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2013-08-21MORTEVIELLE: Replace some big if statements by switch statementsStrangerke
2013-08-21MORTEVIELLE: Remove second parameter of show()Strangerke
2013-08-21MORTEVIELLE: Avoid erroring out when the user tries to load a missing save gameStrangerke
2013-08-21MT-32: Sync with the latest changes in muntFilippos Karapetis
2013-08-20TSAGE: Blue Force: Fix Coverity issue CID 1003729: missing break.Strangerke
2013-08-20MORTEVIELLE: Add creditsStrangerke
2013-08-20MORTEVIELLE: Fix crash when loading from launcherStrangerke
2013-08-20SCI: Add support for the King's Questions mini-gameFilippos Karapetis
2013-08-20CREDITS: Add credits for The Neverhood engineFilippos Karapetis
2013-08-20WINTERMUTE: Replace CP1252-symbol ... with 3 full stops.Einar Johan Trøan Sømåen
2013-08-20WINTERMUTE: Add binary alpha-blitting.Einar Johan Trøan Sømåen
2013-08-20WINTERMUTE: Change pixel-format to RGBA.Einar Johan Trøan Sømåen
2013-08-20WINTERMUTE: Avoid doing alpha-blits when image doesn't have alpha.Einar Johan Trøan Sømåen
2013-08-20MORTEVIELLE: Change German menu translationThierry Crozat
2013-08-20MOHAWK: Stop videos on stack changeTorbjörn Andersson
2013-08-20MOHAWK: Add missing break in switch, CID 1003750Torbjörn Andersson
2013-08-20MORTEVIELLE: Add some more checks in order to handle properly the first chara...Strangerke
2013-08-20MORTEVIELLE: Fix display of the rod and the ball in the attic, when using Sel...Strangerke
2013-08-19WINTERMUTE: Don't use a lookup table for alphaWillem Jan Palenstijn
2013-08-19MORTEVIELLE: Store German menu data in data file and clean menu codeThierry Crozat
2013-08-19MORTEVIELLE: Fix display of ending speech in German DOS editionStrangerke
2013-08-19MORTEVIELLE: Avoid a crash related to speech during the ending sequence of th...Strangerke
2013-08-19Merge pull request #385 from JenniBee/md5sEugene Sandulenko
2013-08-19GRAPHICS: Add missing "break"s in switch, CID 1063214Torbjörn Andersson
2013-08-19WINTERMUTE: Adding detection for more games.JenniBee
2013-08-19AGI: Adding detection for original AGI Tetris by Peter Kelly.JenniBee
2013-08-19SCI: Fix script bug #3604939 - "SCI: QFG1VGA: Game hangs when meeting Baron w...Filippos Karapetis
2013-08-19TSAGE: R2R - Fix Locker 2 status in landing bay (Scene 500)Strangerke
2013-08-19SCI: Fix bug #3614914 - "SCI: Castle of Dr Brain Spanish crashes after Comput...Filippos Karapetis
2013-08-18TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bayPaul Gilbert
2013-08-19DRASCULA: Some renaming. Also, get rid of some extraneous globalsFilippos Karapetis
2013-08-18Merge pull request #386 from chrisws/tizen_port_1_6_1aJohannes Schickel
2013-08-19GUI: Clear dirty rects when initializing ThemeEngine.Johannes Schickel
2013-08-18TSAGE: Reverted change to SceneItemList classPaul Gilbert
2013-08-18MORTEVIELLE: Fix the order of German verbs.Strangerke
2013-08-18TSAGE: Compilation fix, and further fixes for R2R landing bay panel displayPaul Gilbert
2013-08-18TSAGE: Fixes for displaying landing bay control panelPaul Gilbert
2013-08-18TSAGE: R2R: Fix food submenu on ship computer (Scene 125)Strangerke
2013-08-18INSANE: Mark fall through case statement. CID 1003733Eugene Sandulenko
2013-08-18MORTEVIELLE: some renaming in DialogsStrangerke
2013-08-18TSAGE: R2R - Fix cursor behavior (and crash) when leaving room 200 (corridor ...Strangerke
2013-08-18SCUMM: Read the SMAP size, not the SMAP tag itselfTorbjörn Andersson
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003629Torbjörn Andersson
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003628Torbjörn Andersson
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003627Torbjörn Andersson
2013-08-17TSAGE: Fix for leaving bridge in R2R scene 300Paul Gilbert
2013-08-17TSAGE: Fix for talking to chief in R2R scene 1100Paul Gilbert
2013-08-17MORTEVIELLE: Remove some dead code and variables related to graphical modesStrangerke
2013-08-17MORTEVIELLE: Fix occasional alignment issue in Action verb listStrangerke
2013-08-17MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor functio...Strangerke