Age | Commit message (Expand) | Author |
2009-06-13 | Detected games with different language or platform are now | Marcus Comstedt |
2009-03-21 | Fixed some warnings. | Marcus Comstedt |
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn |
2008-09-20 | game.h is now in engines, not base. | Marcus Comstedt |
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type... | Max Horn |
2008-06-29 | Updated to use new EngineMan.detectGames() API. | Marcus Comstedt |
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2007-09-19 | KEYCODE_ENTER should be KEYCODE_RETURN, actually... | Marcus Comstedt |
2007-09-19 | displayName() -> getDisplayName() | Marcus Comstedt |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-18 | Code formatting fixes | Max Horn |
2007-06-24 | Use keycodes instead of the (bad) ascii code for function keys in the DC backend | Max Horn |
2007-06-22 | Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-27 | Fixed yet another DC compile error | Max Horn |
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst... | Max Horn |
2007-01-27 | DetectedGameList -> GameList. | Marcus Comstedt |
2006-10-07 | #include <base/engine.h> -> #include <engines/engine.h (Though I don't like | Eugene Sandulenko |
2006-06-30 | Moved backends/dc into new platform directory. | Marcus Comstedt |