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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-05-11
AGI: Remove dead code in PCjr code
Thierry Crozat
2015-05-10
AGI: Change the way the mixer volume is handled in the PCjr player
Thierry Crozat
2015-05-10
AGI: Fix PCjr dissolve method used for early versions
Thierry Crozat
2015-05-10
AGI: Fix bug with music/SFX volume in PCjr
Thierry Crozat
2015-05-10
AGI: Use correct volume for PCjr output
Thierry Crozat
2015-05-10
SCUMM: Add detection for Full Throttle French Mac
Thierry Crozat
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-05-07
SCUMM: Add DOS en demo for Indiana Jones and the Fate of Atlantis
Thierry Crozat
2015-05-07
SCUMM: SCUMM: Add English 1.6 disk version of Day of the Tentacle for DOS.
Kirben
2015-05-07
SCUMM: SCUMM: Add English 1.4 version of Indiana Jones and the Last Crusade f...
Kirben
2015-05-07
SCUMM: Add UK version of Pajama Sam 2 for Windows.
Kirben
2015-05-07
GOB: Make coordinate parameters in Surface::fillRect() signed
Sven Hesse
2015-05-05
SCI: add qfg2 airElemental workaround - bug #6859
Martin Kiewitz
2015-05-04
SCI: fix bug in new string identifying code
Martin Kiewitz
2015-05-04
SCI: Scripts: identify strings + debug command
Martin Kiewitz
2015-05-03
SCI: Handle pronouns in parser
Willem Jan Palenstijn
2015-05-03
SCI: Clarify function name
Willem Jan Palenstijn
2015-05-02
SCI: lsl5 script patch to fix game breaking bug
Martin Kiewitz
2015-04-29
NEWS: Mention support for Rex Nebular, as well as the fixes to SCI
Filippos Karapetis
2015-04-27
SCI: move SCI32 plane clear to gamestate_restore()
Martin Kiewitz
2015-04-27
SCI: immediate restore now uses delayed restore
Martin Kiewitz
2015-04-26
SCI: restore: clear screen when restoring
Martin Kiewitz
2015-04-26
SCI: restore: reset ports before loading memory
Martin Kiewitz
2015-04-26
SCI: remove unused code in SciEngine::loadGameState()
Martin Kiewitz
2015-04-26
SCI: implement delayed restore via ScummVM menu
Martin Kiewitz
2015-04-26
Revert "SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame""
Willem Jan Palenstijn
2015-04-26
SCI: Stop processing in kGetEvent after loading
Willem Jan Palenstijn
2015-04-25
SCI: script patch qfg2 saurus freeze - bug #5156
Martin Kiewitz
2015-04-25
SCI: script patch for sq4cd, walk in bug #5468
Martin Kiewitz
2015-04-24
SCI: qfg1vga script patch 4 stag dagger bug #6135
Martin Kiewitz
2015-04-23
SCI: fix Camelot save on map screen bug #6744
Martin Kiewitz
2015-04-21
SCI: kDoBresen adjustments for SCI<=1_EGA, thx wjp
Martin Kiewitz
2015-04-21
SCI: fix bug in new workaround sig code
Martin Kiewitz
2015-04-20
MAEMO: Fix compilation.
Tarek Soliman
2015-04-19
SCI: workaround sig cleanup 2
Martin Kiewitz
2015-04-19
SCI: workaround sig cleanup
Martin Kiewitz
2015-04-19
SCI: workaround sig fanmade Ocean Battle migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Jones in the fast lane migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Hoyle 1 migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Hoyle 4 migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Space Quest 1 migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig for fanmade games kDeviceInfo
Martin Kiewitz
2015-04-19
SCI: workaround sig Space Quest 4 migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Conquests of Camelot migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Conquests of Longbow migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig pq2/demo:lb+hq1 migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Quest for Glory 3 migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig Quest for Glory 1 VGA migrated
Martin Kiewitz
2015-04-19
SCI: workaround sig eco quest 2 update
Martin Kiewitz
2015-04-19
SCI: workaround sig Eco Quest 2 migrated
Martin Kiewitz
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