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2014-05-25MADS: Standardised on passing depth surfaces as DepthSurfacePaul Gilbert
2014-05-25MADS: Fix for player disappearing after throwing fish or burgerPaul Gilbert
2014-05-25MADS: Fix for multiple selection of actions not workingPaul Gilbert
2014-05-24MADS: Fix showing wait cursor when scene changesPaul Gilbert
2014-05-24MADS: Properly implement sequence entry object movementPaul Gilbert
2014-05-24MADS: Generalize sequence record _msgPos as _positionPaul Gilbert
2014-05-24MADS: Add _sceneSurface subsurface, so sprite drawing is cropped correctlyPaul Gilbert
2014-05-24MADS: Fix for standing up from chair in scene 101Paul Gilbert
2014-05-24MADS: Implement screen shakingPaul Gilbert
2014-05-24MADS: Fix checks for assets count when calling releasePlayerSpritesPaul Gilbert
2014-05-24MADS: Replaced a TODO with a stubbed methodPaul Gilbert
2014-05-24MADS: Implemented scene fadingPaul Gilbert
2014-05-24MADS: Standardized fading out methods as fadeOutPaul Gilbert
2014-05-24MADS: Refactored VGA_COLOR_REV, which wasn't correctPaul Gilbert
2014-05-23MADS: Reorder some Synchronize functions for consistency across scene groupsStrangerke
2014-05-23MADS: Move contructors out of the header in scene group 8Strangerke
2014-05-23MADS: Move contructors out of the header in scene group 7Strangerke
2014-05-23MADS: Move contructors out of the header in scene group 6Strangerke
2014-05-23MADS: Move contructors out of the header in scene group 5Strangerke
2014-05-22MADS: Fix ending of turkey explosion sequence in scene 103Paul Gilbert
2014-05-22MADS: Move contructors out of the header in scene group 4Strangerke
2014-05-22MADS: Move contructors out of the header in scene group 3Strangerke
2014-05-22MADS: Move contructors out of the header in scene group 2Strangerke
2014-05-21MADS: Fix issues with inventory list scrolling when it shouldn'tPaul Gilbert
2014-05-21MADS: Some refactoring in group scene 1Strangerke
2014-05-21MADS: Move the remaining contructors out of the header in scene group 1Strangerke
2014-05-21MADS: Remove useless variable in scene 103Strangerke
2014-05-21MADS: Move some contructors from .h to .cpp in scene group 1Strangerke
2014-05-21MADS: Add synchronize functions in scene group 8Strangerke
2014-05-21MADS: Remove some redundant TODOsPaul Gilbert
2014-05-21MADS: Remove obsolete commentStrangerke
2014-05-21MADS: Fix synchronize in scene 752Strangerke
2014-05-20MADS: Remove redundant frame entry remap block in animation loadingPaul Gilbert
2014-05-20MADS: Fix loading sprite in scene 701Paul Gilbert
2014-05-20MADS: Completely remove synchronizeString in favour of syncStringPaul Gilbert
2014-05-20MADS: Change the animation _animMode to an enum'ed _bgTypePaul Gilbert
2014-05-21MADS: Add synchronize where useful in scene group 7Strangerke
2014-05-20MADS: Add synchronize where useful in scene group 6Strangerke
2014-05-20MADS: Add synchronize where useful in scene group 5Strangerke
2014-05-20MADS: Fix compilation warning reported by digitallStrangerke
2014-05-20Merge branch 'master' into madsPaul Gilbert
2014-05-20MADS: Load scene speech resources for V2 CD gamesFilippos Karapetis
2014-05-20MADS: Add a debug command to show messagesFilippos Karapetis
2014-05-20MADS: Fix the GMM menu for V2 gamesFilippos Karapetis
2014-05-20MADS: Add more friendly names for nounsFilippos Karapetis
2014-05-20MADS: Add nouns for DragonsphereFilippos Karapetis
2014-05-20MADS: Add nouns for PhantomFilippos Karapetis
2014-05-20MADS: Fix typoFilippos Karapetis
2014-05-20MADS: Rename several nouns to verbsFilippos Karapetis
2014-05-20MADS: Fix a bug in scene 104Filippos Karapetis