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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-04-01
Normalize verb/invenotry areas in MM NES. Patch from Quietust
Eugene Sandulenko
2005-03-31
Extended comment on _CLUT_offs a bit
Max Horn
2005-03-31
Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we...
Max Horn
2005-03-31
Fix GF_OLD256 palette size (no idea if that has an effect anywhere)
Max Horn
2005-03-31
Rename paletteNum field for sprite in wizImages.
Travis Howell
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-31
Add another French version
Travis Howell
2005-03-31
Fix bug #1173422 "Slight mouse cursor regression"
Eugene Sandulenko
2005-03-31
Return correct object x/y position
Travis Howell
2005-03-31
Add some missing code.
Travis Howell
2005-03-31
fixed headers. -_-
Robert Göffringmann
2005-03-31
Playstation2 Port: initial import
Robert Göffringmann
2005-03-31
Add code for more o90_getPolygonOverlap() cases.
Travis Howell
2005-03-31
Added Russian puttcirc.
Eugene Sandulenko
2005-03-30
Switch to headerless PRG data for MM NES for better compatibility.
Eugene Sandulenko
2005-03-30
Forgot to init _encbyte in MemoryReadStream.
Eugene Sandulenko
2005-03-30
Support for direct reading from NES ROM:
Eugene Sandulenko
2005-03-30
Added warnings if duplicate md5s are found, as suggested in bug report #1167146
Gregory Montoir
2005-03-30
This is now obsolete
Max Horn
2005-03-30
In V7/V8 games, just always call translateText, it'll check for the '/' prefi...
Max Horn
2005-03-30
Ooops
Travis Howell
2005-03-30
*** empty log message ***
Travis Howell
2005-03-30
Correct return values were lost in last commit.
Travis Howell
2005-03-30
Revert cleanup from scumm/gfx.cpp revision 2.348.
Travis Howell
2005-03-30
Cleanup
Travis Howell
2005-03-30
Add comment
Travis Howell
2005-03-30
Switch warnings to errors, to make sure any use isn't missed.
Travis Howell
2005-03-29
fixed script params (some fair animals should walk now)
Andrew Kurushin
2005-03-29
fixed small bug
Andrew Kurushin
2005-03-29
fixed gcc ISO C++ error
Andrew Kurushin
2005-03-29
endScene now aborts all running threads (fixing Okk stuckiness on way out of ...
Andrew Kurushin
2005-03-29
Rename sprite functions
Travis Howell
2005-03-29
Remove unused array.
Travis Howell
2005-03-29
Add temp. hack for sprite redraws
Travis Howell
2005-03-29
Should continue the main loop, not inner loop.
Travis Howell
2005-03-29
Limit to scumm 7+ games again, it should not be checked in HE games.
Travis Howell
2005-03-28
Moved ObjectClass to object.h
Max Horn
2005-03-28
Always check hasManyDirections for AKOS costumes -- this could cause regressi...
Max Horn
2005-03-28
Moved NES stuff in class Gdi into a struct _NES
Max Horn
2005-03-28
Cleaned up the object mode code; removed the friend class ScummEngine from cl...
Max Horn
2005-03-28
typo
Max Horn
2005-03-28
Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))
Max Horn
2005-03-28
Updated credits using credits.pl
Max Horn
2005-03-28
Update HE issues
Travis Howell
2005-03-28
Check class of object number, not loop.
Travis Howell
2005-03-28
HE80+ reports whole _classData value of object, if no args are given.
Travis Howell
2005-03-28
findObject in HE72+ only checks object bounds
Travis Howell
2005-03-28
Typo
Travis Howell
2005-03-27
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-27
Add support for the .tex credits
Max Horn
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