Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-07 | Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey wait' ↵ | Paul Gilbert | |
dialog was resetting the destination character just before the conversation started svn-id: r29743 | |||
2007-12-07 | NDS: A few cycles saved in the inner loop of the CPU scaler | Bertrand Augereau | |
svn-id: r29742 | |||
2007-12-06 | reverted commit #29736 with a proper fix (I think) to fmopl code | Gregory Montoir | |
svn-id: r29741 | |||
2007-12-06 | NDS : ASM cpu scalers fixed, USING_ARM_BLITTERS back | Bertrand Augereau | |
svn-id: r29740 | |||
2007-12-06 | Mickey is now supported | Filippos Karapetis | |
svn-id: r29737 | |||
2007-12-06 | Reverted commit #29733, as RandomSource() is called before g_system is ↵ | Filippos Karapetis | |
initialized (e.g. from sound/fmopl.cpp) svn-id: r29736 | |||
2007-12-06 | Move AGI engine back to custom line drawing routine as it caused regressions | Eugene Sandulenko | |
svn-id: r29735 | |||
2007-12-06 | Switch Lure engine to AdvancedDetector | Eugene Sandulenko | |
svn-id: r29734 | |||
2007-12-06 | Do not use time() needlessly | Max Horn | |
svn-id: r29733 | |||
2007-12-06 | Attempted fix for the DS blitters; looks like I was reading from dst and | Robin Watts | |
storing to src. D'Oh. Still untested, but this code is broken anyway (apparently) and is disabled, so I can't really make it any worse... svn-id: r29732 | |||
2007-12-05 | NDS: Disabling the buggy ARM blitters so that the CPU scaler works | Bertrand Augereau | |
svn-id: r29731 | |||
2007-12-05 | NDS: Reporting hi-level opti from Robin in the c++ software scaler ( ↵ | Bertrand Augereau | |
a1r5g5b5 swizzling ) svn-id: r29730 | |||
2007-12-05 | Remove now obsolete comment | Filippos Karapetis | |
svn-id: r29729 | |||
2007-12-05 | NDS : params reordering to match C scaler and ARM one | Bertrand Augereau | |
svn-id: r29728 | |||
2007-12-05 | NDS : The CPU scaler checkbox is back (and can be removed with a #define) | Bertrand Augereau | |
svn-id: r29725 | |||
2007-12-05 | Declare Winnie supported | Eugene Sandulenko | |
svn-id: r29723 | |||
2007-12-05 | update Touche section | Gregory Montoir | |
svn-id: r29722 | |||
2007-12-05 | Change to default volume levels on the GP2X to prevent some nasty 'clipping'. | John Willis | |
svn-id: r29721 | |||
2007-12-05 | Add a few small GP2X things to NEWS | John Willis | |
svn-id: r29720 | |||
2007-12-05 | Tidyup of a few small things in the GP2X port. | John Willis | |
svn-id: r29719 | |||
2007-12-05 | ARM ASM blitting routines from Robin_Watts | Oystein Eftevaag | |
svn-id: r29717 | |||
2007-12-04 | Broke up parseDialogue into more manageable and focused short routines. | Nicola Mettifogo | |
svn-id: r29716 | |||
2007-12-04 | update NEWS with development since 0.10.0 | Eugene Sandulenko | |
svn-id: r29715 | |||
2007-12-04 | remove code duplication | Paweł Kołodziejski | |
svn-id: r29714 | |||
2007-12-04 | Mention COMI/SCUMM fixes in the NEWS | Max Horn | |
svn-id: r29713 | |||
2007-12-04 | correction based on disassembly | Paweł Kołodziejski | |
svn-id: r29712 | |||
2007-12-03 | Add patch #1842862 - Support for Freddi3 french. | Travis Howell | |
svn-id: r29711 | |||
2007-12-03 | remove code duplication | Paweł Kołodziejski | |
svn-id: r29710 | |||
2007-12-03 | Reworked the fight loop and event handling so fights run at the same speed ↵ | Paul Gilbert | |
as in the original game svn-id: r29709 | |||
2007-12-02 | Abort configure run if no matching datatypes are found; some tweaks for ↵ | Max Horn | |
cross compiling (do not try to link when you don't use the resulting binary; but *if* we want to link, we must pass the LDFLAGS in case there are require linker flag modifications) svn-id: r29707 | |||
2007-12-02 | update queen changelog | Gregory Montoir | |
svn-id: r29706 | |||
2007-12-02 | revised mutex handling a bit in dimuse : | Gregory Montoir | |
- protected access to Track.used in startSound - removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy) svn-id: r29705 | |||
2007-12-02 | Update NEWS file | Eugene Sandulenko | |
svn-id: r29704 | |||
2007-12-02 | fixes for cygwin build. In particular: move the _mak_plugins environment ↵ | Kostas Nakos | |
after LDFLAGS has been defined in config.mk, to allow building in case of non-standard lib paths (thru LDFLAGS). Also, silenced a nasm warning. svn-id: r29701 | |||
2007-12-02 | fixes for cygwin build | Kostas Nakos | |
svn-id: r29700 | |||
2007-12-02 | Minor comment clarification | Oystein Eftevaag | |
svn-id: r29698 | |||
2007-12-02 | Cleaned up the iPhone configure stuff, and added a new make target for ↵ | Oystein Eftevaag | |
statically linking a binary with the external libs svn-id: r29697 | |||
2007-12-02 | Add patch #1842503 - Added HE99 version of french PUTTTIME. | Travis Howell | |
svn-id: r29694 | |||
2007-12-02 | Added some more code to the savegame load process to correctly handle ↵ | Paul Gilbert | |
previously saved savegames (from version 25) svn-id: r29693 | |||
2007-12-02 | Changed the spelling of two of the Spanish strings | Paul Gilbert | |
svn-id: r29692 | |||
2007-12-02 | Modified the loadScreen method to accommodate some screens decoding to a ↵ | Paul Gilbert | |
single byte more than the actual screen size svn-id: r29691 | |||
2007-12-02 | Bugfix to make any animation the player is doing uninterruptable | Paul Gilbert | |
svn-id: r29690 | |||
2007-12-02 | Enhanced savegames to store any active dialog when the game was saved | Paul Gilbert | |
svn-id: r29689 | |||
2007-12-02 | don't call actorWalkStep if all an actor have to do is turning to a new ↵ | Gregory Montoir | |
direction (confirmed against disasm, seems specific to v8). fixes bug #1834814. svn-id: r29688 | |||
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert | |
svn-id: r29687 | |||
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert | |
svn-id: r29685 | |||
2007-12-01 | Changed assert for missing animation to explicitly give the animation Id | Paul Gilbert | |
svn-id: r29684 | |||
2007-12-01 | vpath handling for C, Objective-C and soem more asm variants | Max Horn | |
svn-id: r29683 | |||
2007-12-01 | Slight cleanup and commenting of the ADPCM decoder | Filippos Karapetis | |
svn-id: r29682 | |||
2007-12-01 | Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of | Torbjörn Andersson | |
delete. svn-id: r29680 |