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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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opengl-graphics.h
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Author
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-02-15
OPENGL: Prevent access to a few more members in the SDL OpenGL code.
Johannes Schickel
2012-02-15
OPENGL: Use tabs instead of spaces for indentation.
Johannes Schickel
2011-08-21
BADA: Fix formatting and non bada host compile error
Chris Warren-Smith
2011-08-21
BADA: Initial BADA port implementation
Chris Warren-Smith
2011-08-12
OPENGL: Fix aspect ratio correction behavior.
Johannes Schickel
2011-08-09
SDL: Take advantage of SdlGraphicsManager.
Johannes Schickel
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-04
BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-03-20
OPENGL: Get rid of unused switchDisplayMode.
Johannes Schickel
2011-03-20
OPENGL: Handle aspect ratio correction as flag instead of having a special mo...
Johannes Schickel
2011-03-17
OPENGL: Cleanup switchDisplayMode.
Johannes Schickel
2011-03-17
OPENGLSDL: More refactoring to avoid direct access of OpenGlGraphicsManager's...
Johannes Schickel
2011-03-17
OPENGL: Move setFullscreenMode to OpenGLGraphicsManager.
Johannes Schickel
2011-03-17
OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal.
Johannes Schickel
2011-03-17
OPENGL: Make setScale non-virtual.
Johannes Schickel
2011-03-17
OPENGL: Get rid of _aspectRatioCorrection.
Johannes Schickel
2011-03-17
OPENGL: Slight refactoring.
Johannes Schickel
2011-03-17
OPENGL: Update the OSD texture when visible while the output mode changes.
Johannes Schickel
2011-03-17
OPENGL: Refactor warpMouse.
Johannes Schickel
2011-02-19
OPENGL: Get rid of adjustMouseEvent.
Johannes Schickel
2011-02-19
OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos.
Johannes Schickel
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2010-12-08
OPENGL: Fix OSD support by only updating the OSD texture in internUpdateScreen.
Johannes Schickel
2010-12-03
OPENGL: Some slight formatting fixes.
Jordi Vilalta Prat
2010-09-03
SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.
Alejandro Marzini
2010-09-03
OPENGL: Fix enable aspect ratio feature.
Alejandro Marzini
2010-09-03
OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes.
Alejandro Marzini
2010-08-13
OPENGL: Remove unnecessary aspect ratio corrections, and add "Original Size" ...
Alejandro Marzini
2010-08-06
OPENGL: Add 5/3 and 5/4 aspect ratio corrections.
Alejandro Marzini
2010-08-05
OPENGL: Improve aspect ratio correction mode selection.
Alejandro Marzini
2010-08-03
OPENGL: Refresh OpenGL textures on all loadGFX() calls.
Alejandro Marzini
2010-08-01
OPENGL: By default only enable None, Conserve and 4/3 aspect ratio corrections.
Alejandro Marzini
2010-08-01
OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen...
Alejandro Marzini
2010-07-31
OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...
Alejandro Marzini
2010-07-30
SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.
Alejandro Marzini
2010-07-30
OSYSTEM: Add resetGraphicsScale() method.
Alejandro Marzini
2010-07-27
OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc...
Alejandro Marzini
2010-07-27
OPENGL: Add shake effect.
Alejandro Marzini
2010-07-26
Formatted spaces.
Alejandro Marzini
2010-07-26
OPENGL: Implement saveScreenshot().
Alejandro Marzini
2010-07-26
OPENGL: Add OSD message.
Alejandro Marzini
2010-07-26
OPENGL: Add cursor scaling.
Alejandro Marzini
2010-07-24
OPENGL: Redesign blitting system. Add basics for aspect correction.
Alejandro Marzini
2010-07-22
OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.
Alejandro Marzini
2010-07-20
OPENGL: Implement fullscreen mode.
Alejandro Marzini
2010-07-19
OPENGL: Add basic scaler handle.
Alejandro Marzini
2010-07-18
Improved cursor drawing.
Alejandro Marzini
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