Age | Commit message (Expand) | Author |
---|---|---|
2016-03-16 | OPENGL: Let Shader store the uniform state. | Johannes Schickel |
2016-03-16 | OPENGL: Make shader pipelines use fixed shaders. | Johannes Schickel |
2016-03-16 | OPENGL: Implement CLUT8 look up as Pipeline. | Johannes Schickel |