index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2015-04-11
IMAGE: Allow for choosing dither type
Matthew Hoops
2015-04-11
IMAGE: Add support for Cinepak VFW dithering
Matthew Hoops
2015-04-11
VIDEO: Allow AVI tracks to be dithered via the Codec
Matthew Hoops
2015-04-11
IMAGE: Add functions to allow for videos to be dithered
Matthew Hoops
2015-04-09
MADS: Fix a regression in V2 games
Filippos Karapetis
2015-04-09
MADS: Plug some memory leaks
Filippos Karapetis
2015-04-08
MADS: Don't show protection dialog when exiting directly from main menu
Paul Gilbert
2015-04-08
README: Update compiling instruction for OS X
Thierry Crozat
2015-04-07
MADS: Fix crash leaving scene after shooting monkey
Paul Gilbert
2015-04-06
MADS: Show first character of the Rex Nebular copy protection word
Torbjörn Andersson
2015-04-06
MADS: Allow quitting in Rex's copy protection dialog
Torbjörn Andersson
2015-04-06
MADS: Implement copy protection screen for Rex
Filippos Karapetis
2015-04-05
AUDIO: Skip ID3 tag at start of mp3 files
Thierry Crozat
2015-04-05
MADS: Fix placement of blowgun in easy mode
Paul Gilbert
2015-04-05
TONY: Fix disabled ui after capturing guard on Ferris Wheel
unknown
2015-04-04
MADS: Have Rex swim to correct spot when throwing burger or fish
unknown
2015-04-04
MADS: Keep Rex's speech on-screen longer when exitting crashed ship
unknown
2015-04-04
MADS: Fix wait cursor when leaving crashed ship for the first time
unknown
2015-04-04
MADS: Fix throwing burger in the different difficulty modes
unknown
2015-04-04
MADS: Fix incorrect depth handling after picking up rebreather
unknown
2015-04-04
TONY: Revert Italian detection entry
unknown
2015-04-03
TONY: Add detection for Italian PC Magazine version
unknown
2015-03-29
MADS: Set testing flags for Rex Nebular
Paul Gilbert
2015-03-29
MADS: Don't hide sprites bewteen resources in an animation sequence
Paul Gilbert
2015-03-22
SCUMM: Fix argc check in Cmd_Script()
Torbjörn Andersson
2015-03-22
ZVISION: Silence Cppcheck warning
Torbjörn Andersson
2015-03-21
GUI: Fix bug #6813, "GUI: Tooltips eat keypresses"
Torbjörn Andersson
2015-03-21
GUI: Adjust x and y to handleMouseWheel() for consistency
Torbjörn Andersson
2015-03-21
SCI: fix script patch description
Martin Kiewitz
2015-03-20
SCI: QFG1VGA: added script patch fixes bug #6706
Martin Kiewitz
2015-03-20
SCI: improve debug output for signature mismatch
Martin Kiewitz
2015-03-20
SCI: SQ1VGA: added script patch for bug #6816
Martin Kiewitz
2015-03-20
LOG: fix month in log file
Martin Kiewitz
2015-03-19
TOON: Fix bad enum syntax
sylvaintv
2015-03-19
TOON: Add options menu
sylvaintv
2015-03-19
SCI: added workaround for LSL2/Amiga bug #6818
Martin Kiewitz
2015-03-18
MADS: Hook up ScummVM volume control
Paul Gilbert
2015-03-18
SCI: debugger / fix diskdump + list commands
Martin Kiewitz
2015-03-16
MADS: Handle a game bug in scene 604, which prevents game completion
Filippos Karapetis
2015-03-15
MADS: Revert fix for sprites disappearing on last frame of cutscenes
Paul Gilbert
2015-03-15
MADS: Better handling for removing sprite sets
Paul Gilbert
2015-03-15
MADS: Add custom game options to the ScummVM GUI
Filippos Karapetis
2015-03-15
MADS: Properly reset the sound flag
Filippos Karapetis
2015-03-15
MADS: Hook up all of the remaining options, and add custom game options
Filippos Karapetis
2015-03-14
MADS: Fix animations erasing sprites on the last frame before transitioning
Paul Gilbert
2015-03-14
MADS: Fix showing inventory pictures when inventory animating is off
Paul Gilbert
2015-03-14
MADS: Hook up sfx/music flags
Paul Gilbert
2015-03-14
MADS: Fix frequently getting endless wait cursor after doctor hits you
Paul Gilbert
2015-03-14
MADS: Fix greeting when talking to cell wall the first time
Paul Gilbert
2015-03-14
MADS: Fix animation of tying rope to the boat
Paul Gilbert
[next]