Age | Commit message (Collapse) | Author |
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the newly added EVENT_PREDICTIVE_DIALOG constant)
svn-id: r27008
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svn-id: r27007
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some functions and variables).
svn-id: r27006
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demand by the backends
svn-id: r27005
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erroneously change color now when moving between rooms
svn-id: r27004
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svn-id: r27003
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svn-id: r27002
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svn-id: r27001
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svn-id: r27000
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svn-id: r26999
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verison of Elvira 2.
svn-id: r26998
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svn-id: r26997
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svn-id: r26996
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svn-id: r26995
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svn-id: r26994
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original game
svn-id: r26993
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svn-id: r26992
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original game
svn-id: r26991
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svn-id: r26990
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svn-id: r26989
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svn-id: r26988
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saved during a dialogue"
svn-id: r26987
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svn-id: r26986
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warning instead of an error. In IHNM, it's now possible to use the knife with the rats when playing with Garrister
svn-id: r26985
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svn-id: r26984
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monitor with Ted
svn-id: r26983
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svn-id: r26982
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section
svn-id: r26981
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svn-id: r26980
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port lib
svn-id: r26979
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svn-id: r26978
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svn-id: r26974
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svn-id: r26972
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svn-id: r26971
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non-functional
svn-id: r26970
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svn-id: r26969
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svn-id: r26968
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svn-id: r26967
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svn-id: r26966
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svn-id: r26965
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svn-id: r26964
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svn-id: r26963
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svn-id: r26962
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svn-id: r26961
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svn-id: r26960
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svn-id: r26959
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svn-id: r26958
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svn-id: r26957
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svn-id: r26956
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activation scripts, and conversation bugfix to keep characters in place
svn-id: r26955
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