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2009-01-24don't append '/' to path in getChildren()Joost Peters
svn-id: r36042
2009-01-23Renamed FSNode::openForReading / openForWriting to createReadStream / ↵Max Horn
createWriteStream, again to make ownership of the returned stream clear svn-id: r36014
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
svn-id: r34716
2008-09-03Pushed AbstractFilesystemNode::openForReading() / openForWriting() impls out ↵Max Horn
to backends svn-id: r34304
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-08-27FSNode code: Merged most versions of lastPathComponent() into one new ↵Max Horn
AbstractFilesystemNode::lastPathComponent() method, with customizable path separator character svn-id: r34197
2008-02-24Don't #include the FS factory implementations in common/system.cpp; rather, ↵Max Horn
rely on the build system to include them svn-id: r30957
2008-02-23Renamed AbstractFilesystemFactory to FilesystemFactoryMax Horn
svn-id: r30935
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-17implement exists(), isReadable() and isWritable() stubs using access()Joost Peters
svn-id: r30537
2007-10-17fix compile after recent fs code renameJoost Peters
svn-id: r29229
2007-10-07Commit of patch #1804861. It implements a static lastPathComponent() ↵David Corrales
function in each backend, used to extract the last path component of a given path, returned by getName(). svn-id: r29159
2007-09-19rename psp_fs.cpp to psp-fs.cpp (as per the naming convention)Joost Peters
svn-id: r28963
2007-09-19_displayName now contains the last path component, not the full pathJoost Peters
svn-id: r28962
2007-09-18Fix linker issues when doing a plugin build, and (hopefully) also on WindowsMax Horn
svn-id: r28950
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-08-01Initial commit of the new BaseFile implementation. It provides a common ↵David Corrales
ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation. Also rearranged the factories into a new directory for clarity. Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects. Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact. svn-id: r28395
2007-07-09Update the interfaces for the getChildren method to include the hidden flag.David Corrales
Also added some missing method stubs to the gamecard dc port. svn-id: r27984
2007-06-04Added stubs for the exists(), isReadable() and isWritable() methods for all ↵David Corrales
architectures. svn-id: r27087
2007-06-04Added a missing include in non-POSIX factories.David Corrales
For the POSIX and Windows architectures, added exists(), isReadable() and isWritable() svn-id: r27073
2007-05-31Merged the fs branch with trunk. r26949:27031David Corrales
svn-id: r27032
2007-05-31Removed the now obsolete singleton declaration macro from the FSNode factories.David Corrales
svn-id: r27031
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-12Use common/singleton.h in the concrete fs factories.David Corrales
svn-id: r26814
2007-05-12Renamed files and minor tweaks. Thanks LordHoto :)David Corrales
svn-id: r26810
2007-05-03Use abstract factories to initialize FilesystemNode objects.David Corrales
svn-id: r26739
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-08-28Fixing other FS backends to use the bug fixed version of the POSIX ↵Johannes Schickel
lastPathComponent too (also lets the Windows FS use the POSIX version of lastPathComponent too, since it's nicer than the fix I made) svn-id: r23796
2006-07-22Added FilesystemNode::name methodMax Horn
svn-id: r23553
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-05-28fix PSPFilesystemNode::parent() + some minor cleanupJoost Peters
svn-id: r22727
2006-05-28make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the ↵Joost Peters
old, now unused, one). svn-id: r22726
2006-05-26move psp_fs.cpp from backends/psp/ to backends/fs/psp/Joost Peters
svn-id: r22657