Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-08 | Mention 0.9.1 PS2 changes in trunk too. | Eugene Sandulenko | |
svn-id: r24207 | |||
2006-10-08 | commit "fixed regression in BASS adlib music." from 0-9-0 branch to trunk | Joost Peters | |
svn-id: r24204 | |||
2006-09-29 | Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and | Eugene Sandulenko | |
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013 | |||
2006-09-21 | Mention fix for bug #1501302 | Eugene Sandulenko | |
svn-id: r23972 | |||
2006-09-21 | Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work" | Eugene Sandulenko | |
svn-id: r23965 | |||
2006-09-21 | Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area" | Eugene Sandulenko | |
svn-id: r23962 | |||
2006-09-21 | Fix bug #1562795: "Bug with auto-generated game IDs" | Eugene Sandulenko | |
svn-id: r23960 | |||
2006-09-20 | Updating NEWS file in HEAD too. | Johannes Schickel | |
svn-id: r23951 | |||
2006-09-17 | Only decompress the number of speech samples indicated by 'resSize'. This | Torbjörn Andersson | |
prevents crashes in the demo, and is probably a good idea anyway. svn-id: r23917 | |||
2006-09-17 | typo... | Johannes Schickel | |
svn-id: r23911 | |||
2006-09-17 | Mentions improved screen update handling of the Kyrandia engine in the NEWS ↵ | Johannes Schickel | |
file. svn-id: r23910 | |||
2006-08-31 | Applied my own patch #1549054, after discussing it with LordHoto. This makes | Torbjörn Andersson | |
the intro scrolling use constant time, rather than assuming that the screen can be rendered once every "tick". On my^H^Hslow computers, this makes it a bit less smooth, but that should be ok. It also fixes a tiny glitch right after the scrolling. svn-id: r23811 | |||
2006-08-27 | Updated BS1 section. | Torbjörn Andersson | |
svn-id: r23776 | |||
2006-08-16 | mention BASS v0.0303 LINC spacing fix | Joost Peters | |
svn-id: r23717 | |||
2006-08-13 | Made FF use the same max length for every line when word-wrapping subtitles, | Torbjörn Andersson | |
rather than using the length of the previous line. This fixes bug #1536401. svn-id: r23706 | |||
2006-07-11 | This should fix bug #1520629 ("No Music in Simon1"). | Torbjörn Andersson | |
svn-id: r23488 | |||
2006-07-10 | Call handleScreenChanged() when opening the console. Otherwise, we may get | Torbjörn Andersson | |
garbage and/or crashes if the scaler has changed since the console was created. svn-id: r23480 | |||
2006-07-10 | When I added the message about fixing rare actor drawing glitches, I was | Torbjörn Andersson | |
thinking mainly of Day of the Tentacle, even if we have fixed some other glitches that did affect Fate of Atlantis as well. I've reverted to the deliberately vague message. svn-id: r23478 | |||
2006-07-10 | Update fixed issues in 0.9.1 | Travis Howell | |
svn-id: r23473 | |||
2006-07-10 | Synced 0.9.1 NEWS section with 0.9.0 branch. | Torbjörn Andersson | |
svn-id: r23469 | |||
2006-07-09 | Mention DS port in the NEWS file. Also mention the walkbox changes | Max Horn | |
svn-id: r23455 | |||
2006-07-08 | Updated 0.9.1 section. | Torbjörn Andersson | |
svn-id: r23438 | |||
2006-07-08 | Updated BS2 section for next version, which may or may not be called 0.10.0. | Torbjörn Andersson | |
svn-id: r23424 | |||
2006-06-30 | Added NEWS sections for 0.10.0 and the inevitable 0.9.1. | Torbjörn Andersson | |
svn-id: r23350 | |||
2006-06-21 | Set 0.9.0 date | Eugene Sandulenko | |
svn-id: r23244 | |||
2006-06-21 | Typo | Travis Howell | |
svn-id: r23229 | |||
2006-06-20 | added CE port news for 0.9.0 | Kostas Nakos | |
svn-id: r23202 | |||
2006-06-04 | Spellchecks by salty-horse | Eugene Sandulenko | |
svn-id: r22922 | |||
2006-06-03 | Updated Simon section. | Torbjörn Andersson | |
svn-id: r22899 | |||
2006-06-02 | Update Simon engines issues | Travis Howell | |
svn-id: r22827 | |||
2006-05-31 | Added note about the ITE demo sound bugfix (just barely newsworthy, I think), | Torbjörn Andersson | |
and wrapped a few lines to make them look better in my emacs. svn-id: r22813 | |||
2006-05-27 | Add a few items for HE games | Travis Howell | |
svn-id: r22692 | |||
2006-05-27 | Updated NEWS a bit. More will follow. Both cine and lure are too early to | Eugene Sandulenko | |
announce. svn-id: r22687 | |||
2006-05-21 | Added two lines for the Lure engine progress | Paul Gilbert | |
svn-id: r22553 | |||
2006-05-19 | Added some BS2 and Simon notes. | Torbjörn Andersson | |
svn-id: r22532 | |||
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn | |
svn-id: r22456 | |||
2006-05-02 | Add The Feeble Files | Travis Howell | |
svn-id: r22285 | |||
2006-05-02 | Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty ↵ | Max Horn | |
incomplete...) svn-id: r22284 | |||
2006-04-18 | I guess the BS1 --save-slot option may be newsworthy... | Torbjörn Andersson | |
svn-id: r22010 | |||
2006-03-19 | Added kyra engine to the list of new games. | Johannes Schickel | |
svn-id: r21382 | |||
2006-02-23 | Reminder to update the NEWS file | Max Horn | |
svn-id: r20834 | |||
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn | |
line for 640x480 games. - Updated NEWS file a bit svn-id: r20736 | |||
2006-02-05 | Sync with 0.8.2 | Eugene Sandulenko | |
svn-id: r20415 | |||
2006-02-05 | Update copyright year and sync NEWS file with 0.8.2 | Eugene Sandulenko | |
svn-id: r20411 | |||
2006-01-31 | Sync with branch-0-8-0. | Gregory Montoir | |
svn-id: r20333 | |||
2006-01-28 | Sync with branch-0-8-0. | Eugene Sandulenko | |
svn-id: r20262 | |||
2006-01-26 | Clarify that the default gain change was for the FluidSynth music driver, | Torbjörn Andersson | |
not when hooking up FluidSynth through ALSA. svn-id: r20191 | |||
2006-01-26 | Mention bug fixes in the NEWS | Max Horn | |
svn-id: r20190 | |||
2006-01-25 | Update | Travis Howell | |
svn-id: r20167 | |||
2006-01-14 | Lowered FluidSynth's default gain, and added config file and command-line | Torbjörn Andersson | |
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030 |