Age | Commit message (Collapse) | Author |
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svn-id: r20718
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svn-id: r20716
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svn-id: r20714
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svn-id: r20713
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drawWizPolygonTransform().
svn-id: r20711
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svn-id: r20710
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unknown versions.
svn-id: r20709
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unknown versions.
svn-id: r20708
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svn-id: r20707
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script_v70he.cpp respectively since we use 2 digits for HE versioning.
o Also renamed resource_v7he.* to resource_he.* because it is actually not
HE70-specific but is used by all HE70+ titles.
svn-id: r20703
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svn-id: r20701
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previously)
svn-id: r20700
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svn-id: r20697
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svn-id: r20696
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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where Simon 2 only adjusts by _scrollX. Perhaps Feeble Files have rooms that
scroll both horizontally and vertically?
Again, this makes no difference to the early stages of the game.
svn-id: r20694
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sprite's X coordinate, just as we already do for Simon 2. (I believe that was
when scrolling rooms were first introduced.)
I've never played The Feeble Files (apart from the first two or three rooms)
so I can't say whether or not it uses scrolling rooms.
svn-id: r20693
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states when restoring saved game, in HE games.
svn-id: r20689
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svn-id: r20687
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display version in the future.
svn-id: r20686
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different.
svn-id: r20685
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correctly for all languages
svn-id: r20684
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svn-id: r20683
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svn-id: r20682
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would actually run on my system).
Who knows, might actually be useful to someone :)
svn-id: r20681
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svn-id: r20679
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20676
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svn-id: r20675
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svn-id: r20674
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commit partially
svn-id: r20673
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places to 0.9.0svn
svn-id: r20672
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svn-id: r20670
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active tab isn't drawn anymore)
svn-id: r20669
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Fix sound timer frequency for the GP32 port.
svn-id: r20668
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svn-id: r20667
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svn-id: r20665
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CXX := arm-elf-g++
LD := arm-elf-g++
AS := arm-elf-as
AR := arm-elf-ar cru
RANLIB := arm-elf-ranlib
RM := rm -f
MKDIR := mkdir -p
ECHO := echo -n
CAT := cat
RM := rm -f
# recursive version of RM
RM_REC := $(RM) -r
ZIP := zip -q
CP := cp
OBJCOPY := arm-elf-objcopy
FXETOOL := b2fxec
#######################################################################
# Default compilation parameters. Normally don't edit these #
#######################################################################
CXXFLAGS:= -g -O
DEFINES :=
LDFLAGS :=
INCLUDES:= -I. -Icommon
LIBS :=
OBJS :=
# Turn on useful warnings
CXXFLAGS+= -Wall -pedantic -Wpointer-arith -Wcast-qual -Wcast-align -Wconversion
CXXFLAGS+= -Wshadow -Wuninitialized -Wimplicit -Wundef
CXXFLAGS+= -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
CXXFLAGS+= -Wwrite-strings -fcheck-new -Wctor-dtor-privacy -Wnon-virtual-dtor
# GPSDK (SDK, Includes and Startup Files) base dir
GPSDK = /usr/compat/gp32/share/sdk
# Outputs
EXEEXT = .elf
MAPFILE = scummvm.map
BIN = scummvm.gxb
FXE = scummvm.fxe
# Stripped Build? (Smaller ELF, Minimal debug symbol information).
# You MUST comment this out with a # if you wish to debug your code.
# STRIP_DEBUG = -Wl,--strip-debug
# Plugins hack
srcdir = ./
# GP32 Direct Execute Tool (i.e. pclink -e on Windows, gplink run on Linux)
EXECUTE_TOOL = pclink -e
#
# -ffast-math \
# -fshort-double \
#
#
#
#-Wno-multichar \
# Remove the below from the above flags for Debug.
CFLAGS = -marm -march=armv4t -mtune=arm920 -mapcs \
-finline-functions \
-fshort-enums \
-mstructure-size-boundary=32 \
-mno-thumb-interwork \
-I$(GPSDK)/include \
-g \
-O2 \
-fomit-frame-pointer
CPPFLAGS = $(CFLAGS)
DEFINES = -D__GP32__
DEFINES += -DNONSTANDARD_PORT
# Support Vorbis Tremor Patches.
#DEFINES += -DVORBIS_TREMOR
# Support LIBMAD Patches.
#DEFINES += -DGP32_MADMP3
# Support for 8:3 save files names (The GP32 uses FAT12/16 (no vFAT) for the file system).
DEFINES += -DSHORT_SAVENAMES
# Support for the unsigned sound mixer.
DEFINES += -DOUTPUT_UNSIGNED_AUDIO
# Support for the GP32 (fmOPL derived) MIDI engine.
# - NOT fully implemented yet.
DEFINES += -DUSE_GP32_FMOPL
LDSPECS = -specs=gp32_gpsdk.specs
LDFLAGS = $(STRIP_DEBUG) \
-Wl,-Map,$(MAPFILE) \
$(LDSPECS) -Wl,--no-warn-mismatch
LIBS += -L$(GPSDK)/lib \
-lgpmem -lgpos -lgpstdio -lgpstdlib -lgpsound -lgpgraphic -lgpfont \
-lm -lc -lgcc
INCLUDES += -Ibackends/gp32 -Iengines -I$(GPSDK)/include
MODULES += backends/gp32
#GP32 Debug - Remove from Release builds
# This builds in the GP32 GDB USB Stub. Don't use it unless you know what your doing.
# You also need to remove ANY optemisation from the compiler flags.
#DEFINES += -DGP32_GDB
#OBJS += backends/gp32/debug-gdbstub-usb.o
# Standard librarys and optimization modules
OBJS += backends/gp32/startup.o \
backends/gp32/memcpy.o \
backends/gp32/gp_asmlib.o \
backends/gp32/gp_clipped.o \
backends/gp32/fontdata.o
# Custom GP32 std library
OBJS += backends/gp32/gp32std.o \
backends/gp32/gp32std_grap.o \
backends/gp32/gp32std_input.o \
backends/gp32/gp32std_sound.o \
#backends/gp32/dmaaudio_asm.o \
#backends/gp32/dmaaudio.o \
#Main ScummVM for the GP32 Backend
OBJS += backends/gp32/gp32_main.o \
backends/gp32/gp32_launcher.o \
backends/gp32/gp32_osys.o \
backends/gp32/gp-fs.o
#install: all
#$(EXECUTE_TOOL) $(BIN)
$(FXE): $(BIN)
$(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" $< $@
# $(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" -b scummvm.bmp $< $@
$(BIN): scummvm$(EXEEXT)
$(OBJCOPY) -O binary $< $@
#######################################################################
# Compile options - you can modify these to tweak ScummVM compilation #
#######################################################################
# Uncomment this to activate the MAD lib for compressed sound files
# DEFINES += -DUSE_MAD
# LIBS += -lmad
# Uncomment this to activate the Ogg Vorbis lib for compressed sound files
# You MUST use Tremor for Ogg Vorbis support on the GP32 port.
# DEFINES += -DUSE_VORBIS
# LIBS += -lvorbisfile -lvorbis
# Uncomment this to activate the ALSA lib for midi
# DEFINES += -DUSE_ALSA
# LIBS += -lasound
# Uncomment this to cause warnings to be treated as errors
# CXXFLAGS+= -Werror
# Uncomment this to use GCC 3.x specific dependency tracking (recommended)
HAVE_GCC3 = 1
#######################################################################
# Control which modules are built - uncomment any to disable module #
#######################################################################
DISABLE_SCALERS = 1
DISABLE_HQ_SCALERS = 1
#DISABLE_SCUMM = 1
#DISABLE_SCUMM_7_8 = 1
DISABLE_HE = 1
DISABLE_SIMON = 1
DISABLE_SKY = 1
DISABLE_QUEEN = 1
# The engines below are not supported on the GP32 port so there is
# no point compiling support into the binary.
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
# In-development engines below.
# Disable for ALL release builds.
DISABLE_SAGA = 1
DISABLE_KYRA = 1
DISABLE_GOB = 1
#######################################################################
# Misc stuff - you should normally never have to edit this #
#######################################################################
EXECUTABLE := scummvm$(EXEEXT)
include Makefile.common
dist:
$(RM) $(ZIPFILE)
$(ZIP) $(ZIPFILE) $(DISTFILES)
install: $(FXE)
$(EXECUTE_TOOL) $(BIN)
svn-id: r20664
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svn-id: r20663
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svn-id: r20659
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svn-id: r20658
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svn-id: r20657
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+ more user freindly error message with ModImport
+ New direct mode code with some default option
+ Games data can now be directly in the Games folder using . as path
+ Added missing scummvm languages option
+ Added --render-mode option
+ Removed gfxMode, now only normal(1x) or wide
+ Added missing scummvm platforms option
+ Fixed per engine command line options
+ Alpha. ordered music drivers
+ Added 44khz (mainly for Zodiac) and FM Quality option
+ global command line options are now also used in direct mode
+ Added stylusClick, autoSave, advanced OS5 mode, optional led indicator, GoLCD API support
+ New feature to set ARM stack size
+ Fixed rotation problem
svn-id: r20656
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header files. Each now begins with "SWORD2_" and ends with "_H". (Well, except
for "SWORD2_H", since I didn't want to name it "SWORD2_SWORD2_H".)
svn-id: r20655
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standard one : SonyScreenSize
svn-id: r20654
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- Splitted AppStartCheckScreenSize from app.cpp rev19461, here is the palm standard one : PalmScreenSize
- Move PalmGetMemory here from file forminfo.cpp rev18604
svn-id: r20653
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eventually.
svn-id: r20652
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build_display -> screen
save_rest -> saveload
More to come, no doubt.
svn-id: r20651
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svn-id: r20650
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- Added autosave period and OS5 ARM advanced mode
- indicator can also be use with 16bit display
svn-id: r20649
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