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2011-07-02SDL: Set a black palette by default.Bastien Bouclet
This fixes white flashing screens when using SDL 1.3. SDL 1.3 palettes are all white by default, whereas SDL 1.2 palettes are all black ...
2011-06-27WINCE: Added option to disable panel toggling with double tap on top of screenCeRiAl
2011-06-25WINCE: Hide toolbar when returning to game listCeRiAl
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19SDL: Replace some SdlGraphicsManager uses with SurfaceSdlGraphicsManager.Johannes Schickel
2011-06-19SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵Johannes Schickel
purpose. Hopefully I catched all uses of the old name in our ports...
2011-06-19OPENGLSDL: Add FIXME about desktop resolution retrieving.Johannes Schickel
2011-06-19OPENGL: Clarify OSD rect color in a comment.Johannes Schickel
2011-06-19SDL: Formatting fixes.Johannes Schickel
2011-06-19OPENGL: Formatting fixes.Johannes Schickel
2011-06-19OPENGLSDL: Use String::format instead of sprintf.Johannes Schickel
2011-06-19OPENGLSDL: Formatting fixes.Johannes Schickel
2011-06-11WINCE: Some cleanup (public vs. private scopes), fix freelookCeRiAl
2011-06-11OPENPANDORA: Start to cleanup the backend and move controls into remapkey.David-John Willis
* Work in progress.
2011-06-11GP2X: Remove remnants of the old GP2X backend.David-John Willis
The GP2X is now folded into the GPH backend (as the GP2X device).
2011-06-11GPH: Cleanup and some WIP refactoring.David-John Willis
2011-06-06I18N: Make some OSD messages translatableThierry Crozat
2011-06-06OSYSTEM: displayMessageOnOSD() now accepts non-ASCII stringsThierry Crozat
It should now accept strings encoded using the current TranslationManaged charset (e.g. translated text).
2011-06-06GRAPHICS: Get rid of kSODFont (ScummFont)Thierry Crozat
OSD is now using the kGUIFont instead. The main advantage is that the kGUIFont can be used for translated text while only ASCII characters were present in ScummFont.
2011-06-04BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState callsMax Horn
2011-06-04COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPaletteMax Horn
2011-06-01Merge branch 'branch-1-3-0' into masterMax Horn
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat
2011-05-31BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backendsMax Horn
2011-05-24SAMSUNGTV: Fix build on non-SDL platformsWillem Jan Palenstijn
2011-05-24SAMSUNGTV: Update portPawel Kolodziejski
This combines the following Samsung TV port updates from master: 944e0be209f5ab47c3b903f258d2d41b990d80cb dc1d07774fc8ab0554047115d319ef8c0a2c3f63 It also includes the parts touching this backend of: 69b1485a22dc2b8a2cfe0bd10edcbaad0da0cf6e 2fa63ca01586c4e5fda8eb12dca444d47a2375f1
2011-05-23SAMSUNGTV: update portPawel Kolodziejski
2011-05-18WINCE: Fix mouse coordinate scaling when ARM scaler support is activeCeRiAl
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-03MOTO: Change fprintf calls to debug callsMax Horn
2011-05-03DINGUX: Change fprintf calls to debug callsMax Horn
2011-05-03GPH: Change fprintf to debugMax Horn
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-29JANITORIAL: Yet another attempt at fixing compilationOri Avtalion
2011-04-28BACKENDS: Fix compilation for various backendsOri Avtalion
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-22OPENPANDORA: Remove unneeded translations.h include.Thierry Crozat
2011-04-17ALL/GRAPHICS: Remove Surface::bytesPerPixel.Johannes Schickel
2011-04-17SDL: Properly setup internal Surface formats.Johannes Schickel
2011-04-17OPENGL: Do not access Surface::bytesPerPixel anymore.Johannes Schickel
2011-04-17BACKEND: Prefer Surface::create taking a PixelFormat over the one taking a ↵Johannes Schickel
byte depth.
2011-04-11GPH: Change backend to mask backend code to GPH_DEVICE.David-John Willis
* This is mainly to make it easy to drop the old GP2X into the same codebase (I really have no desire to manage 2 sets of 99.9% identical code ;)). * Code paths for just one of the supported devices can be runtime worked out or just defined for that device. mount.sh: Fixed some small errors# ../../../../scummvm.gph
2011-04-11GP2X: Mask off the graphics and events code behind a GP2X_OLD define.David-John Willis
* This is a temp thing while I finish up merging the GP2X and GPH code. I do not want the GP2X backend code dropped yet until this is complete.
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-24OPENPANDORA: Refactor OpenPandora backend and move events and graphics into ↵David-John Willis
modular backend style.
2011-03-24GPH: Cleanup GPH backend and adapt to newer modular backend model.David-John Willis
2011-03-21OPENGL: Fix mouse cursor position in Normal mode when AR is enabled.Johannes Schickel
2011-03-20OPENGL: Get rid of unused switchDisplayMode.Johannes Schickel
2011-03-20OPENGL: Handle aspect ratio correction as flag instead of having a special ↵Johannes Schickel
mode for it. This partly fixes the OpenGL mode mess, but now OpenGL Normal and OpenGL Conserve will feature the same semantics when aspect ratio correction is enabled... That is still something to solve.
2011-03-17OPENGL: Fix screenshots when the display width is not divisible by 4.Johannes Schickel