Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-18 | SCI: Cleanup | Filippos Karapetis | |
svn-id: r52181 | |||
2010-08-18 | SCI: Fixed bug #3042964 - "KQ4: Signature Mismatch" | Filippos Karapetis | |
svn-id: r52180 | |||
2010-08-18 | SCI: Resolved a FIXME concerning scripts with more than one export table (it ↵ | Filippos Karapetis | |
only makes sense for SCI0-SCI1 games) svn-id: r52179 | |||
2010-08-18 | Fascination : Avoid to set _showCursor in initCursorAnim as it enables the ↵ | Arnaud Boutonné | |
cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it. svn-id: r52178 | |||
2010-08-17 | HUGO: Fix file permissions | Sven Hesse | |
755->644 svn-id: r52177 | |||
2010-08-17 | SCI: Refactored readPoint() to accept a segment reference to the polygon ↵ | Filippos Karapetis | |
data, thus removing the check for invalid segment types. Also, added a sanity check to verify that the memory reference to polygon data is big enough to hold all the expected polygon vertices (thanks to waltervn) svn-id: r52176 | |||
2010-08-17 | Limited the sanity check in rev #52174 to invalid segment types only ↵ | Filippos Karapetis | |
(apparently, polygon data may be placed in non-dynmem segments too) svn-id: r52175 | |||
2010-08-17 | SCI: Fixed bug #3034501 - "LSL6: Segfault while leaving the penthouse" | Filippos Karapetis | |
svn-id: r52174 | |||
2010-08-17 | COMMON: fix MSVC assert when using umlauts (or other characters > 127) in ↵ | Florian Kagerer | |
the global save/load menu svn-id: r52173 | |||
2010-08-17 | SCI: Added a warning dialog on game startup for versions of Longbow with ↵ | Filippos Karapetis | |
known buggy scripts (containing game stopping bugs), which have been patched by Sierra svn-id: r52172 | |||
2010-08-17 | SCI: added a wrapper for GUI::MessageDialog | Filippos Karapetis | |
svn-id: r52171 | |||
2010-08-17 | SCI: Added another French version of LSL3 | Filippos Karapetis | |
svn-id: r52170 | |||
2010-08-17 | SCI: Added the EGA version of SQ4 | Filippos Karapetis | |
svn-id: r52169 | |||
2010-08-17 | SCI: Added another EGA version of KQ5 | Filippos Karapetis | |
svn-id: r52168 | |||
2010-08-17 | SCI: Added another EGA version of Longbow | Filippos Karapetis | |
svn-id: r52167 | |||
2010-08-17 | SCI: Added the EGA version of PQ3 | Filippos Karapetis | |
svn-id: r52166 | |||
2010-08-17 | SCI: Added the EGA version of Space Quest I | Filippos Karapetis | |
svn-id: r52165 | |||
2010-08-17 | SCI: Added the EGA version of LSL5 | Filippos Karapetis | |
svn-id: r52164 | |||
2010-08-17 | SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games" | Filippos Karapetis | |
svn-id: r52163 | |||
2010-08-17 | Suppress one more useless debug message | Arnaud Boutonné | |
svn-id: r52162 | |||
2010-08-17 | WII: Bump the sfx buffer size to fix MT32 emulator hiccups. | Andre Heider | |
svn-id: r52161 | |||
2010-08-17 | Fascination - Suppress some debug messages | Arnaud Boutonné | |
svn-id: r52160 | |||
2010-08-17 | HUGO: Remove svn:executable property from hugo.dat | Torbjörn Andersson | |
svn-id: r52159 | |||
2010-08-17 | Hugo - Fix the sprite modification of the hero (quickest test : H1, entering ↵ | Arnaud Boutonné | |
the machine) svn-id: r52158 | |||
2010-08-17 | CONFIGURE: Properly detect -Wglobal-constructors | Eugene Sandulenko | |
svn-id: r52157 | |||
2010-08-17 | CONFIGURE: Add -Wglobal-constructors to Darwin builds. | Eugene Sandulenko | |
svn-id: r52156 | |||
2010-08-17 | COMMON: Remove redundant include from str.cpp | Eugene Sandulenko | |
If it is needed for your specific platform, then readd it, but for that platform. Although to me it looks all redundant. svn-id: r52155 | |||
2010-08-17 | HUGO: Fix even more warnings | Eugene Sandulenko | |
svn-id: r52154 | |||
2010-08-17 | CONFIGURE: Add plugin support for the GP2X backend. | John Willis | |
I'll switch the GP2X to use plugins by default for new releases after some additional testing. svn-id: r52153 | |||
2010-08-17 | CONFIGURE: Remove trailing space (and kick buildbot) | Eugene Sandulenko | |
svn-id: r52152 | |||
2010-08-17 | SCUMM: Fix warning. On WinCE HIBYTE and LOBYTE are already defined. | Eugene Sandulenko | |
svn-id: r52151 | |||
2010-08-17 | SAGA: fix warning | Eugene Sandulenko | |
svn-id: r52150 | |||
2010-08-17 | TINSEL: fix warning | Eugene Sandulenko | |
svn-id: r52149 | |||
2010-08-17 | M4: fix warnings | Eugene Sandulenko | |
svn-id: r52148 | |||
2010-08-17 | KYRA: Fix array index out of bounds | Eugene Sandulenko | |
svn-id: r52147 | |||
2010-08-17 | HUGO: Fix warnings | Eugene Sandulenko | |
svn-id: r52146 | |||
2010-08-17 | HUGO: Fix game restoring | Eugene Sandulenko | |
svn-id: r52145 | |||
2010-08-17 | DRACI: Fix warnings | Eugene Sandulenko | |
svn-id: r52144 | |||
2010-08-17 | SCI: commenting out hoyle 4 script patch | Martin Kiewitz | |
svn-id: r52143 | |||
2010-08-17 | GOB: Fix warnings about potentially uninitialized vars. | Eugene Sandulenko | |
svn-id: r52142 | |||
2010-08-17 | create_hugo - Add MSVC9 files | Arnaud Boutonné | |
svn-id: r52141 | |||
2010-08-17 | Hugo: Fix very minor typo. | John Willis | |
svn-id: r52140 | |||
2010-08-17 | HUGO: Fix warnings | Eugene Sandulenko | |
svn-id: r52139 | |||
2010-08-17 | PSP: changed display options to Full Screen, Keep Aspect Ratio and Original ↵ | Yotam Barnoy | |
Resolution This greatly simplifies the display options and makes them more practical. Original resolution will try to fit the game to the screen pixel-to-pixel, and will revert to full screen if it fails. Keep AR maximizes height and adjusts the width accordingly. This works very well with 320x200 games (AR of 1.6) which is close to the PSP's 1.7, but not so well with 320x240/640x480 (AR of 1.3). Full Screen is still default. svn-id: r52138 | |||
2010-08-17 | HUGO: Adding engine to the main tree | Eugene Sandulenko | |
svn-id: r52137 | |||
2010-08-17 | Gob - Clean up: suppress blanks and tabs present at the end of line | Arnaud Boutonné | |
svn-id: r52136 | |||
2010-08-17 | Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV ↵ | Arnaud Boutonné | |
for identifying the problem svn-id: r52135 | |||
2010-08-16 | Fascination - Suppress a debug warning, and replace several warnings by errors. | Arnaud Boutonné | |
svn-id: r52133 | |||
2010-08-16 | Fascination - (SylvainTV) Replace DRAW_DRAWLETTER by DRAW_BLITSURF. It makes ↵ | Arnaud Boutonné | |
a difference for Fascination, not for the other games using mult_v2. This fixes the refresh of all the little animations in Fascination. svn-id: r52132 | |||
2010-08-16 | COMMON: Try to clarify and update some Common::Archive docs | Max Horn | |
svn-id: r52131 |