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2002-11-13more initialisation fixesMax Horn
svn-id: r5532
2002-11-13properly initialize everything -> works w/o our custom new/delete now!Max Horn
svn-id: r5531
2002-11-13cleanupMax Horn
svn-id: r5530
2002-11-13properly init all datacd Projekte/scummvmMax Horn
svn-id: r5529
2002-11-13fix endian bugMax Horn
svn-id: r5528
2002-11-13Change quit dialog not implemented error to warningTravis Howell
svn-id: r5527
2002-11-13Change last ugly hack to make it a little betterTravis Howell
svn-id: r5526
2002-11-13An ugly hack to allow music looping in simon1talkieTravis Howell
Most likely better wat to do this... svn-id: r5525
2002-11-13removed my non functional attempt at streaming in the CoreAudio driver, now ↵Max Horn
that we a have a streaming wrapper svn-id: r5524
2002-11-13Simon games music is no longer limitedt some systemsTravis Howell
svn-id: r5523
2002-11-13Add midi streaming support from Jamieson630Travis Howell
svn-id: r5522
2002-11-12more readme.txt replacements, todo: update manpage and spec file with 0.3.0 infoJonathan Gray
svn-id: r5521
2002-11-12another readme location updatingJonathan Gray
svn-id: r5520
2002-11-12first of a few more s/readme.txt/README/ changesJonathan Gray
svn-id: r5519
2002-11-11fixed endian bug that prevented Simon2 SFX from playing on big endian machineseMax Horn
svn-id: r5518
2002-11-11workaround for voc weaknessOliver Kiehl
svn-id: r5517
2002-11-11append missing heads hack so actor in indy3 intro is always visibleJonathan Gray
svn-id: r5516
2002-11-11confine dodgy hack in indy3 that should probably be removedJonathan Gray
svn-id: r5515
2002-11-10Added a bundle target for OS X (creates an .app wrapper); Info.plist ↵Max Horn
contains some user information for that wrapper, like version & copyright (needs to be adjusted for releases) svn-id: r5514
2002-11-10Mac OS X iconMax Horn
svn-id: r5513
2002-11-10fixed dialog redrawing (when you switched in the save/load dialog between ↵Max Horn
save and load mode, it would loose the transparency) svn-id: r5512
2002-11-10in Zak256, flash light now follows the mouse cursor instead of the actor; ↵Max Horn
also, the flashlight x position is now pixel based, not strip based (finer granularity) svn-id: r5511
2002-11-10Fixed race condition check in midi_driver_thread.Jamieson Christian
Updated do_command for Conroy Bumpus' song. svn-id: r5510
2002-11-10Hack to prevent animation hangs during Conroy's song in Sam & Max.Jamieson Christian
svn-id: r5509
2002-11-10Game-specific a likely incorrect fix for Indy3 (Class 22 is the "Don't mask" ↵James Brown
flag, so why translate it to something else?) *hurts khalek badly and mumbles about regression testing during a CVS freeze..* svn-id: r5508
2002-11-10revert costume palette table to 32 and fix actor.cpp compilationPaweł Kołodziejski
svn-id: r5507
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵Max Horn
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506
2002-11-10increasing actor palette to 256Paweł Kołodziejski
svn-id: r5505
2002-11-10oopsOliver Kiehl
svn-id: r5504
2002-11-10oops, forgot a file (ambient effects)Oliver Kiehl
svn-id: r5503
2002-11-10added ambient effects (rest of vc_52)Oliver Kiehl
svn-id: r5502
2002-11-10added looping support to playRawOliver Kiehl
svn-id: r5501
2002-11-10Fix another typoJames Brown
svn-id: r5500
2002-11-10fixed typoTore Anderson
svn-id: r5499
2002-11-10Update internal version numberJames Brown
svn-id: r5498
2002-11-10Update readme file, mark Indy3 as completable and rearrange some wording.James Brown
svn-id: r5497
2002-11-10fix for the flashlight crash in Indy3; I am not 100% sure that this is the ↵Max Horn
right way t do it, though, need to do some more reseach svn-id: r5496
2002-11-10if possible, always #include headers in the source files, not in other headersMax Horn
svn-id: r5495
2002-11-10fixed stupid mistakeMax Horn
svn-id: r5494
2002-11-10added Scumm::displayError() method; make use of that to display errors if ↵Max Horn
save/load failed; changed runDialog() to return the result of Dialog::runModal(); changed the order in which autosave is performed a little bit svn-id: r5493
2002-11-10indention fix :-)Max Horn
svn-id: r5492
2002-11-10improved MessageDialog: long lines are split now (this needs improvement to ↵Max Horn
favor splitting at spaces); maximum size is restricted to 300x180 svn-id: r5491
2002-11-10fixed two race conditionsMax Horn
svn-id: r5490
2002-11-10Add small correctionJames Brown
svn-id: r5489
2002-11-10Removed final references to the defunct -emidiemu option.Jamieson Christian
svn-id: r5488
2002-11-10Fixed IMuseGM device state trackers to prevent inappropriate dropped messages.Jamieson Christian
svn-id: r5487
2002-11-10added FIXME commentMax Horn
svn-id: r5486
2002-11-10Hack to prevent decapitation :)James Brown
svn-id: r5485
2002-11-10Let's try this without the blatent stupidityJames Brown
svn-id: r5484
2002-11-10Fix a stupid mistake in my implementation of Indy3's alternate wait_for_message.James Brown
Unlike the o5_wait() version, we don't read any data, so there's no need to reset the script pointer. svn-id: r5483