Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-03 | cleanup | Max Horn | |
svn-id: r13450 | |||
2004-04-03 | fixed hypothetical off-by-one error when computing _draw_bottom (a ↵ | Max Horn | |
semantical problem: _draw_bottom is supposed to be the bottom most pixel which is actually drawn; in the other case, it's top+height, i.e. one pixel *below* that last drawn pixel row. In addition, some cleanup svn-id: r13449 | |||
2004-04-03 | cleanup StringTab stuff | Max Horn | |
svn-id: r13448 | |||
2004-04-03 | patch #910779 (with minor tweaks), fotaq hebrew support : | Gregory Montoir | |
- reversed button captions in journal - reversed command text in pinnacle room - reverse order of lines in dialogue chooser thanks Ori Avtalion ! svn-id: r13447 | |||
2004-04-03 | Fix for bug #896844 (DIG: Missing subtitle at the lab console) | Max Horn | |
svn-id: r13446 | |||
2004-04-03 | make hdiutil overwrite the disk image if it already exists, although it will ↵ | Jonathan Gray | |
still fail if it is already attached svn-id: r13445 | |||
2004-04-03 | cleanup | Max Horn | |
svn-id: r13444 | |||
2004-04-02 | oops | Max Horn | |
svn-id: r13443 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-04-02 | cleanup | Max Horn | |
svn-id: r13441 | |||
2004-04-02 | Remove obsolete code fragment (a good sign for a refactoring is if it allows ↵ | Max Horn | |
you to remove crufty hacks you didn't even think of :-) svn-id: r13440 | |||
2004-04-02 | One item less on the TODO | Max Horn | |
svn-id: r13439 | |||
2004-04-02 | simplify code by integrating a call to translateText() into ↵ | Max Horn | |
addMessageToStack(); improved translateText() further svn-id: r13438 | |||
2004-04-02 | Shouldn't be necessary to do a second translation run in this place (at ↵ | Max Horn | |
least I couldn't find any place were it is) svn-id: r13437 | |||
2004-04-02 | Added support for %___ strings (used in localized version of The Dig) | Max Horn | |
svn-id: r13436 | |||
2004-03-31 | be tolerant against abuse of ConfMan.getInt(); add missing default value for ↵ | Max Horn | |
'speech_volume' in bs1 svn-id: r13435 | |||
2004-03-30 | Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ↵ | Max Horn | |
vsnprinft isn't that safe either) svn-id: r13434 | |||
2004-03-30 | please fix | Paweł Kołodziejski | |
svn-id: r13433 | |||
2004-03-30 | update | Paweł Kołodziejski | |
svn-id: r13432 | |||
2004-03-30 | Cleanup | Torbjörn Andersson | |
svn-id: r13431 | |||
2004-03-29 | Make use of Stack template | Max Horn | |
svn-id: r13430 | |||
2004-03-29 | very simpled and limited stack class (fixed size even) | Max Horn | |
svn-id: r13429 | |||
2004-03-29 | Fixed a bad crash that occured when adding a new game target in the launcher | Max Horn | |
svn-id: r13428 | |||
2004-03-29 | add most of my os x snapshot script as a makefile target | Jonathan Gray | |
svn-id: r13427 | |||
2004-03-29 | use a make variable for static os x package prefix so I don't have to change ↵ | Jonathan Gray | |
as many lines, it should probably be changeable via the configure script at some point svn-id: r13426 | |||
2004-03-29 | clean up FMUS handling, fix not being able to enable sound debug messages | Jonathan Gray | |
svn-id: r13425 | |||
2004-03-29 | Update | Travis Howell | |
svn-id: r13424 | |||
2004-03-29 | Should have been disabled for Mac. indy3/loom. | Travis Howell | |
Fixes distaff position svn-id: r13423 | |||
2004-03-29 | Cleanup. | Torbjörn Andersson | |
This removes a bunch of debugging code/commands that either didn't do anything useful under ScummVM (e.g. "soft" and "hard"), or which did things that was already easily avaiable elsewhere (e.g. "save" and "restore"). I didn't have the heart to remove the "tony" command, though. :-) svn-id: r13422 | |||
2004-03-29 | Make clearScene() set the _needFullRedraw variable. | Torbjörn Andersson | |
I think the reason I didn't do this from the start was that BS2 used to call clearScene(), or whatever the function was called back then, between every frame. Nowadays, it simply assumes that each frame will cover the previous one. Anyway, this change prevents the restart/restore dialog from appearing briefly between the two intro cutscene animations. svn-id: r13421 | |||
2004-03-28 | Fix for bug #907174 (LOOM MAC: Crash after entering copy protection) | Max Horn | |
svn-id: r13420 | |||
2004-03-28 | Proper copy-protection bypass for Mac Loom (still crashes when entering the ↵ | Max Horn | |
right code, though) svn-id: r13419 | |||
2004-03-28 | Fix bug #925059 | Nicolas Bacca | |
svn-id: r13416 | |||
2004-03-28 | update | Paweł Kołodziejski | |
svn-id: r13414 | |||
2004-03-28 | Remove explicit OSystem parameter from StackLock constructor; added ↵ | Max Horn | |
OSystem::displayMessageOnOSD (not yet used; default implementation provided) svn-id: r13413 | |||
2004-03-28 | Preserve comments in config files | Max Horn | |
svn-id: r13412 | |||
2004-03-28 | cleanup; extended config file format checking (partially from patch #896096) | Max Horn | |
svn-id: r13411 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-28 | New file. | Torbjörn Andersson | |
svn-id: r13409 | |||
2004-03-28 | Format string fix. | Torbjörn Andersson | |
svn-id: r13408 | |||
2004-03-28 | More format string fixes. | Torbjörn Andersson | |
svn-id: r13407 | |||
2004-03-28 | Fixed paramters to match format string. | Torbjörn Andersson | |
svn-id: r13406 | |||
2004-03-28 | Fixed format string to match parameters. | Torbjörn Andersson | |
svn-id: r13405 | |||
2004-03-28 | Fixed format string to match the number of arguments. | Torbjörn Andersson | |
svn-id: r13404 | |||
2004-03-28 | Changed printf() to debug() and removed newline at the end of some messages | Torbjörn Andersson | |
svn-id: r13403 | |||
2004-03-28 | rename displayError() to displayMessage(); fix slightly incorrect usage of ↵ | Max Horn | |
that method svn-id: r13402 | |||
2004-03-28 | Cleanup. | Torbjörn Andersson | |
One of the changes, I'm not quite sure about: buildDisplay() used to open and close the _thisScreen.background_layer_id resource for each layer it processed. In particular, it used to "release the screen resource before cacheing the sprites". I have no idea why, because I can't see any trace of a sprite cache, and I can't think of any harm in keeping the resource open during the whole render cycle. The resource is probably loaded into memory already anyway, though its reference counter may be 0. svn-id: r13401 | |||
2004-03-28 | Force the engine to pick a cursor after restoring a game. This appears to | Torbjörn Andersson | |
be needed when using the -x command-line option to restore a game, though I'm not quite sure why. svn-id: r13400 | |||
2004-03-28 | Don't show the restart/restore dialog if a boot parameter has been given. | Torbjörn Andersson | |
And a teensy-weensy little cleanup. svn-id: r13399 | |||
2004-03-28 | Fixed bug I introduced in the recent cleanup: It's the screen, not the | Torbjörn Andersson | |
overlay, that needs to be cleared at the beginning of the movie. Otherwise what was on the screen may show at the end of the movie. svn-id: r13398 |