index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
backends
/
platform
/
dc
/
selector.cpp
Age
Commit message (
Expand
)
Author
2008-10-02
Renamed FilesystemNode -> FSNode
Max Horn
2008-09-20
game.h is now in engines, not base.
Marcus Comstedt
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-06-29
Updated to use new EngineMan.detectGames() API.
Marcus Comstedt
2008-05-12
- Added an engine plugin manager and moved engine specific functionality into it
Jordi Vilalta Prat
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-09-19
KEYCODE_ENTER should be KEYCODE_RETURN, actually...
Marcus Comstedt
2007-09-19
displayName() -> getDisplayName()
Marcus Comstedt
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Code formatting fixes
Max Horn
2007-06-24
Use keycodes instead of the (bad) ascii code for function keys in the DC backend
Max Horn
2007-06-22
Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-27
Fixed yet another DC compile error
Max Horn
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-01-27
DetectedGameList -> GameList.
Marcus Comstedt
2006-10-07
#include <base/engine.h> -> #include <engines/engine.h (Though I don't like
Eugene Sandulenko
2006-06-30
Moved backends/dc into new platform directory.
Marcus Comstedt