Age | Commit message (Expand) | Author |
2014-07-04 | OPENGLSDL: Don't ignore events after user-initiated resizes. | Alyssa Milburn |
2014-06-17 | OPENGLSDL: Move time stamp for last video mode set after fallback mode setup. | Johannes Schickel |
2014-06-17 | OPENGLSDL: Make workaround for fast resolution changes actually work for WME. | Johannes Schickel |
2014-06-10 | OPENGLSDL: Always ignore bad resolution changes. | Alyssa Milburn |
2014-02-25 | OPENGL: Fix building with --disable-16bit | Torbjörn Andersson |
2014-02-18 | WINCE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | SYMBIAN: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | SDL: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | SAMSUNGTV: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | OPENPANDORA: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | NULL: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | MAEMO: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | LINUXMOTO: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | GPH: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | DINGUX: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-18 | BACKENDS: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-12 | OPENGL/SDL: Default to RGBA8888 (memory layout). | Johannes Schickel |
2014-02-12 | OPENGL: Always support RGBA8888 (memory layout). | Johannes Schickel |
2014-02-12 | OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats. | Johannes Schickel |
2014-02-12 | OPENGL: Use frac_t for cursor scaling. | Johannes Schickel |
2014-02-12 | OPENGL: Simplify shake offset application. | Johannes Schickel |
2014-02-12 | OPENGL: Use GLfloat for draw cooridnates in Texture. | Johannes Schickel |
2014-02-12 | OPENGL: Use signed types for mouse coordinates. | Johannes Schickel |
2014-02-12 | OPENGL: Properly use signed types for cursor hotspot. | Johannes Schickel |
2014-02-11 | OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel. | Johannes Schickel |
2014-02-11 | OPENGL: Properly setup full game palette on video mode change if required. | Johannes Schickel |
2014-02-11 | OPENGL: Refactor texture instantiation. | Johannes Schickel |
2014-02-11 | OPENGL: Rename notifyContextChange to notifyContextCreate. | Johannes Schickel |
2014-02-11 | OPENGLSDL: Notify OpenGL manager about context destruction. | Johannes Schickel |
2014-02-11 | OPENGL: Add notification function about context destruction. | Johannes Schickel |
2014-02-11 | OPENGL: Release old texture name before creating a new one. | Johannes Schickel |
2014-01-23 | Merge pull request #409 from lordhoto/rtti | Johannes Schickel |
2014-01-21 | OPENGL: Properly query for OpenGL errors. | Johannes Schickel |
2014-01-11 | SDL: Avoid having SDL_SRCALPHA set even if we have alpha in the pixelformat. | Einar Johan Trøan Sømåen |
2014-01-07 | SDL: Silence unused variable warning when scalers are disabled. | Johannes Schickel |
2014-01-07 | SDL: Fix return value of getDefaultGraphicsMode when scalers are disabled. | Johannes Schickel |
2013-11-20 | OPENGL: Fix texture re-allocation check | Willem Jan Palenstijn |
2013-11-17 | OPENGL: Fix >1Bpp mouse cursors which do not require format conversion. | Johannes Schickel |
2013-10-24 | SDL: Further small cleanup related to manager switching. | Johannes Schickel |
2013-10-24 | SDL: Make activateManager/deactivateManager SdlGraphicsManager specific. | Johannes Schickel |
2013-10-24 | SDL: Let SdlGraphicsManager inherit from GraphicsManager. | Johannes Schickel |
2013-10-23 | SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL. | Johannes Schickel |
2013-10-23 | SDL: Always initialize video subsystem in initSDL. | Johannes Schickel |
2013-10-23 | SDL: Clean up graphics manager switching slighty. | Johannes Schickel |
2013-10-19 | OPENGL/SDL: Add screenshot support. | Johannes Schickel |
2013-10-19 | OPENGL: Limit maximum Surface size to maximum texture size. | Johannes Schickel |
2013-10-19 | TIZEN: Adapt to new OpenGL code. | Johannes Schickel |
2013-10-19 | OPENGL: Implement dirty rect handling. | Johannes Schickel |
2013-10-19 | SDL: Use OSD in OpenGL SDL backend. | Johannes Schickel |
2013-10-19 | OPENGL: Add OSD support. | Johannes Schickel |