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2013-08-30AVALANCHE: Minor cosmetic fixes.uruk
2013-08-30AVALANCHE: Repair the Oubliette in the catacombs and wrong parameters ↵uruk
connected to Geida's follow-function. Repair the so-called "also" lines.
2013-08-29AVALANCHE: Repair the catacombs.uruk
2013-08-29AVALANCHE: Repair "entrance hall" room and everything connected to it.uruk
2013-08-29AVALANCHE: Repair Acci::do_that() and roomnums.h. Some cosmetic repairs here ↵uruk
and there.
2013-08-27AVALANCHE: Various index fixes in Lucerna.uruk
2013-08-27AVALANCHE: Repair Gyro::whereis indexes.uruk
2013-08-27AVALANCHE: Partially implement the music room. (Without music.)uruk
2013-08-27AVALANCHE: Repair exampers(), openBox() and do_that() in Acci. Repair ↵uruk
loading from the Launcher.
2013-08-26AVALANCHE: Implement Acci::store_interrogation() and all the functions it uses.uruk
2013-08-26AVALANCHE: Implement Timeout::after_the_shootemup(), repair a lot of array ↵uruk
indexes in various places.
2013-08-26AVALANCHE: Implement Acci::inv().uruk
2013-08-26AVALANCHE: Repair Lucerna::callverb().uruk
2013-08-26AVALANCHE: Repair array indexes in Trip.uruk
2013-08-26AVALANCHE: Repair array indexes in Timeout.uruk
2013-08-25AVALANCHE: Implement Acci::exampers(). Repair Avalot::setup().uruk
2013-08-25AVALANCHE: Fix array indexes in Acci::do_that(), upgrade Lucerna::enterroom().uruk
2013-08-25AVALANCHE: Repair Acci::wordnum().uruk
2013-08-25AVALANCHE: Repair Lucerna::bearing().uruk
2013-08-25AVALANCHE: Implement/repair Acci::do_that() and (almost) everything ↵uruk
connected to it.
2013-08-23AVALANCHE: Upgrade Trip::infield(), update the rest of the code accordingly. ↵uruk
Repair Trip::neardoor(). Introduce Parser::handleFunctionKey(), partially implement it. Implement Gyro::f5_does(). Implement missing part of Lucerna::enterroom().
2013-08-23AVALANCHE: Upgrade Trip::apped(). Update rest of the code to call it and the ↵uruk
previously upgraded Celer::show_one() properly.
2013-08-23AVALANCHE: Repair Acci::do_that(), Gyro::getname(), Lucerna::find_people(), ↵uruk
triptype::walkto().
2013-08-23AVALANCHE: Upgrade Lucerna::enterroom(). Add r__yourhall to roomnums.h, ↵uruk
handle it's cases in Lucerna:enterroom() and Trip::open_the_door(). Remove unnecessary typecasts in Celer::pics_link(), upgrade Celer::show_one(). Introduce Graphics::refreshBackground(), use it where needed.
2013-08-21AVALANCHE: Rename special() to openBox() in Acci, implement it.uruk
2013-08-21AVALANCHE: Implement opening of doors. Rethink a bit the graphics and the ↵uruk
timer system to do so.
2013-08-21AVALANCHE: Rename Gyro::reloaded to Gyro::isLoaded. Repair a bug in the ↵uruk
original engine regarding timing of animations/scrolls/etc. when loading a savegame using this variable.
2013-08-20AVALANCHE: Add thumbnail support and version tracking to the saving/loading ↵uruk
system. Repair Trip::trippancy_link().
2013-08-20AVALANCHE: Implement loading from the Launcher. Upgrade saveGame(), ↵uruk
loadGame() in, add expandDate() to AvalancheEngine. Revise Avalot::setup(). Repair Lucerna::load() and triptype::init().
2013-08-20AVALANCHE: Repair synchronize() and loadGame(), update ↵uruk
canSaveGameStateCurrently() and canLoadGameStateCurrently() in AvalancheEngine.
2013-08-19AVALANCHE: AvalancheEngine: Revise synchronize(), saveGame(), ↵uruk
loadGameState(). Add loadGame(). Rename generateSaveFileName() to getSaveFileName(). AvalancheMetaEngine: Add listSaves() and removeSaveState().
2013-08-19AVALANCHE: Add AvalancheEngine::synchronize(), ↵uruk
AvalancheEngine::generateSaveFileName(), AvalancheEngine::saveGame().
2013-08-18AVALANCHE: Add saving/loading during run time.uruk
2013-08-18AVALANCHE: Repair Acci::do_that(), remove comments from Lucerna::topcheck().uruk
2013-08-18INSANE: Mark fall through case statement. CID 1003733Eugene Sandulenko
2013-08-18AVALANCHE: Minor repairs in Avalanche and Trip.uruk
2013-08-18MORTEVIELLE: some renaming in DialogsStrangerke
2013-08-18TSAGE: R2R - Fix cursor behavior (and crash) when leaving room 200 (corridor ↵Strangerke
hall 2) via East (150) and West (175) exits
2013-08-18SCUMM: Read the SMAP size, not the SMAP tag itselfTorbjörn Andersson
This will obviously make 'smapLen' a lot smaller in most cases, so there may be regressions. But I hope this is correct, though I don't know why the size is big-endian while the offset is little- endian.
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003629Torbjörn Andersson
Since _actors[i]->_sound is an array, it can't ever be NULL.
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003628Torbjörn Andersson
Since ah->data is an array, it can't ever be NULL.
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003627Torbjörn Andersson
Since ah->data is an array, it can't ever be NULL.
2013-08-17TSAGE: Fix for leaving bridge in R2R scene 300Paul Gilbert
2013-08-17TSAGE: Fix for talking to chief in R2R scene 1100Paul Gilbert
2013-08-17AVALANCHE: Implement Trip::newspeed().uruk
2013-08-17AVALANCHE: Repair Scrolls::drawscroll().uruk
2013-08-17AVALANCHE: Implement the rest of Lucerna::checkclick() and everything ↵uruk
connected to it. (Except sounds.)
2013-08-17AVALANCHE: Repair Avalot::handleKeyDown(), add comments to parser.h.uruk
2013-08-17MORTEVIELLE: Remove some dead code and variables related to graphical modesStrangerke
2013-08-17MORTEVIELLE: Fix occasional alignment issue in Action verb listStrangerke