Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also rename connected function geidaProcs() to follow() and update it's comments.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It is actually the version from Bundle in a Box
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This is due to the 4 byte long as int32 which leads to format mismatch
warnings. These are supressed to allow any real issues to be seen.
|
|
|
|
ANDROID: Fix color key handling for 16bit mouse cursors.
|
|
|
|
Since the Android backend uses glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA)
we need to make the transparent cursor pixels all 0 otherwise we might get
artifacts from blending.
|
|
SCUMM: Avoid potential issues casting invalid values to enum
|
|
A compiler could in principle decide that a ResType enum can
never equal 0xFF or 0xFFFF, and thus incorrectly optimize
the ScummEngine::saveOrLoad code. So check the value
*before* casting it.
|
|
|
|
ALL: Resolve multiple clang warnings
|
|
|