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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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backends
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graphics
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wincesdl
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wincesdl-graphics.h
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Author
2017-10-15
BACKENDS: Fix up graphics manager ports with const & override where appropriate
Colin Snover
2015-02-16
SDL: Add basic abstraction class for the SDL window.
Johannes Schickel
2014-02-18
WINCE: Make GPL headers consistent in themselves.
Johannes Schickel
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2012-06-16
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
Johannes Schickel
2012-06-16
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...
Johannes Schickel
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2011-08-09
BACKENDS: Fix compilation.
Johannes Schickel
2011-08-09
SDL: Take advantage of SdlGraphicsManager.
Johannes Schickel
2011-08-09
SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.
Johannes Schickel
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-27
WINCE: Added option to disable panel toggling with double tap on top of screen
CeRiAl
2011-06-25
WINCE: Hide toolbar when returning to game list
CeRiAl
2011-06-19
SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its pu...
Johannes Schickel
2011-06-11
WINCE: Some cleanup (public vs. private scopes), fix freelook
CeRiAl
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-08
WINCE: Run astyle over WinCE related event and graphics source files.
Johannes Schickel
2011-03-08
WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)
Max Horn