Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-27 | Removed TODO entry about debug class. Fingolfin's latest changes should be | Torbjörn Andersson | |
pretty much what I wanted. svn-id: r10986 | |||
2003-10-27 | Fixed bug #830772, I hope. | Torbjörn Andersson | |
svn-id: r10985 | |||
2003-10-26 | factor out common debugger code | Max Horn | |
svn-id: r10984 | |||
2003-10-26 | stay within 80 char limit | Jonathan Gray | |
svn-id: r10983 | |||
2003-10-26 | cleanup | Max Horn | |
svn-id: r10982 | |||
2003-10-26 | Use #if USE_CONSOLE instead of #ifdef USE_CONSOLE since that's how we do | Torbjörn Andersson | |
everywhere else svn-id: r10981 | |||
2003-10-26 | Added a note about making the debugger more easily available to the various | Torbjörn Andersson | |
game engines. svn-id: r10980 | |||
2003-10-26 | fix compile | Oliver Kiehl | |
svn-id: r10979 | |||
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson | |
console from the SCUMM engine. I decided that would be easier than to clean up the original console code. Unfortunately there's a bunch of code that I just copied - a pretty lousy form of code-reusal. It'd be nice if the console could be made part of the Engine class, or something like that. Most of the debug commands seem to be working. Some aren't relevant for ScummVM, and some are a bit obscure so I'm not quite sure what they're supposed to be doing. svn-id: r10978 | |||
2003-10-26 | cleanup, add comments | Gregory Montoir | |
svn-id: r10977 | |||
2003-10-26 | updated README and usage/help text | Max Horn | |
svn-id: r10976 | |||
2003-10-26 | cleanup | Max Horn | |
svn-id: r10975 | |||
2003-10-26 | workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = ↵ | Max Horn | |
crash) svn-id: r10974 | |||
2003-10-26 | Ooops | Travis Howell | |
svn-id: r10973 | |||
2003-10-26 | Add combined speech and subtitles support for simon2. | Travis Howell | |
svn-id: r10972 | |||
2003-10-26 | Add more debug. | Travis Howell | |
svn-id: r10971 | |||
2003-10-26 | Rename function. | Travis Howell | |
svn-id: r10970 | |||
2003-10-26 | Ooops | Travis Howell | |
svn-id: r10969 | |||
2003-10-26 | Update issues | Travis Howell | |
svn-id: r10968 | |||
2003-10-26 | Update issues | Travis Howell | |
svn-id: r10967 | |||
2003-10-26 | Fix simon1dos freezes | Travis Howell | |
svn-id: r10966 | |||
2003-10-25 | add some methods to Logic for future Command class | Gregory Montoir | |
svn-id: r10965 | |||
2003-10-25 | fix bug #830104: BASS won't start unless music driver chosen | Robert Göffringmann | |
svn-id: r10964 | |||
2003-10-25 | fix bug #828222: Adlib music stops during browsing the inventory | Robert Göffringmann | |
svn-id: r10963 | |||
2003-10-25 | Changed the behaviour of the page up/down buttons in the save/load dialog. | Torbjörn Andersson | |
LavosSpawn tells me that the previous behaviour was, in fact, what the original did, but agreed that it was confusing. The new behaviour is consistent with how BS2 does it, by the way. svn-id: r10962 | |||
2003-10-25 | cleanup Graphics / populate BobSlot | Gregory Montoir | |
svn-id: r10961 | |||
2003-10-25 | added GameSettings class + FIND_VERB implementation | Gregory Montoir | |
svn-id: r10960 | |||
2003-10-25 | whatever | Joost Peters | |
svn-id: r10959 | |||
2003-10-24 | added extra flag to mixer so we don't use free() on new'd pointers | Joost Peters | |
svn-id: r10958 | |||
2003-10-24 | Added sound and input modules | Jamieson Christian | |
svn-id: r10957 | |||
2003-10-24 | Fixed typo and added FIXME comment for the DotMatrix scaler. | Torbjörn Andersson | |
svn-id: r10956 | |||
2003-10-24 | Only free _logic once. | Torbjörn Andersson | |
svn-id: r10955 | |||
2003-10-24 | misc fixes/tweaks | Gregory Montoir | |
svn-id: r10954 | |||
2003-10-24 | VC warnings | Travis Howell | |
svn-id: r10953 | |||
2003-10-23 | Make it possible to quit cutaways! | David Eriksson | |
svn-id: r10952 | |||
2003-10-23 | move state related methods to specific class + minor changes | Gregory Montoir | |
svn-id: r10951 | |||
2003-10-23 | forgot these | Gregory Montoir | |
svn-id: r10950 | |||
2003-10-23 | minor changes for future Command class | Gregory Montoir | |
svn-id: r10949 | |||
2003-10-23 | update | Paweł Kołodziejski | |
svn-id: r10948 | |||
2003-10-23 | Stop messing with _fastMode in delay(). | David Eriksson | |
svn-id: r10947 | |||
2003-10-23 | Include scummsys.h | David Eriksson | |
svn-id: r10946 | |||
2003-10-23 | Corrected/clarified some debug messages/comments | Torbjörn Andersson | |
svn-id: r10945 | |||
2003-10-23 | Initial version of the Input class. Some things still missing. | David Eriksson | |
svn-id: r10944 | |||
2003-10-23 | Don't attempt to play sound in simon2mac if file doesn't exist. | Travis Howell | |
Add fixme for simon2mac, freeing voice at this point which causes crashes. svn-id: r10943 | |||
2003-10-22 | fix gcc 3.3.2 warning | Oliver Kiehl | |
svn-id: r10942 | |||
2003-10-22 | Remove comments | Travis Howell | |
svn-id: r10941 | |||
2003-10-22 | Add load/save game failture messages from original games. | Travis Howell | |
svn-id: r10940 | |||
2003-10-22 | Moved a few remaining pieces of the script interpreter into the Logic class | Torbjörn Andersson | |
svn-id: r10939 | |||
2003-10-21 | update | Paweł Kołodziejski | |
svn-id: r10938 | |||
2003-10-21 | (better ?) scrolling timing | Gregory Montoir | |
svn-id: r10937 |