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AgeCommit message (Expand)Author
2011-03-04ANDROID: Cleanupdhewg
2011-03-04ANDROID: Fix slightly off while loopdhewg
2011-03-04GROOVIE: Mark overwritten members as virtualdhewg
2011-03-04ANDROID: Reindent manifestdhewg
2011-03-04ANDROID: Remove 'persistent' from the manifestdhewg
2011-03-04SCI: Fix reg_t ASCII printing in debugger for BE.Walter van Niftrik
2011-03-04SCI: Use BE string handling for Mac games.Walter van Niftrik
2011-03-04SCI: Some palette related changesmd5
2011-03-04SCI: Cleaned up some view type checksmd5
2011-03-04SCI: Enable fade transitions for SCI1 EGA gamesmd5
2011-03-04SCI: Fix flood fill matching in EGA modeWillem Jan Palenstijn
2011-03-04SCI: Added support for 16/32 color view and picture patchesmd5
2011-03-04SCI: Added a comment for the additional code in kDisplaymd5
2011-03-04SCI: Amiga SCI1 middle games are actually SCI1 latemd5
2011-03-04SCI: Fixed a issue with signed characters in setChar()md5
2011-03-04TESTBED: Update rotatePalette() to use an RGB palettemd5
2011-03-04NEWS: Remove SVN referencesMatthew Hoops
2011-03-04SCI: Don't patch save/restore dialogs in Phantasmagoriamd5
2011-03-04SCI: Removed warning from kReadNumbermd5
2011-03-04SCI: Add fixme for EGA flood fill bug (#3078365)Willem Jan Palenstijn
2011-03-04SCI21: Now replacing save/restore dialogs in SCI2.1 and newer gamesmd5
2011-03-04SCI21: kSave(1) is kRestoreGamemd5
2011-03-04SCI: Removed a hack for SCI1 Amiga games in setOnScreen()md5
2011-03-04SCI: Amiga SCI1 middle games use the new PC SCI1 late transition effectsmd5
2011-03-04SCI: Improved debug output of validate_property()md5
2011-03-03ANDROID: Don't wipe paletted textures on reinitdhewg
2011-03-03ANDROID: Implement surface resizesdhewg
2011-03-03ANDROID: Rename member vars according to our styledhewg
2011-03-03ANDROID: Remove an indirection when pausingdhewg
2011-03-03ANDROID: Formatting/whitespacesdhewg
2011-03-03SCI: Fixed comment in pointerComparisonWithInteger()md5
2011-03-03SCI: Fixed a silly bug in WRITE_SCI1ENDIAN_UINT16, and unified the waymd5
2011-03-03SCI: Simplified arithmetic reg_t operations, based on fingolfin's commentsmd5
2011-03-03SCI: Fixed path finding in Amiga SCI1 gamesmd5
2011-03-03SCI: Applied save/load dialog patching to all SCI0-SCI2.1 early gamesmd5
2011-03-03SCI: Make some reg_t methods private resp. inlineMax Horn
2011-03-03SCI: Always clear looping and hold before jumpToTick() is calledmd5
2011-03-03SCI: Don't ignore SysEx messages at the driver level but warn insteadmd5
2011-03-03SCI: Slight cleanup of some sound driversmd5
2011-03-02SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY.Willem Jan Palenstijn
2011-03-02SCI: Call Graph(RedrawBox) from EndUpdate for SCI0/01Willem Jan Palenstijn
2011-03-02Revert "SCI: Fixed bug #3039775 - "KQ4: Graphics glitch [...]""Willem Jan Palenstijn
2011-03-02ANDROID: Respect the pause level.dhewg
2011-03-02ANDROID: Properly release texture resourcesdhewg
2011-03-02ANDROID: On pause, put all threads in a comadhewg
2011-03-02ANDROID: Implement pause/resumedhewg
2011-03-02ANDROID: Check for a surface in updateScreen()dhewg
2011-03-02ANDROID: Merge FIND_METHODsdhewg
2011-03-02ANDROID: Move swapBuffers to the native sidedhewg
2011-03-02ANDROID: cleanupdhewg