Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-07-20 | BUILD: Change AmigaOS4 packaging target to "amigaos4dist". | D G Turner | |
This is a clearer naming, but needs update to buildbot to support. AmigaOS4 Porter (raziel_) is already aware of this. | |||
2014-07-20 | BUILD: Fix AmigaOS4 build variable naming to be clearer. | D G Turner | |
2014-07-19 | MADS: Remove redundant saved surface from FullScreenDialog base class | Paul Gilbert | |
2014-07-18 | MADS: Fixes for compilation warnings | Paul Gilbert | |
2014-07-18 | MADS: Beginnings of work on Rex Nebular main menu | Paul Gilbert | |
2014-07-17 | CREATE_PROJECT/MSVC: allow include SDL includes from SDL subdir | Pawel Kolodziejski | |
2014-07-13 | Revert "NEWS: Fix typo" | Filippos Karapetis | |
This reverts commit ebcb9ee178629d3eb1395695dce0add516b8b7ff. My mistake, the punctuation was correct here. | |||
2014-07-13 | NEWS: Fix typo | Filippos Karapetis | |
2014-07-13 | MT32: Sync with the latest changes in munt | Filippos Karapetis | |
This syncs the code with munt commit fa8b4f899d, avoiding usage of a global constructor | |||
2014-07-12 | SCUMM: Fix potential crash in o5_setClass() | Torbjörn Andersson | |
If 'obj' was exactly equal to _numActors, derefActor() would have complained about it being an invalid actor. I haven't seen any bug reports about this, so presumably it never actually happened. | |||
2014-07-11 | MADE: Print v1 database debugging at level 1 instead of all the time | Matthew Hoops | |
2014-07-11 | MADE: Error out when a picture cannot be found | Matthew Hoops | |
2014-07-11 | MADE: Error out when a blocks file fails to open | Matthew Hoops | |
2014-07-11 | MAEMO: Sync changelog with 1.7.0 | Eugene Sandulenko | |
2014-07-11 | NEWS: Specify 1.7.0 release date | Eugene Sandulenko | |
2014-07-11 | NEWS: Synchronize with branch-1-7 | Willem Jan Palenstijn | |
2014-07-11 | CREDITS: Add Haiku port maintained by Luc Schrijvers | Sven Hesse | |
Quoth Luc Schrijvers (Begasus) on scummvm-devel: "Haiku is stepping up and there is a recipe (script to build scummvm) in the haikuporters git repo [...] I'll still do a full build and make it available for download that could be upped on your download page when ready" | |||
2014-07-11 | CREDITS: Retire BeOS porter Stefan Parviainen | Sven Hesse | |
Quoth Luc Schrijvers (Begasus) on scummvm-devel: "BeOS isn't maintained anymore (latest version still working on BeOS was something like 1.0." | |||
2014-07-11 | DISTS/REDHAT: Add libmad build patch | Willem Jan Palenstijn | |
From LinuxFromScratch (cherry picked from commit cf8017e768783bae94a984763c89535ec9c6a056) | |||
2014-07-11 | DISTS/FEDORA: Package wintermute.zip | Willem Jan Palenstijn | |
(cherry picked from commit 02c371397d5a2b81d3f5f4bb0f47f362f43b821d) | |||
2014-07-11 | DISTS/FEDORA: Add (back) mpeg2dec dependency | Willem Jan Palenstijn | |
(cherry picked from commit 2347d29cddd9831d429853e1d9979b1941ce7124) | |||
2014-07-11 | CREDITS: Added Fedor Strizhniou, moved Keith Scroggins for correctness. | anotherguest | |
2014-07-10 | NEWS: Add Pegasus items | Matthew Hoops | |
2014-07-11 | MT32: Comment out default showLCDMessage/printDebug implementations. | Johannes Schickel | |
This keeps the original MUNT code in showLCDMessage/printDebug and simply comments it out. This *silences* a warning about debug use in our former default replacement code. Since we already implement a ReportHandler there is no need to adapt the default implementation. This is not the cleanest way but the solution which requires the least changes to MUNT code. | |||
2014-07-11 | Revert "MT32: Avoid runtime abort due to non-POD object pass in MT32 Emulator." | Johannes Schickel | |
This reverts commit 6731eb21e3e4c1fa2470ed03a3547d45b3dff6e3. | |||
2014-07-11 | I18N: Fix "go up" and "misc" in the Norwegian (bokmål/nynorsk) translation. | Einar Johan Trøan Sømåen | |
2014-07-10 | MT32: Avoid runtime abort due to non-POD object pass in MT32 Emulator. | D G Turner | |
2014-07-10 | GUI: Treat bundles as directories in the OS X file browser | Thierry Crozat | |
This allows selecting an app bundle when adding a game, which is what is expected for the LucasArts Steam mac games. | |||
2014-07-10 | Merge pull request #480 from klusark/patch-2 | Johannes Schickel | |
IMAGE: Fix TGA copy and paste error. | |||
2014-07-10 | SYMBIAN: Merged changes from 1.7.0 branch for Symbian Makefiles and updated ↵ | anotherguest | |
split build for main branch. | |||
2014-07-09 | IMAGE: Fix TGA copy and paste error. | Joel Teichroeb | |
2014-07-09 | TSAGE: Fix for R2R endgame crash when active character is Seeker | Paul Gilbert | |
2014-07-09 | I18N: Regenerate translations data file | Thierry Crozat | |
2014-07-09 | I18N: Updated da_DA for version 1.7.0 | Steffen Nyeland | |
2014-07-09 | I18N: Fix Language field in es_ES po file | Thierry Crozat | |
This field was wrongly changed when updating the translation (patch #1609). | |||
2014-07-08 | VIDEO: Reduce BinkDecoder stack usage | Willem Jan Palenstijn | |
See bug #6677. | |||
2014-07-08 | GOB: Remove duplicate entries for Ween DOS | Sven Hesse | |
Seems like that happened when I sorted them by platform after splitting up the big detection table in 07b17f711. This fixes bug #6676. | |||
2014-07-08 | MOHAWK: Reset some Myst state variables as per the original | Bastien Bouclet | |
This fixes a bug where the player could be stuck on Channelwood's lower level with the elevator on the upper level. This also turns the light off on Stoneship when entering the age, since the battery is depleted. Thanks to dtungsten for submitting this fix in PR#478. | |||
2014-07-08 | NEWS: Mention some more changes for 1.7.0 | Filippos Karapetis | |
These include changes to general functionality, engines and backends | |||
2014-07-08 | MT32: Update to munt 1.4.0 | Filippos Karapetis | |
This syncs with munt commit 175446af43 | |||
2014-07-08 | MT32: Copyright year bump | Filippos Karapetis | |
2014-07-07 | NEWS: Typo. | Johannes Schickel | |
2014-07-07 | NEWS: Mention support for the Lucasarts Steam versions | Filippos Karapetis | |
2014-07-07 | I18N: Update Spanish translation from patch #1609 | Eugene Sandulenko | |
2014-07-07 | NEVERHOOD: Play a single sound when losing the memory puzzle (bug #6672) | Filippos Karapetis | |
When the memory puzzle is reset, each revealed tile gets hidden again. When a lot of tiles were hidden, the multiple clicking sounds would fill the available sound slots. To avoid this, only a single click is sounded when losing | |||
2014-07-06 | I18N: Update Italian translation (from patch #1608) | Thierry Crozat | |
2014-07-06 | Merge pull request #477 from SimSaw/master | Eugene Sandulenko | |
NEWS: Updated 1.7.0 release date in German NEWS (Neues). | |||
2014-07-06 | Updated 1.7.0 release date in German NEWS (Neues). | Simon Sawatzki | |
2014-07-05 | SWORD1: Tweak MPEG-2 cutscenes error message | Thierry Crozat | |
Beside making the message slightly better imho, it is also now identical to the same message in BS2 and also more coherent with the DXA message. | |||
2014-07-05 | I18N: Update French translation | Thierry Crozat | |