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2011-06-30WIN32: Add option to disable the console window, keeping the current default ↵Travis Howell
of enabling the console window.
2011-06-30DOCS: Add Personal Nightmare to README.Travis Howell
2011-06-01ALL: Removed last traces of the MPEG2 codeMax Horn
2011-05-02README: Mention GameCube as supported platformdhewg
2011-05-02README: Added WebOS to list of supported platforms.Klaus Reimer
2011-03-28README: Add Living Books gamesMatthew Hoops
2011-03-27README: Fix typos and cleanupMatthew Hoops
2010-11-26SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons"Filippos Karapetis
Added an option to use the original Windows cursors in the Windows version of KQ6 Also, added an update on how the Mac cursors are handled (perhaps the handling is the same) svn-id: r54495
2010-11-05COMMON/GUI/SCI: Changes to the EGA dithering checkboxFilippos Karapetis
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
2010-11-04SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so ↵Filippos Karapetis
called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so. svn-id: r54066
2010-10-20DOC: Update Backyard Baseball series.Travis Howell
svn-id: r53633
2010-10-13README: Mention Italian NES Maniac MansionFabio Battaglia
svn-id: r53415
2010-09-17DOC: Update list of supported games in readmeWillem Jan Palenstijn
svn-id: r52760
2010-09-16README: Update and improve About sectionThierry Crozat
I reported changes I made a year ago on the wiki User Manual/Introduction page. It concerns mainly the supported games (many non SCUMM games now) and (non-)beta status of ScummVM. svn-id: r52752
2010-08-30README: Improve formulation for Reporting Bugs paragraphThierry Crozat
svn-id: r52458
2010-08-11README: Mention that TiMidity driver also supports SCUMMVM_MIDIPORTMax Horn
svn-id: r51973
2010-08-11README: Fix dmedia env var description; tweaked some wordingMax Horn
The IRIX dmedia driver documentation incorrectly asked the user to use SCUMMVM_PORT to override the sequencer port, but the driver actually checks SCUMMVM_MIDIPORT. Also tried to clarify some MIDI related wording svn-id: r51972
2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2010-06-06Add Gus to credits, update README & NEWSMax Horn
svn-id: r49454
2010-04-29Maemo build instructions updatedFrantisek Dufka
svn-id: r48868
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2010-01-25Strip trailing whitespaces/tabs in documentation files too.Johannes Schickel
svn-id: r47543
2010-01-03Removed obsolete notes about Broken Sword cutscenes not being supported.Torbjörn Andersson
svn-id: r46961
2010-01-03Change BS 1 & 2 to I & II (see discussion on -devel)Max Horn
svn-id: r46951
2010-01-01Updated the notes about Broken Sword cutscenes to that which I posted toTorbjörn Andersson
scummvm-devel last year. (Or yesterday, if you want to be precise.) svn-id: r46824
2009-12-07Mention F5 in TeenAgent and Draci.Torbjörn Andersson
svn-id: r46285
2009-11-29Added Dragon HistoryRobert Špalek
svn-id: r46188
2009-11-22Update.Travis Howell
svn-id: r46071
2009-09-27Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵Max Horn
not as good as the CoreAudio backend anyway svn-id: r44428
2009-08-30Correct title for Freddi Fish 5.Travis Howell
svn-id: r43816
2009-08-25Remove TODOs from README.Travis Howell
svn-id: r43720
2009-08-24Merge with trunkNorbert Lange
svn-id: r43701
2009-08-22Correct game title.Travis Howell
svn-id: r43648
2009-08-21Several 16bit color HE games are supported now.Travis Howell
svn-id: r43583
2009-08-12Enable music support in the finale of Kyrandia 1 Amiga.Johannes Schickel
svn-id: r43335
2009-08-12Update status of The Legend of Kyrandia.Travis Howell
svn-id: r43303
2009-08-12Update status of Amiga version of The Legend of Kyrandia.Travis Howell
svn-id: r43301
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by ↵Travis Howell
restircting HE games to their original load/save interface. svn-id: r42675
2009-07-19Update Waxworks.Travis Howell
svn-id: r42608
2009-07-15Add Cruise for a Corpse and games from MADE engine.Travis Howell
svn-id: r42506
2009-07-15Add Discworld 1/2.Travis Howell
svn-id: r42505
2009-06-06Mention new hotkey in READMEEugene Sandulenko
svn-id: r41234
2009-05-27Typo.Johannes Schickel
svn-id: r40933
2009-05-13Fix all occurrences of AdLib spelling:Johannes Schickel
- credits - options dialog svn-id: r40538
2009-05-13Whitespace fixEugene Sandulenko
svn-id: r40537
2009-05-13Oops didn't meant to replace "adlib" config name with "AdLib".Johannes Schickel
svn-id: r40536
2009-05-13- Fix AdLib spelling in NEWSJohannes Schickel
- Sync README with latest OPL related config options changes svn-id: r40535
2009-05-13Fix AdLib spelling in README too.Johannes Schickel
svn-id: r40534
2009-04-28Added a phrase to the 'report bugs' section in the README, asking people to ↵Max Horn
file each issue separately svn-id: r40173
2009-04-21- Typo fixesJohannes Schickel
- Command line parameter updates (Thanks to salty-horse for the patch) svn-id: r40056