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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-24
AVALANCHE: Fix savegame version checks
Strangerke
2013-11-24
GUI: Do not draw text outside edit rect in EditableWidget.
Johannes Schickel
2013-11-24
GUI: Fix undrawing caret glitch when the edit text is inversed.
Johannes Schickel
2013-11-24
GUI: Document EditableWidget::getEditRect.
Johannes Schickel
2013-11-24
GUI: Draw caret over the whole height of the edit rect.
Johannes Schickel
2013-11-24
GUI: Fix out-of-bounds check in EditableWidget::drawCaret.
Johannes Schickel
2013-11-24
GUI: Fix character redrawing behind caret in EditTextWidgets.
Johannes Schickel
2013-11-24
GUI: Fix EditTextWidget::getEditRect's returned height.
Johannes Schickel
2013-11-24
GUI: Fix ListWidget::getEditRect's returned height.
Johannes Schickel
2013-11-23
TSAGE: Fix for flub tube maze header comments
Paul Gilbert
2013-11-23
TSAGE: Further fixes for object centroid handling
Paul Gilbert
2013-11-23
WINTERMUTE: Use const_iterator in BaseFileManager::registerPackages.
Johannes Schickel
2013-11-23
WINTERMUTE: Slight interator usage cleanup.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove another unused variable.
Johannes Schickel
2013-11-23
WINTERMUTE: Make BaseFileManager::registerPackages case agnostic.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove unused variables.
Johannes Schickel
2013-11-23
VIDEO: Fix awful thinko from 55791d5fc1
Matthew Hoops
2013-11-23
TSAGE: R2R - Remove some warnings
Strangerke
2013-11-23
TSAGE: In progress work and bugfixes for R2R centroid handling
Paul Gilbert
2013-11-23
VIDEO: Fix AVI indexes with absolute offsets
Matthew Hoops
2013-11-23
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
urukgit
2013-11-23
SCI: Make fade signal version check more precise
Willem Jan Palenstijn
2013-11-23
SCI: Fix SCI1late fade complete signal
Willem Jan Palenstijn
2013-11-23
SCI: Janitorial - Fix spacing errors
Strangerke
2013-11-23
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
Strangerke
2013-11-23
AVALANCHE: Fix formatting in Nim
Strangerke
2013-11-23
HOPKINS: Janitorial - Fix spacing errors
Strangerke
2013-11-23
TONY: Janitorial - Fix spacing errors
Strangerke
2013-11-23
TSAGE: Janitorial - Fix more spacing errors
Strangerke
2013-11-23
TSAGE: R2R - Fix spacing errors, add comment about an useless variable
Strangerke
2013-11-23
AVALANCHE: Fix savegames compatibility before/after Nim implementation
Strangerke
2013-11-23
AVALANCHE: Implement Nim::playNim().
urukgit
2013-11-22
FULLPIPE: Implement sceneHandler04_updateBottle()
Eugene Sandulenko
2013-11-22
AVALANCHE: Janitorial - Align some comments in Parser
Strangerke
2013-11-22
AVALANCHE: Janitorial - Fix Alignment in Nim
Strangerke
2013-11-22
AVALANCHE: Janitorial - Remove extra blank lines
Strangerke
2013-11-22
AVALANCHE: Janitorial - Removing trailing spaces and tabs
Strangerke
2013-11-22
TSAGE: R2R - Add a hack to avoid the display of giant character in circular h...
Strangerke
2013-11-22
AVALANCHE: Fix Nim.
urukgit
2013-11-22
AVALANCHE: Add skeleton code for the minigame called Nim.
urukgit
2013-11-22
FULLPIPE: Continued work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: Implement switchScene04
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Further work on sceneSwitcher04
Eugene Sandulenko
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