Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-02-17 | Mention new cursor code. | Eugene Sandulenko | |
svn-id: r16801 | |||
2005-02-11 | Update | Travis Howell | |
svn-id: r16769 | |||
2005-02-07 | Updated BS2 section for 0.7.1. | Torbjörn Andersson | |
svn-id: r16751 | |||
2005-01-29 | Add support for Humongous Mac titles in native format. Please test :) | Eugene Sandulenko | |
svn-id: r16693 | |||
2005-01-16 | PocketPC issues were fixed on the 0.7.x branch, but which... ? | Max Horn | |
svn-id: r16578 | |||
2005-01-08 | sync NEWS files on HEAD and branch-0-7-0 | Max Horn | |
svn-id: r16486 | |||
2005-01-02 | MT32 support was already added in 0.7.0, clarify that. Small remark: Porters ↵ | Max Horn | |
are also very welcome to update the NEWS file (so our users know what great advances occured on the WinCE, PalmOS, Dreamcast, ... ports) svn-id: r16409 | |||
2004-12-24 | Hrm, nobody added the MT-32 emu to the NEWS :-/. And we should agree whether ↵ | Max Horn | |
to end NEWS entries with a period or not... svn-id: r16291 | |||
2004-12-23 | Release is schedulde for the 24th... | Max Horn | |
svn-id: r16269 | |||
2004-12-21 | Remove unwanted space. | Jonathan Gray | |
svn-id: r16229 | |||
2004-12-20 | sync HEAD/0.7.0 versions of the NEWS file; mention new about dialog | Max Horn | |
svn-id: r16212 | |||
2004-12-20 | Document default save directories. | Jonathan Gray | |
svn-id: r16205 | |||
2004-12-16 | Added some BS1 items, but I don't know if I got them all. (E.g. there | Torbjörn Andersson | |
seems to be A slight change to the scrolling. Do we want to mention that?) svn-id: r16084 | |||
2004-12-14 | Switched HEAD to 0.8.0-CVS (did I miss any spots? | Max Horn | |
svn-id: r16048 | |||
2004-11-11 | Added BASS note. (If anyone feels it ought to be clarified, the workarounds | Torbjörn Andersson | |
I'm aware of were for bugs #786482 and #1043047.) svn-id: r15785 | |||
2004-10-24 | Add small debugger font to NEWS | Max Horn | |
svn-id: r15676 | |||
2004-10-20 | Added note about output sample rate. | Torbjörn Andersson | |
svn-id: r15620 | |||
2004-10-15 | Only 26 HE titles and they are not supported yet. | Travis Howell | |
svn-id: r15553 | |||
2004-10-15 | Mention HE games in New Games section and update their number. | Eugene Sandulenko | |
svn-id: r15552 | |||
2004-10-14 | document BS1 speech/music compression | Robert Göffringmann | |
svn-id: r15547 | |||
2004-09-28 | Mention newly supported HE titles. 46 new targets. That's not few. | Eugene Sandulenko | |
svn-id: r15326 | |||
2004-09-28 | NEWS/TODO update; update smooth scrolling comment | Max Horn | |
svn-id: r15324 | |||
2004-09-18 | update | Gregory Montoir | |
svn-id: r15150 | |||
2004-09-04 | Added support for compressed music. I'm sure there are some glitches still | Torbjörn Andersson | |
to fix, but it should work well enough for now. In this rewrite of the music code, I removed the "save/restore music state" function, since it just complicated things for a very small gain. It wasn't in the original engine, and I added it just for the credits, so that the previously playing music could be resumed afterwards. I might re-add it later, but probably not. svn-id: r14887 | |||
2004-09-03 | Trying to be a bit more consistent in NEWS entries ↵ | Max Horn | |
('Added/Removed/Fixed/Deleteted/... feature FOO in BAR') svn-id: r14877 | |||
2004-08-23 | Fixed the bug that caused Vorbis and FLAC to misbehave with compressed | Torbjörn Andersson | |
speech. (Apparently it was just an accident that MP3 worked.) Unfortunately I had to change the file format of the compressed files to include both the compressed and uncompressed size, but since the tool to create these files has only lived as an item in the patch tracker, no one should have exptected it to be the final, working version, right? Right. svn-id: r14698 | |||
2004-08-10 | Few updates / rewordings | James Brown | |
svn-id: r14534 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-08-07 | Added 0.6.1b NEWS items | Max Horn | |
svn-id: r14501 | |||
2004-07-27 | Updated README/TODO/NEWS | Max Horn | |
svn-id: r14349 | |||
2004-07-27 | some syncing with 0.6.x branch | Max Horn | |
svn-id: r14348 | |||
2004-06-23 | Fixed FT, so battles are not so ridiculously easy as before. Now match original | Eugene Sandulenko | |
svn-id: r14007 | |||
2004-06-21 | Update | Travis Howell | |
svn-id: r13996 | |||
2004-06-21 | disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X ↵ | Jonathan Gray | |
unices (including Linux) for consistency with other applications svn-id: r13989 | |||
2004-06-20 | Mention HE fixes | Eugene Sandulenko | |
svn-id: r13987 | |||
2004-05-28 | Added note about the updated AdvMame scalers, since AdvMame3x looks | Torbjörn Andersson | |
noticeably nicer than before. (Of course that's subjective, but you try to say that using only one line of text! :-) svn-id: r13895 | |||
2004-05-21 | Added assembly versions of HQ2x and HQ3x scalers. | Eugene Sandulenko | |
svn-id: r13844 | |||
2004-05-12 | Updated Broken Sword 1 section. | Torbjörn Andersson | |
svn-id: r13834 | |||
2004-05-01 | Simplified the handling of sound effects. It's not necessary for the driver | Torbjörn Andersson | |
to keep its own copy of the sound data. It could be even further simplified (I don't really see any reason for having two different sound queues), but I seem to have reached a point of stability here and I don't want to jinx it by making further changes yet. svn-id: r13705 | |||
2004-04-23 | mention zak256 removal | Jonathan Gray | |
svn-id: r13609 | |||
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson | |
resource manager. All new code! All new bugs! svn-id: r13603 | |||
2004-04-08 | Updated NEWS file a bit (I hope people who work on the resp. frontends / ↵ | Max Horn | |
backends understand they can add stuff here themselves... ? :-) svn-id: r13497 | |||
2004-03-28 | Preserve comments in config files | Max Horn | |
svn-id: r13412 | |||
2004-03-13 | let's not forget about the revamped OSystem API | Max Horn | |
svn-id: r13250 | |||
2004-03-13 | Added an OSD (On Screen Display) to the SDL backend | Max Horn | |
svn-id: r13248 | |||
2004-02-24 | post-0.6.0 features should be added to a new section, not the 0.6.0 part of ↵ | Max Horn | |
the NEWS svn-id: r13021 | |||
2004-02-24 | Notify about 3DO grpahics support in HE games. | Eugene Sandulenko | |
FT support is not initial anymore svn-id: r13016 | |||
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown | |
svn-id: r12465 | |||
2004-01-16 | Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵ | James Brown | |
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436 |