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2007-09-06formatting codePaweł Kołodziejski
svn-id: r28863
2007-09-06Objects in Mickey are shown correctly now. Also, reduced the places where ↵Filippos Karapetis
the screen gets updated svn-id: r28862
2007-09-05Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented ↵Filippos Karapetis
them as debug). For some reason, _DEBUG seems to be set, causing all those code parts to be ran (which lead to all sorts of unexpected behavior) svn-id: r28861
2007-09-05Only change the cursor palette when the mouse hovers over a hotspot in ↵Filippos Karapetis
Mickey, not the whole cursor. This is a much faster operation, which also gives better results svn-id: r28860
2007-09-05last part mergedPaweł Kołodziejski
svn-id: r28859
2007-09-05Make debug level 11 magic. It turns on all special debug level messages.Eugene Sandulenko
svn-id: r28858
2007-09-05clear the screen after using printStory() so the text does not remain on in ↵Matthew Hoops
the background svn-id: r28857
2007-09-05Make blinking lights workEugene Sandulenko
svn-id: r28856
2007-09-05Move static variables to class.Eugene Sandulenko
svn-id: r28855
2007-09-05If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder ↵Filippos Karapetis
instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28854
2007-09-05Some updates for Mickey:Filippos Karapetis
- Click to move functionality (improvement over the original game). It's now possible to navigate around using the mouse as well, together with the menu commands. The mouse cursor changes when the player hovers it at the picture's edges, towards a direction where Mickey is able to move to (north, south, east or west) - waitAnyKey has been moved into Mickey's code (because of the animation part) - Implemented the circle flag for AGI picture decoding svn-id: r28853
2007-09-04Fixed some warnings.Torbjörn Andersson
svn-id: r28852
2007-09-04next part of mergePaweł Kołodziejski
svn-id: r28851
2007-09-04- Replace plotPattern() function with one based on specs.Eugene Sandulenko
- Add PreAGI differences to plotPattern function. - This effectively fixes Mickey title. svn-id: r28850
2007-09-04The mouse cursor is now visible in Mickey. Also, the enter key on the keypad ↵Filippos Karapetis
works now. Some cleanup svn-id: r28849
2007-09-03Some updates for Mickey: objects are shown now (though still incorrectly), ↵Filippos Karapetis
implemented some incomplete code for the ship's blinking lights, implemented the scene animation function svn-id: r28848
2007-09-03Fix warning about unused static functionMax Horn
svn-id: r28847
2007-09-03Make static data tables const (helps the optimizer a bit)Max Horn
svn-id: r28846
2007-09-03Some more updates to Mickey's sound systemFilippos Karapetis
svn-id: r28845
2007-09-03Some updates to preagi's sound system and code cleanupFilippos Karapetis
svn-id: r28844
2007-09-03make Mickey use the SaveFileManager for saving/loadingMatthew Hoops
svn-id: r28843
2007-09-03CleanupFilippos Karapetis
svn-id: r28842
2007-09-03fix warningMatthew Hoops
svn-id: r28841
2007-09-03Some updates to Mickey's sound system and code cleanupFilippos Karapetis
svn-id: r28840
2007-09-03fix flashScreenMatthew Hoops
svn-id: r28839
2007-09-03Implemented clearRow for preagi games. Mickey save games should work now. ↵Filippos Karapetis
Some code cleanup svn-id: r28838
2007-09-02Implemented clearScreen() for preagi gamesFilippos Karapetis
svn-id: r28837
2007-09-02Text in Mickey is shown correctly now. Also, removed an obsolete function ↵Filippos Karapetis
declaration of PutPixel() svn-id: r28835
2007-09-02Image placement in Mickey is correct nowFilippos Karapetis
svn-id: r28834
2007-09-02I believe this fixes part of the music fading glitch in IHNM, but there's stillTorbjörn Andersson
a slight problem when the intro fades the music down. Just before starting the new music, the old music is briefly set back to normal volume again. This could be a script bug, but I haven't investigated it any further. svn-id: r28833
2007-09-02Renamed preagi_input.cpp to preagi_common.cpp, as it now contains the code ↵Filippos Karapetis
that all preagi games share (commit 2 of 2) svn-id: r28832
2007-09-02Moved preagi common code to a more appropriate place (commit 1 of 2)Filippos Karapetis
svn-id: r28831
2007-09-02patch #1779606 (README: more fixes)Matthew Hoops
svn-id: r28830
2007-09-02More support for subtitles in BRA.Nicola Mettifogo
svn-id: r28829
2007-09-02Simplified global label management and added subtitles for BRA.Nicola Mettifogo
svn-id: r28828
2007-09-02fixed some warningsMax Horn
svn-id: r28827
2007-09-02Cleanup: removed unneeded references to engine (_vm).Nicola Mettifogo
svn-id: r28826
2007-09-02Removed rand() and substituted it with Common::RandomSource Filippos Karapetis
svn-id: r28825
2007-09-02Jobs are now members of the engine and are handled with a table, instead of ↵Nicola Mettifogo
being external functions. svn-id: r28824
2007-09-02fix more warningsMatthew Hoops
svn-id: r28822
2007-09-02Slight update on Mickey's drawPicFilippos Karapetis
svn-id: r28821
2007-09-02fix a warning and some code formattingMatthew Hoops
svn-id: r28820
2007-09-02The dimensions of the picture resources in preagi games is different for ↵Filippos Karapetis
each game. Mickey's pictures are shown correctly now svn-id: r28819
2007-09-02The picture files in Mickey have a different widthFilippos Karapetis
svn-id: r28818
2007-09-02Fix compile.Travis Howell
svn-id: r28814
2007-09-02Some more updates to preagi string drawing functionFilippos Karapetis
svn-id: r28813
2007-09-02Initial implementation of preagi string drawing functions. They still need ↵Filippos Karapetis
work, though svn-id: r28812
2007-09-02Merged all the different picture decoding functionsFilippos Karapetis
svn-id: r28811
2007-09-01Implemented the rnd() function. Some cleanup to remove unneeded functionalityFilippos Karapetis
svn-id: r28810
2007-09-01Fix regressionEugene Sandulenko
svn-id: r28809