is specialized to eden and not just cryo. | |||
2019-09-10 | SCI32: Fix QFG4 Gate options after dungeon | sluicebox | |
Fixes bug #11044 |